This talk page is for discussing the Tears of Guthix page.

Tears will not grant experience to a skill that has only recently been released into the game

What does "recently" mean? Two weeks? 6 months?


An excellently well written, simple and informative article, nice one!

Time limit

The article speculates that 1 second is given for each quest point, yet it also states that 229 quest points will equal 2 minutes, 29 seconds. As 229 seconds equals 3 minutes, 49 seconds, one of these has to be wrong. --Kiyomizu 18:53, 16 November 2006 (UTC)

The starting time is higher, not sure exactly what it is, but definitely more than 1 sec. After a certain level it increases about 1 sec per QP; the next section mentions a level 30 in the lowest skill. I currently have 229 QP and those approximate times are mine with a Slayer level 57 for my lowest skill (most of which are from Tears!!!). Chrislee33 20:51, 16 November 2006 (UTC)
Not sure what the lowest skill level has to do with the time limit; the article says it only has an impact on the amount of experience per tear. Also, if the starting base time is about two minutes, plus a second per quest point, someone with 229 quest points should get a full five minutes, 49 seconds. I don't doubt the facts that you've gathered, but I'm confused about the way they're presented. --Kiyomizu 21:17, 16 November 2006 (UTC)
Maybe the base time limit is 30-40 seconds instead of 2 minutes? Would be nice if other players can start adding their QPs and time so that we have more data to work with. Forum:Tears of Guthix - What's your QP and time? - Chrislee33 23:16, 16 November 2006 (UTC)

Sorry I'm new but qp for qeust is 43 why is that not the base start time?-yyy279  —The preceding unsigned comment was added by Yyy279 (talk) on 15:01, 16 February 2008 (UTC).}

Why was the checking your requirements deleted?

Just wondering, was there anything wrong with it? --Yuenho 02:00, 17 November 2006 (UTC)

Not really needed, the picture took up too much room. Ill make the picture smaller. Purple partyhatDreadnoughttalk 02:11, 17 November 2006 (UTC)
Actually never mind...I Don't know..Purple partyhatDreadnoughttalk 02:11, 17 November 2006 (UTC)
Huh? --Yuenho 04:46, 17 November 2006 (UTC)

Messages recieved

Just though it might be useful if we keep a tally of every message, with the level we got it at... JalYt-Xil-Vimescarrot 16:30, 24 February 2007 (UTC)

A record, not a tally really:

  • You briefly experience the joy of the hunt. (Level 38, levelled up to 40)
  • You gain a deep understanding of... (levels high 50s-59 for 3 skills for past few months). will see what the message will be when i get 60 in the next few months or so. It was faster leveling before, of course, it's getting slower.... Chrislee33 21:16, 24 February 2007 (UTC)

Some of the messages the article says you'll get don't make sense, for example, You gain a deep understanding of homesick. or You feel many strange creatures. Does the game really tell you such nonsensical things?--Atlantima 15:24, 10 April 2007 (UTC)

It doesn't. The first part of the message is based on the skill as well... I'm getting "You briefly experience the joy of the hunt" in the mid-40s Hunter. Skill 09:21, 20 July 2007 (UTC)

The formula for xp when skills are below level 30.

Has anyone figure out the xp formula when you have skills below level 30? It is something I like to know. Here's what I got when did it the first time (I'll add more as I do more and perhaps we can eventually get a formula):

Starting Level, starting xp, tear amount, xp from tears, xp per tear:

Level 1 Construction, 0 xp: 75 tears - 750 xp, 10 xp per tear

Level 7 Construction, 750 xp: 66 tears - 838xp, 12.6969...... xp per tear

Level 12 Construction, 1588 xp, 75 tears - 1185xp, 15.8 xp per tear

Level 16 Construction, 2773 xp, 75 tears - 1515xp, 20.2 xp per tear

Level 17 Farming, 3500 xp, 73 tears - 1671xp, 22.89 xp per tear

Level 19 Construction, 4288 xp, 102 tears - 2631xp, 25.79 xp per tear

Level 21 Farming, 5171 xp, 92 tears - 2677 xp, 29.1 xp per tear

Level 23 Construction, 6919 xp, 77 tears - 2742 xp, 35.61 xp per tear

Level 25 Farming, 7864 xp, 101 tears - 3950 xp, 39.11 xp per tear

Level 26 Construction, 9661 xp, 80 tears - 3656 xp, 45.7 xp per tear, 180 qp

Level 28 Farming, 11814 xp, 75 tears - 4027 xp, 53.69 xp per tear, 181 qp

Level 29 Construction, 13317 xp, 64 tears - 3795 xp, 59.3 xp per tear, 182 qp, ~1:56

