RuneScape Wiki
(→‎Challenges: new section)
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** Novice World Traveller - Clear 5 worlds
 
** Novice World Traveller - Clear 5 worlds
 
** Shocking - Clear 2 worlds with the Shocking Mutators.{{sic}}
 
** Shocking - Clear 2 worlds with the Shocking Mutators.{{sic}}
  +
*** Mutators: Charged, Hydra, Static
 
* Silver
 
* Silver
 
** Shelve The Elves - Kill 50 elves while using the Shelve the Elves Mutators.
 
** Shelve The Elves - Kill 50 elves while using the Shelve the Elves Mutators.

Revision as of 05:16, 13 June 2018

This talk page is for discussing the Shattered Worlds page.

Anima per World

I made this to calculate the anima gain, assuming the gains follow the same trend post-100: https://jsfiddle.net/n8nckvLc/ Dsctatom (talk) 19:26, May 3, 2017 (UTC)

Yon

I found a creature called "Yon" with the examine "He's carrying sweet loot. All you have to do is murder him." (http://prntscr.com/f4njkb proof); he didn't have much HP, can't remember exactly, but killing him dropped a ton of anima. Any idea what this is?

86.17.39.96 01:28, May 6, 2017 (UTC)

That's a goebie, the name is randomised each time Template:Signatures/Ciphrius Kane 01:30, May 6, 2017 (UTC)

World skipping

i skipped 2 worlds, wiki doesnt mention you can do that anywhere if someone wants to add that 69.178.112.95 08:22, July 27, 2017 (UTC) if someone wants to add that

Worlds are skipped if you are fast enough, but at higher worlds this become not important? Gspbeetle (talk) 09:53, August 22, 2017 (UTC)

Strategy guide

Since Shattered Worlds recently got a nerf, should we add a strategy guide for mutators? There some mutators that are obviously more dangerous than others, such as Hydra and Unstable Rifts (even it is "neutral") Gspbeetle (talk) 09:26, August 22, 2017 (UTC)

Or maybe a priority chart? (Not complete, just an idea)
1. Zone of Restoration (OP)
2. Vampyric/Electric/Charged (Helpful)
3. Blood Money/Power Grows/Feeling pumped/Laser Lodestones (No negative effects)
4. Zombie Apocalypse/Freezing/Volcanic/Combustion/Rockfall/ (Melee range, avoidable)
5. Leeching/Protect/Die Together (Extend fights)
6. Catastrophe/Zone of Suffering (Drainers)
7. Explosive/Honourable/Static (Increase damage we take)
8. Hydra/Unstable Rifts (Very Deadly)
Or perhaps another column to explain what the mutator actually do? For example Zombie Apocalypse description is "Defeating an enemy can summon a terrifying undead brood."; and the actual effect is enemy deaths (no mutator symbol) have a chance to spawn 3 undead chickens that wanders aimlessly for a few seconds then explode.
Also, although it is already on youtube, but should we also add the hit & run tactic with Corruption shot/Blast for higher floor? (For non raiders that would be around 12-13mil for the Mazcab ability codex ) Gspbeetle (talk) 11:05, August 22, 2017 (UTC)

Epilepsy warning

Should the page include the warning that the minigame may be hazardous to people suffering epilepsy or other vision problems under certain situations? For example worlds with monsters like Killerwatt or under cumulative mutators such as zones of restoration + laser lodestones, in which the 'best' available mutator to chose from is a visually hazardous one. --Luis12345lts (talk) 20:30, March 24, 2018 (UTC)

Makes sense. Go add it, be bold. Salix of Prifddinas (Talk) 09:07, March 30, 2018 (UTC)

Strategy split

Should we split strategy session? Most of it's content is aimed to high levels with expansive gear. Igornist (talk) 21:57, April 4, 2018 (UTC)

Maybe it could be interesting to have a table/section which the user can select low worlds (w1-50), medium worlds (w51-100), high worlds (w101-150), very high worlds (w151-200), and extremely high worlds (w201+), each one presenting the corresponding strategy. Regardless high worlds I don't think much can be done with respect to expensive gear. The best gear leads to the best chances after all (maybe here what could be done is the recommended setup like bossing). --Luis12345lts (talk) 22:07, April 4, 2018 (UTC)

Challenges

I went through the article's history, and here's all the challenges that were mentioned so far:

  • Bronze
    • Automata Adjustment - Kill 50 automata and teach them some respect while using the Automata Adjustment Mutators.
    • The Undead Rise - Clear this world using the Undead Rise Mutators.
    • Instability - Clear 5 worlds with the Instability Mutators.
    • Novice Adventurer - Clear 2 worlds over world 10
    • Frostburn - Clear this world using the Frostburn Mutators.
    • Bug Squasher - Kill 50 Spiders
    • Novice World Traveller - Clear 5 worlds
    • Shocking - Clear 2 worlds with the Shocking Mutators.[sic]
      • Mutators: Charged, Hydra, Static
  • Silver
    • Shelve The Elves - Kill 50 elves while using the Shelve the Elves Mutators.
    • Experienced Adventurer - Clear 2 worlds over world 40.
    • Starved - Clear 5 worlds with the Starved Mutators.
    • Zones - Clear 3 worlds with the Zone Mutators
    • Hella Mental - Defeat 50 elementals with the Hella Mental Mutators.
    • Demon Hunter - Kill 50 Demons on world 25 or above
    • Arachnophobia - Defeat 50 spiders with these Arachnaphobia Mutators.
    • Experienced World Traveller - Clear 10 worlds over world 25[sic]
  • Gold
    • Knightmare - Defeat 50 knights using the Knightmare Mutators.
    • Keep Moving - Clear 5 worlds with Keep Moving Mutators.
    • Un-undead The Undead - Kill 50 Undead on world 50 or above.
    • Stardust Crusade - Stand against the undead and defeat 50 of them using Stardust Crusade Mutators
    • Master Adventurer - Clear 2 worlds over world 80.
    • Firestorm - Clear 5 worlds with the Firestorm Mutators
    • Demon Rush - Defeat 50 demons with these Demon Rush Mutators.
    • Master World Traveller - Clear 25 worlds over world 50.[sic]

The sic template in this case means the casing/punctuation is the same as in game. I cannot confirm the other ones yet, since I did not check them when they were around. --Jlun2 (talk) 05:05, June 13, 2018 (UTC)