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This talk page is for discussing the Death Lotus rogue page.

How is a level 20 player supposed to do 11k damage?[]

I attacked a Death Lotus rogue as a level 20 player, and was unable to noticeably dent its HP pool of 11000. (Dealing 2-30 damage each hit.) How do they scale exactly?

Surprisingly, it didn't one shot me. I was able to run (or even walk) away safely escaping the island. 3ICE (talk) 23:01, October 22, 2016 (UTC)

The scaling information was accurate as of Batch 1 Arc content. Life points and combat stats for all inhabitants would scale down (or scale up based on combat levels) to their attacker. I'm not sure if the inhabitants where updated to no-longer scale their combat stats with the release of Batch 2 or not (scaling monsters did have their experience rates adjusted, so the Devs might have adjusted a few other features as well), but your occurrence leads me to believe at least a few probably have. The next time I bump into in my resident level 3 buddy I'll offer him some sweets to test again for me. — Heaven Sent (talk) 23:16, October 22, 2016 (UTC)
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