FANDOM


(Tuskas Wrath at front of bar on task: new section)
Line 40: Line 40:
   
 
[[User:Mistydarkness|Mistydarkness]] ([[User talk:Mistydarkness|talk]]) 06:26, April 27, 2018 (UTC)
 
[[User:Mistydarkness|Mistydarkness]] ([[User talk:Mistydarkness|talk]]) 06:26, April 27, 2018 (UTC)
  +
  +
==Tuskas Wrath at front of bar on task==
  +
  +
Shouldn't it be mentioned that manually triggering tuskas wrath or putting it at the front of the bar would allow you to take full advantage of the two minute cooldown of that ability?
  +
[[Special:Contributions/199.58.182.107|199.58.182.107]] 02:34, June 13, 2018 (UTC)

Revision as of 02:34, June 13, 2018

This talk page is for discussing the Optimal ability bars page.

Can someone figure out the best bars to use with the new defenders? or is there no change? 173.79.137.14 21:11, January 4, 2016 (UTC)


Would it be possible to work out the best bars without Snipe, Concentrated Blast or Fury? Although they are not max dps with Revolution only, they would generate more adrenaline, for more thresholds or ultimates. Since those three abilities can be improved greatly by being cancelled, requiring manual imput, and they result in non-optimal adrenaline generation, people may find it useful to treat them more like thresholds, as abilities you manually trigger while your Revolution rotation is free of them.

Custom bars can be tested with Calculator:Revolution. MolMan 12:39, May 9, 2016 (UTC)

Onslaught

Why is Onslaught not listed anywhere? Is it bad? Moontempt (talk) 02:51, July 5, 2016 (UTC)

Onslaught is an ultimate ability. This page only covers basics. Weird gloop @Gaz#7521 18:08, July 6, 2016 (UTC)

Barge

Why is Barge not listed/included? the binding increases the damage of slice.. Orbenn (talk) 17:04, December 9, 2016 (UTC)

Why isn't Tuska's Wrath in the melee section for optimal bars with no limit?

Why isn't Tuska's Wrath in the melee section for optimal bars with no limit? 2.102.184.212 17:59, July 24, 2017 (UTC)

Tuska's Wrath (off-task) does not improve melee bars. 110% with a 15 second cooldown just isn't good enough to compete with the other melee abilities. Consider: Slice, Fury (24.73% AADPT) to TW, Slice, Fury (24.46% AADPT). Weird gloop @Gaz#7521 20:24, September 26, 2017 (UTC)

Needle Strike update

The section on needle strike seems to be off on two counts. First they updated the damage mod of the next attack to be 7% rather than 5%. Second the explanation of the boost here (as an additive percent modifier) seems to conflict with the explanation on the Needle Strike page.

707090scott (talk) 21:03, October 3, 2017 (UTC)

Bleeds

The top of the page mentions that it takes into consideration excluding abilities, including bleeds. However, none of the bars listed actually exclude bleeds. -- F-Lambda (talk) 06:04, November 2, 2017 (UTC)

Channeled Abilities

Is this calculation assumed with manually cancelling channeled abilities or not? If so, can we have a separate section for those who don't wanna manually cancel channeled abilities? Preferably an AFK section 38.88.97.130 05:59, November 13, 2017 (UTC)

abilities from scare tactics

Can the abilities from scare tactics be added to the optimal bar setup? or are they not better than most of the other abilities?

Mistydarkness (talk) 06:26, April 27, 2018 (UTC)

Tuskas Wrath at front of bar on task

Shouldn't it be mentioned that manually triggering tuskas wrath or putting it at the front of the bar would allow you to take full advantage of the two minute cooldown of that ability? 199.58.182.107 02:34, June 13, 2018 (UTC)

Community content is available under CC-BY-SA unless otherwise noted.