Level 32 Construction, 183 qp, ~1:58

Level 35 Farming, 184 qp, ~2:00

Level 37 Farming, 185 qp, ~2:01

Level 37 Construction, 187 qp, ~1:53 (Note: This time, I'm starting from the time you can move freely around than when Juna lets you in.)

By the way, keep on getting data - once there's more I'll make an attempt at figuring it out. Skill 08:25, 10 August 2007 (UTC)

Could you also add your total quest points and how much time you have doing the minigame? The maximum time seems to be about 2 1/2 minutes for a player who has done all the quests (246 QPs). thanks Chrislee33 08:34, 31 August 2007 (UTC)
I'll add times later I suppose, but for I'll list my quest points though.
I have made a graph from your information provided. Let's see if the game calculations match this. This is the graph of experience of tears versus skill level.Xdragonaite 13:56, 7 September 2007 (UTC)


Okay. I think I have the formula for the XP now. The key information was the big jump in xp per tear going from 25 to 26 compared to 23 to 25. It shows that the XP per tear is based on your current XP and not the current level. Also, within Runescape, the actual XP is recorded as tenths (but it only shows the whole numbers in the game status screens). So, for example, when getting 838 xp, it could actually be 838.2 xp you get.

My formula matches all the above recorded figures examples, except for the Level 19 Construction one, which it would match correctly if the number of tears was 102 and not 103 (otherwise it's out by 25.8 xp). I'll update the article with the formula. Amaurice talk 13:58, 7 September 2007 (UTC)

Yeah, it was originally 102, but I thought I had 103 that time, so I guess 102 is correct. I'll adjust that observation to the original, sorry about that. (BTW, I finally decided to register). Silverwarp 08:20, 14 September 2007 (UTC)


Okay, I'll update each time with the time I got roughly, though I don't have any kind of reliable way to measure time other than my stopwatch, so I'll have to guess roughly what it is. Also, I'm include the time from when Juna lets you in to the time you can start moving. I'm not sure whether or not that time is included in deducted off your time. I got about 7 seconds on that btw if you want to deduct it. I'll create a new section in the talk once I get enough observations. Silverwarp 07:35, 21 September 2007 (UTC)

Sounds good to me. With a reasonable sample size we can take out the errors in measurement. Amaurice talk 07:59, 21 September 2007 (UTC)
It's too difficult me to get accurate time. I think I'll stop for now. Maybe someone else can pick it up. Silverwarp 09:37, 19 October 2007 (UTC)

When stats have equal exp??

I'm currently f2p, but I'm planning to be mem in 2-3 months and one of the first things I'm doing is getting Fist of guthix quest done, and I'm wondering what will happen when i play the minigame because most of my mem stats would have 0xp. Would i get to pick the stat it goes to or is it picked randomly or is it picked based on a specific order? Mathwiz908 01:31, 13 April 2008 (UTC)

I'm not sure what will happen, it will be interesting to find out and to add to the article, keep us updated on it Reddo 03:40, 13 April 2008 (UTC)
I just tested for when more then 1 stat has the same xp (stats are all mem ones except agility, summoning and herblore) and the stat that was done was fletching, though it appears to be random cause i didn't get a choice in the matter. Mathwiz908 16:38, 6 July 2008 (UTC)
I very much doubt that it's random, I think the game probably has a priority order based on other criteria. For example, it might default to alphabetical order, the last skill Jagex added, or the skill you last gained experience for. This does need investigating. Keep a record of which skills the game could have added the experience to (and which one the game chose), and with further investigation by you and others, we could build up a rank order of priority and try to look for a pattern. Leevclarke talk Max_logo_mini.png bulldog_puppy.png 15:37, 8 July 2008 (UTC)
Just to tell you all the stats had 0xp. Just saw that a responce was just posted, that is the reason why this responce is so late.Mathwiz908 03:45, 16 August 2008 (UTC)

If a stat and another stat has equal xp e.g farming and construction one will be picked at random. puredoomrngr 94 combat

Challenge the trivia...

