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5151 toadflax mixed into 5774 toadflax potions [[User:Perlmutter|Perlmutter]] 00:41, February 21, 2012 (UTC)
 
5151 toadflax mixed into 5774 toadflax potions [[User:Perlmutter|Perlmutter]] 00:41, February 21, 2012 (UTC)
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Based on these results, and those of my own experience, I think I could confidently say that the probability of saving an herb is greater than 10%. I would hazard to estimate 11.5%. Beginning with exactly 14k clean herbs, and making 14k unf pots, I wound up with 1626 remaining herbs (herbs saved). This, of course, is about 11.6%. Assumin the probability is 11.5%, the total herbs saved from about 10k unf pots made would be 1150. Continuing to unf these 1150 herbs would save an additional 132.25 on average. From unfing these, one would save about 15.2 herbs on average. Doing this one last time would yield about 1.75 herbs saved on average. Adding up all of the herbs saved we get 1299.2, or about 13% more unf pots than the 10k herbs we started with. I think this is pretty accurate with the above samples. Maybe it's even higher than that, but considering the common problem of people sharing unexpected results more commonly than expected results, I think 13% is fairly accurate. Further testing should be taken into account. I will try to share my results here in the future.{{Signatures/sk8r dan man}} 15:24, March 9, 2012 (UTC)
   
 
== multiple scrolls of cleansing ==
 
== multiple scrolls of cleansing ==

Revision as of 15:24, 9 March 2012

Anyone know how this scroll effects Overloads? Does it save the Torstol or all the potions apart from 1? File:Shadowsilkhood.png Elysian Aura File:Lordcap.PNG 00:29, November 3, 2010 (UTC)

With overloads it does save the torstol's, i tried it with 270 torstol's.. ended up with 310 potions. Amun erebos 22:12, December 9, 2010 (UTC)

On the first couple days it used to save the avantoe and dwarf weed on extreme attack and extreme strength respectively. Shame they changed it. I took full advantage of that! 81.97.184.92 01:34, November 5, 2010 (UTC)

Data Collection

This reward is pretty awesome and the supposed 10% efficiency can have quite a variance,I suppose depending on "luck". On my first test I made combat pots (harralander + goat horn) beginning with 318 harralander, resulting in 416 combat pots (30.8 % efficiency). It would be interesting to see other similar data reported. Sanctumanon 07:47, January 3, 2011 (UTC)

I am having similar luck on my first 500 potions... rate seems to be closer to 25-30% rather than 10%.... --Condor85 20:46, January 3, 2011 (UTC)
You two need to remember that it's 10% for each action, so getting 25% more potions is less surprising when you remember you actually did two actions: vialing and then adding a secondary. I do agree, though, that the rate is slightly higher than 10%: from the 10,000 irits I just vialed I got 11,264 unfs, which is 11.2% efficiency. User:(wszx)/sheeeeple 06:14, March 2, 2011 (UTC)
If you start with 10,000 herbs, saving 10% leaves you with 1,000, which when used leaves 100, and then 10, and then 1. This adds up to getting 11,111 herbs out of the original 10k, for an effective rate of 11.11% more herbs than you really had, even though you're only saving 10% of the herbs you used. Your 11,264 unfinished potions from 10,000 herbs is only 153 (less than 2%) more than the expected value.
Getting 25-30% more potions than herbs used is a bit odd, though, if the effect's only meant to be for the herbs and secondaries. It should be something like 1000 herbs + 1000 secondaries + 1111 vials of water = 1111 potions, with all ingredients used up. --User:MarkGyver/Signature/Real 06:31, March 3, 2011 (UTC)
^The above is a sound mathmatical argument, though through my herblore experience with the scroll (I'm 99) i've found on multiple occasions of samples of 10k potions that the results are closer to 12.5% bonus (1/8, similar to the speed increase effect). I think 4-5 samples of 10k potions is more then enough to say that 11.11% and 12.5% are significantly different. ~Rory
^^The above is *not* a sound argument. The expected bonus potions is 1111 for 10k herbs used, thus the 153 extra bonus potions are 153/1111 more than expected. That's almost a 14% difference from expectation, and is a result that seems to happen consistently. I would argue that the actual rate is at least 11%, if not closer to 11.5%, rather than the 10% stated in the literature. This would yield an expected 112.5%-113% of potions made per herbs used.Perlmutter 17:56, February 20, 2012 (UTC)

2199 kwuarms mixed into 2510 kwuarm potions (1.14 times the kwuarms, or 14.1% rather than 11.1% expected bonus) - Hell Man 2nd (Perlmutter 09:06, June 23, 2011 (UTC) -> didn't remember to sign before)

2100 kwuarms mixed into 2380 kwuarm potions (1.13 times the kwuarms or 13.3% rather than 11.1% expected bonus) - Hell Man 2nd Perlmutter 09:06, June 23, 2011 (UTC)

5151 toadflax mixed into 5774 toadflax potions Perlmutter 00:41, February 21, 2012 (UTC)

Based on these results, and those of my own experience, I think I could confidently say that the probability of saving an herb is greater than 10%. I would hazard to estimate 11.5%. Beginning with exactly 14k clean herbs, and making 14k unf pots, I wound up with 1626 remaining herbs (herbs saved). This, of course, is about 11.6%. Assumin the probability is 11.5%, the total herbs saved from about 10k unf pots made would be 1150. Continuing to unf these 1150 herbs would save an additional 132.25 on average. From unfing these, one would save about 15.2 herbs on average. Doing this one last time would yield about 1.75 herbs saved on average. Adding up all of the herbs saved we get 1299.2, or about 13% more unf pots than the 10k herbs we started with. I think this is pretty accurate with the above samples. Maybe it's even higher than that, but considering the common problem of people sharing unexpected results more commonly than expected results, I think 13% is fairly accurate. Further testing should be taken into account. I will try to share my results here in the future.Quest point capeSk8r dan man Quests 15:24, March 9, 2012 (UTC)

multiple scrolls of cleansing

Can you buy multiple scrolls like these ? Will the effect add up ?

No, the effect will not stack. I don't know if you can buy more than one of them, but doing so would be a waste of tokens, wouldn't it? --Andorin (Talk) (Contribs) 08:19, January 16, 2011 (UTC)
I wondered this as well. There seems to be nothing to stop you from purchasing multiple single-use-permanent-effect items, unless it blocks you at the point of pressing the purchase button - And I'm loathe to waste tokens on it to see if Jagex left a little bug in there letting you do so. I've taken to writing down everything I buy from Marmaros so I don't accidentally get the same thing twice just in case it is possible. Obsidian charm Magma2050 T C E Obsidian charm 09:12, January 16, 2011 (UTC)
File:Mod Alistair scroll of cleansing.png

Scroll changes

can some one add the info in the pic

This is called Wasteless Herblore

Both in-game guide and at the shop.


ff cook me plox. check it yourself.

Wasteless Herblore is used in the in-game guide because Jagex did not change it from its original concept name. I'm not sure about the shop though. 222 talk 08:40, April 29, 2011 (UTC)
I just checked, it is still called the scroll of cleansing in the shop. Hunter cape (t) Sentra246Blue hallowe'en mask 09:09, April 29, 2011 (UTC)