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[[File:Tectonic armour equipped.png|right|150px]] |
[[File:Tectonic armour equipped.png|right|150px]] |
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− | '''Tectonic armour''' is |
+ | '''Tectonic armour''' is tier 90 degradable [[magic armour|magic]] [[power armour]], made with materials dropped by [[Vorago]] ([[tectonic energy]]) and from the [[Wizard's guild]] or [[Bandit Duty Free]] ([[stone of binding|stones of binding]]), requiring level 90 [[Defence]] to wear. A high [[Runecrafting]] level is required to craft this from the raw materials (91-93 Runecrafting, in order of mask, bottom, and robe top, though [[Assist System|assists]] and boosts can be used). It is the magic equivalent to [[Malevolent armour|malevolent]] and [[sirenic armour]]. |
+ | Tectonic armour degrades for [[equipment degradation|100,000 charges of combat]] before falling apart and vanishing completely ('degrades to dust'). It cannot be repaired normally, but two partially used parts (of the same type) can be combined to consolidate the charges - e.g. using a 90% charged mask on a 2% charged mask will result in a 92% charged mask. The armour is tradeable until it is first worn - a warning message is given when attempting to first wear a tradeable part - and partially worn parts are not tradeable. |
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− | This armour is categorized as power armour. Whilst wearing pieces of power armour, the player will receive a damage boost as long as he or she is using a weapon of synonymous class. Tectonic is a tier-90 magic-based armour, so a magic weapon is needed to receive the bonus. The damage boost received is found by taking a percentage of the base weapon damage of a tier-90 main-handed weapon/spell/ammo of "Fastest" speed (864). Each piece of power armour that worn gives a higher percentage of this number, up to a maximum of 8%. The Body gives 3.5%, the Legs give 2.5%, and the Helmet gives 2%. Wearing an entire set of this power armour will give a 69.12 damage boost to your Magic attacks. Additionally, [[celestial handwraps]] can increase the maximum to 9%, or 77.76 damage, as they are the tier-90 magic power gloves. |
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+ | Dyed equipment instead turns into a broken state when fully degraded - simply adding tectonic energy to the broken piece will repair it. |
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− | It consists of 3 pieces: |
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⚫ | |||
⚫ | |||
⚫ | |||
− | The full set requires 84 [[tectonic energy]] and 6 [[Stone of binding|stones of binding]]. |
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+ | To augment tectonic armour a new, fully charged item (do not wear the item), an augmentor, and 36 divine charges are needed to manufacture the armour at the Inventor's workbench. It cannot be made from a partially used component. '''Once it is worn it is no longer augmentable even if not used'''. Augmentation dissolvers cannot be used on these items. |
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− | Made from raw materials, the full set costs {{coins|{{GEPrice|Tectonic energy|84}}+{{GEPrice|Stone of binding|6}}}} coins. |
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+ | [[Death (mechanic)|Retrieving unprotected parts from a gravestone]] will cause the part to lose 10% of its charges. Dying in dangerous PvP will drop a fraction of the tectonic energy used to create the part, based on how degraded it was, rounded down - e.g. a mask with 52% charges remaining will drop 7 tectonic energy. |
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⚫ | |||
− | {{GE Set Cost Table|set=Tectonic Armour |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | The armour set may be paired with [[celestial handwraps]], which are level 90 magic power gloves, or with [[hailfire boots]], which are level 90 magic power boots. |
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⚫ | |||
+ | |||
+ | ==Creation and price== |
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+ | {| class="wikitable" style="text-align:center;" |
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+ | ! rowspan="2" | Item |
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+ | ! colspan="2" | {{sc|Runecrafting}} |
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+ | ! rowspan="2" | Tectonic energy |
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+ | ! rowspan="2" | Stones of binding |
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+ | ! rowspan="2" | Material price |
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+ | ! rowspan="2" | GE Price |
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⚫ | |||
+ | ! Lv |
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+ | ! XP |
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⚫ | |||
+ | | style="text-align:left;" | {{plink|Tectonic mask}} |
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+ | | 91 |
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+ | | 500 |
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+ | | {{plinkp|Tectonic energy}} 14 |
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+ | | {{plinkp|Stone of binding}} 1 |