I would like to point out that your line in the trivia is incorrect.

"The maximum number of tears collected is reported to be around 130."

My account is Nitros629 and today I got 145 Tears, which leaves your statement incorrect.


Nitros629 23:51, 3 June 2008 (UTC)

And another challenge...

My account is Eliza Dane. This week I collected 171 tears. My previous record: 145 (may 12, 2008) Before that: 143 (apr 13, 2008)

The 'strategy' I use: never move unless you are collecting from a green wall. Although this occasionally results in a bad score my average is very close to the 130 that was reported as maximum here.

I have taken the liberty to update the page, because it was incorrect.

Eliza Dane 17:31, 4 June 2008 (UTC)

Where is proof of this? Nitros629 21:11, 4 June 2008 (UTC)

It's not hard to imagine somebody getting 171, when I was a member I got 130 and I have less than 200 quest points, and on the official forums I've heard of people getting in the 180's (although we all know how reliable the people on the official forums can be)Reddo 06:07, 5 June 2008 (UTC)
The point of having an article in Wikia is that it is constantly being updated. I stand corrected, as 130 was the maximum "I" got. If anyone else got more tears, then they should update the article to reflect the maximum tears they got. It's as simple as that.   az talk  
For the sake of everything, I achieved 184 tears recently. Syugecinspam 11:19, 1 October 2008 (UTC)


So far, th best I've pulled was a 164, but that was luck. My usual avarage is 115. The Mistress of Poison 05:54, June 18, 2010 (UTC)

The experience is added to their lowest skill.

That's from the Rewards section of the article. It's not true. I have level 1 Summoning (never trained it) and I was given experience for Farming (which was around level 9 before I played the minigame today). Zeldafanjtl 23:45, 8 June 2008 (UTC)

Are you sure? That's weird.   az talk  
Probably have to do the quest before you can get exp in summoning from ToG. --Wowbagger421 01:20, 9 June 2008 (UTC)
The following was taken from RuneScape Knowledge Base article on Tears of Guthix under the Rewards section:

"When you exit the cave, you will drink the tears you have collected. These tears grant you experience in your weakest skill. Again, the more tears you collect, the bigger this reward will be. Please note the experience 'per tear' is based on how high your lowest level is. When your lowest skill reaches level 30, the experience 'per tear' will remain constant."   az talk  

No this makes sense. There are skills that have prerequisites in order to earn experience in them: Summoning/Quest, Runecrafting/Quest, Herblore/Quest, Construction/Owning a house. If you don't complete the prereuisite for the skill, you can't earn XP in that skill, even through ToG. I still have 0 Construction XP and ToG gives me XP in Summoning. If you want image proof or something, let me know. Air rune Tollerach hates SoF Fire rune 10:24, 8 April 2009 (UTC)

    • Lies all lies ** I gained summoning xp WITHOUT doing the quest.. Never summoned. EVER. This blows :(
( I didn't want my cb to go up.. )


I am not taking this personally, but I had a whole revision reversed only a few hours after I made it. I am not full of myself, but I find it hard to believe that my changes had no merit. I try to merge Trivia sections into the relevant part of the article (as per Wikipedia), but I will hear opinions in opposition. :-) Leevclarke talk Max_logo_mini.png bulldog_puppy.png 00:45, 15 June 2008 (UTC)

Generally, Trivia sections are meant to add additional information (tidbits) that are generally unrelated to the article. Certain information just cannot be merged into the article, without making it sound ridiculous. For example, the Trivia section in the Rocking Out quest has a lot of information in the Trivia section. Merging that much unrelated information into the main article will make the guide messy. This is why a separate section Trivia is needed, to separate the unrelated info from the article. By the way, RuneScape wiki is not Wikipedia, see RS:NOT#WIKIPEDIA --  az talk   04:35, 15 June 2008 (UTC)
Certainly I accept that this wiki is not Wikipedia, and some articles here do need a Trivia section because information does not necessarily sit comfortably in the main article. The Trivia article here would certainly not be in-keeping with Wikipedia's policies, and yet I do think it's a good idea here.
What I object to is that fact that I do find information in "trivia" sections that actually is very pertinent in the main article. Perhaps sometimes it is too easy to file information under "trivia", and such sections end up being overused. I don't want to go against consensus, but without a policy it's not always easy to gauge. Leevclarke talk Max_logo_mini.png bulldog_puppy.png 15:24, 15 June 2008 (UTC)

Multiple Lowest Skills

What happens if two or more skills are tied for lowest skill? Does it then go by lowest experience? Liferunebufar(talk)Death rune 04:50, 15 June 2008 (UTC)

Yep! --  az talk   06:52, 15 June 2008 (UTC)
Thanks! Liferunebufar(talk)Death rune 00:46, 16 June 2008 (UTC)
I'd just like to remind here (incase people just skip it) that i put in a question about what happens if two stats have the same xp (see "When stats have equil exp??") and i'm planning on testing it when i become a member but if any one else can then please do it. Mathwiz908 11:33, 19 June 2008 (UTC)
Your xp's aren't actually are 0. Some are 0.something. Nitros629 16:10, 29 September 2008 (UTC)

A question

What if Summoning was the lowest skill, at level 1, and the player had not done Wolf Whistle? Would they still get experience in it? 00:56, 22 August 2008 (UTC)
You need to complete the quest in order to start gaining experience in Summoning.   az talk   02:52, 22 August 2008 (UTC)
- I got xp in Summon WITHOUT the quest.. Never summoned. EVER. Is this a bug? 5/12/2012..
No, there was an update which removed the quest requirement to start summoning. 22:43, January 12, 2013 (UTC)

Another question

Does the xp gained from random events cound towards the 100K xp/ week? in other words, if you get a genie random and you get 800 xp from it, do you still need to get 100K xp or 99200? Xxtsaixx 10:58, 29 September 2008 (UTC)

Any experience you get, including from random events or distractions 'n diversions, counts towards the Fist of Guthix requirement. Liferunebufar(talk)Death rune 23:34, 29 September 2008 (UTC)

Time cut short?

While doing tears of guthix today

my time was cut short i believe

normally the bar runs out

yet it said your timne was up

screenshot enclosed


any idea why this was?

Eminemster2k (Talk)

Im guessing this is because they are adding something to the minigame with the new GM quest. Ancient staff Santairo talk Lunar staff 16:39, 20 November 2008 (UTC)

- Same thing happened to me today (right before update - 3rd Sept 2009.

I had the same thing happen to me a few months (possibly years) ago. I think i got a screenshot of it. It must just be a glitch. Unicorn horn dust Evil Yanks talk 10:29, 8 April 2009 (UTC)

A good tip

When you are collecting tears from one wall and suddenly the tears stop dropping, stay in the same wall for a while. Eventually, they will come back, so stay close so you don't lose time walking to another wall.

Azupton tears for 6/22/09

I guess i blew the 203 record out of the water lol

Special:Contributions/ 03:33, June 23, 2009

Something to add

Since Juna has a unique response to every quest, maybe we can make a database of everything she says in response to every quest? Could be some interesting trivia. Bttb333 00:53, 7 July 2009 (UTC)

Check out Juna/dialogue. Weird gloop @Gaz#7521 13:11, 7 July 2009 (UTC)
Sorry, I didn't see that and thnx Bttb333 14:47, 7 July 2009 (UTC)
Anytime. Weird gloop @Gaz#7521 16:29, 7 July 2009 (UTC)


i got 143 tears today it when time ran out i went out of cave and it said i felt homesick and got no xp

Tears of Guthix: Homesick and max tears

I got a max tear number of 174 so it is possible. Oh, when it says you feel homesick it means you get points in construction. Happy to help :)

                             23:54, December 7, 2009 (UTC)Leesta216.234.98.16 23:54, December 7, 2009 (UTC)

Presumably max tears is max no ticks = seconds / 0.6
  • 180/0.6=300
Rich Farmbrough, 07:20 1 March 2010 (GMT).

Min tears

I got my worst ever today - 43! I usually get 160+ I think. I suspect the cause is the new lag, which in turn I believe (with no foundation whatsoever) is due to more stuff being pulled from the client to the server by Jagex, probably to reduce exploits. Rich Farmbrough, 07:20 1 March 2010 (GMT).