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+ | | {{coins|{{GEP|Tectonic energy|14}}+500000}} |
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⚫ | |||
⚫ | |||
+ | | style="text-align:left;" | {{plink|Tectonic robe top}} |
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+ | | 93 |
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+ | | 1,500 |
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+ | | {{plinkp|Tectonic energy}} 42 |
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+ | | {{plinkp|Stone of binding}} 3 |
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+ | | {{coins|{{GEP|Tectonic energy|42}}+3*500000}} |
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⚫ | |||
⚫ | |||
+ | | style="text-align:left;" | {{plink|Tectonic robe bottom}} |
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+ | | 92 |
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+ | | 1,000 |
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+ | | {{plinkp|Tectonic energy}} 28 |
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+ | | {{plinkp|Stone of binding}} 2 |
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+ | | {{coins|{{GEP|Tectonic energy|28}}+2*500000}} |
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⚫ | |||
+ | |- |
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+ | ! colspan="2" | Totals |
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+ | ! 3,000 |
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+ | ! {{plinkp|Tectonic energy}} 84 |
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+ | ! {{plinkp|Stone of binding}} 6 |
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+ | ! {{coins|{{GEP|Tectonic energy|84}}+6*500000}} |
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+ | ! {{coins|{{GETotal|Tectonic mask|Tectonic robe top|Tectonic robe bottom}}}} |
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⚫ | |||
+ | |||
⚫ | |||
{{InfoHeader|type=Magic|inv=yes}} |
{{InfoHeader|type=Magic|inv=yes}} |
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⚫ | |||
{{InfoRow|ge=Tectonic mask|armour=435|prayer=2|magic=23}} |
{{InfoRow|ge=Tectonic mask|armour=435|prayer=2|magic=23}} |
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⚫ | |||
{{InfoRow|ge=Tectonic robe top|armour=500|prayer=3|magic=34}} |
{{InfoRow|ge=Tectonic robe top|armour=500|prayer=3|magic=34}} |
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⚫ | |||
{{InfoRow|ge=Tectonic robe bottom|armour=479|prayer=2|magic=29}} |
{{InfoRow|ge=Tectonic robe bottom|armour=479|prayer=2|magic=29}} |
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⚫ | |||
{{Infotable Bonuses totals}} |
{{Infotable Bonuses totals}} |
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{{InfoRow|armour=1414|prayer=7|magic=86}} |
{{InfoRow|armour=1414|prayer=7|magic=86}} |
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+ | {{InfoTableEnd}} |
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+ | |||
⚫ | |||
+ | Using [[dye]]s from [[Treasure Trails]], tectonic armour can be recoloured. |
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+ | |||
+ | Dyed tectonic armour also has 100,000 charges of combat, but degrades to a broken state instead. It can be repaired using [[tectonic energy]]. |
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+ | |||
+ | {| class="wikitable" style="text-align:right; |
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+ | ! rowspan="2" | Part |
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+ | ! colspan="4" | Creation cost (GE) |
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+ | ! rowspan="2" | Repair |
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+ | ! rowspan="2" | Repair value |
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+ | |- |
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+ | ! [[Barrows Dye|Barrows]] |
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+ | ! [[Shadow Dye|Shadow]] |
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+ | ! [[Third-Age Dye|Third-Age]] |
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+ | ! [[Blood dye|Blood]] |
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+ | |- |
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⚫ | |||
+ | | {{coins|{{GETotal|Tectonic mask|Barrows Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic mask|Shadow Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic mask|Third-Age Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic mask|Blood dye}}}} |
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+ | | style="text-align:center;" | {{plinkp|Tectonic energy}} 15 |
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+ | | {{coins|{{GEP|Tectonic energy|15}}}} |
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+ | |- |
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⚫ | |||
+ | | {{coins|{{GETotal|Tectonic robe top|Barrows Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic robe top|Shadow Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic robe top|Third-Age Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic robe top|Blood dye}}}} |
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+ | | style="text-align:center;" | {{plinkp|Tectonic energy}} 50 |
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+ | | {{coins|{{GEP|Tectonic energy|50}}}} |