And not much better this week - 66 or so. Rich Farmbrough, 19:22 8 March 2010 (GMT).
Technically, the min tears would be 0, but yeah, thats rather low. The Mistress of Poison 05:57, June 18, 2010 (UTC)

Lowest Skill

It seems kind of silly to point out, but the higher your lowest skill is, the more xp per tear you'll receive. In terms of ToG, it helps to have a well-rounded character, and train up your lowest skills. I just recently got around 6K of experience in the Dungeoneering "skill" from ToG (using the "click on your feet" tactic). --TheVeryLastWordYou'llEverNeedSword :D -- 23:25, June 28, 2010 (UTC)

Yes, the xp per tear increases as your lowest level skill increases until it's about lvl 30 or something, in which each tear gives 60 experience.
Player moderator crownarioTalkHSAdv. Log#Dungeoneering-icon120/120 20:59, September 23, 2010 (UTC)

Possible strategies

It's possible that waiting longer than the minimum time between collections makes the tears switch less often; I've noticed this a few times. It's also possible that training the lowest skill yourself between collections makes the tears switch less often. I just tried both and got 150 tears, which is a record for me, or close to one. Please try one or both and post your results. Thezmothete 17:11, September 26, 2010 (UTC)

What I've noticed is that like 1-2 years ago I was getting 160 pretty often with much less QP. A matter of months ago, I started getting around 100 since they changed so much, and now I've gone back to 140-160 or so. My theory was them nerfing it for a while :p.
Player moderator crownarioTalkHSAdv. Log#Dungeoneering-icon120/120 17:22, September 26, 2010 (UTC)

Umm, shouldn't the dialogue page be put in the Tears of Guthix category?

What happens when you have told Juna about all of the quests?

Do you just repeat the stores you have already told?Mu695 19:54, May 28, 2011 (UTC)

- Yes, I've told her some stories multiple times. I think which story is told is random. 18:45, January 22, 2012 (UTC)

Tears speed is faster according to the amount of people inside the minigame or in the world?

World. User:Urbancowgurl777/Signature 13:47, February 3, 2012 (UTC)

Invisible Bowl

For the past, probably 2 months at least, the bowl has been invisible inside the activity. I thought it was that way for everyone and it'd be fixed, but since it hasn't been fixed it might be graphics-specific bug or something, is it invisible for other people? Jetdeagon (talk) 01:41, September 13, 2012 (UTC)

It has been invisible for me for months now (using DirectX). 19:55, November 6, 2012 (UTC)

Quest/Xp stacking?

I'm just wondering if quests stack, I've had periods where I completed multiple quests in a week, then no quests or experience the next week but I was still able to do ToG, I think if you do 3 quests in one week, then you're ok for 3 weeks for example. Has anyone else experienced this? 04ismailjj6 (talk)

I wouldn't expect it to work that way. Likely you gained 100k experience in the second week, which also allows you to play the D&D/Minigame that week. IP83.101.44.209 (talk) 04:27, November 3, 2014 (UTC)

D&D token

Just used my D&D token (weekly) for this D&D and oh joy, I did not have to reobtain the experience or quest point. Is this worth mentioning in the Trivia section? 00:58, November 15, 2014 (UTC)

I don't really think so, I think everyone understands that it's kind of the point of a D&D token to be able to instantly repeat the D&D, good thing you asked though :D Azzanadra (Children of Mah) chatheadEnixus 14:00, November 16, 2014 (UTC)

Concerning the '300 quest point limit'

My friend (who had 362 quest points) and I (who had 26 less quest points) wanted to compete who could get the most tears. We started on the same 'tick,' but my friend stayed inside for at least 6 more seconds than me. I would feel more comfortable editing the existing information out if someone else could confirm this for me. 

I'm going to edit it out for now; I feel confident enough that there is no quest point limit for Tears of Guthix. If I am mistaken then I appologize in advance. Wobbiso (talk) 12:40, March 12, 2016 (UTC)


"Players can see when the tears will change colour by looking closely at the darker blue particles coming off the wall with tears." (3rd paragraph under "Playing the game")

This is complete bull. The darker blue particles are there whenever the tears are, and don't change in any meaningful way before the tears move. It's just luck, pure and simple, most of it frustratingly bad.

Extragorey (talk) 01:52, March 16, 2016 (UTC)

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