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+ | |- |
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⚫ | |||
+ | | {{coins|{{GETotal|Tectonic robe bottom|Barrows Dye}}}} |
||
+ | | {{coins|{{GETotal|Tectonic robe bottom|Shadow Dye}}}} |
||
+ | | {{coins|{{GETotal|Tectonic robe bottom|Third-Age Dye}}}} |
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+ | | {{coins|{{GETotal|Tectonic robe bottom|Blood dye}}}} |
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+ | | style="text-align:center;" | {{plinkp|Tectonic energy}} 34 |
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+ | | {{coins|{{GEP|Tectonic energy|34}}}} |
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+ | |- |
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+ | | style="text-align:center;" | '''Totals''' |
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+ | | '''{{coins|{{GETotal|Tectonic mask|Tectonic robe top|Tectonic robe bottom}} + {{GEP|Barrows Dye|3}}}}''' |
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+ | | '''{{coins|{{GETotal|Tectonic mask|Tectonic robe top|Tectonic robe bottom}} + {{GEP|Shadow Dye|3}}}}''' |
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+ | | '''{{coins|{{GETotal|Tectonic mask|Tectonic robe top|Tectonic robe bottom}} + {{GEP|Third-Age Dye|3}}}}''' |
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+ | | '''{{coins|{{GETotal|Tectonic mask|Tectonic robe top|Tectonic robe bottom}} + {{GEP|Blood dye|3}}}}''' |
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+ | | style="text-align:center;" | {{plinkp|Tectonic energy}} '''99''' |
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+ | | '''{{coins|{{GEP|Tectonic energy|99}}}}''' |
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|} |
|} |
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+ | |||
+ | ===Dyed gallery=== |
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+ | <gallery> |
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+ | Tectonic armour (barrows) equipped.png|A player with the barrows-dyed set equipped |
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+ | Tectonic armour (shadow) equipped.png|A player with the shadow-dyed set equipped |
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+ | Tectonic armour set (Third Age) equipped.png|A player with the Third Age-dyed set equipped |
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+ | Tectonic armour (blood) equipped.png|A player with the blood-dyed set equipped |
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+ | Tectonic armour (ice) equipped.png|A player with the ice-dyed set equipped |
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+ | </gallery> |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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− | Tectonic |
+ | Tectonic Helm And Body Concept Art.png|Concept art of the tectonic helm and robe top |
− | + | Seismic weapons concept art.jpg|Concept art of tectonic armour and seismic weaponry |
|
− | + | Tectonic Armour Concept Art.png|Concept art of the back of tectonic armour |
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+ | Reworked tectonic armour concept art.jpg|Concept art of the reworked tectonic armour |
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</gallery> |
</gallery> |
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+ | |||
− | {{vorago}} |
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− | {{ |
+ | {{Vorago}} |
+ | {{Magic equipment}} |
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− | [[Category: |
+ | [[Category:Magic armour]] |
+ | [[Category:Power armour]] |
Latest revision as of 13:51, 3 March 2019
Tectonic armour is tier 90 degradable magic power armour, made with materials dropped by Vorago (tectonic energy) and from the Wizard's guild or Bandit Duty Free (stones of binding), requiring level 90 Defence to wear. A high Runecrafting level is required to craft this from the raw materials (91-93 Runecrafting, in order of mask, bottom, and robe top, though assists and boosts can be used). It is the magic equivalent to malevolent and sirenic armour.
Tectonic armour degrades for 100,000 charges of combat before falling apart and vanishing completely ('degrades to dust'). It cannot be repaired normally, but two partially used parts (of the same type) can be combined to consolidate the charges - e.g. using a 90% charged mask on a 2% charged mask will result in a 92% charged mask. The armour is tradeable until it is first worn - a warning message is given when attempting to first wear a tradeable part - and partially worn parts are not tradeable.
Dyed equipment instead turns into a broken state when fully degraded - simply adding tectonic energy to the broken piece will repair it.
To augment tectonic armour a new, fully charged item (do not wear the item), an augmentor, and 36 divine charges are needed to manufacture the armour at the Inventor's workbench. It cannot be made from a partially used component. Once it is worn it is no longer augmentable even if not used. Augmentation dissolvers cannot be used on these items.
Retrieving unprotected parts from a gravestone will cause the part to lose 10% of its charges. Dying in dangerous PvP will drop a fraction of the tectonic energy used to create the part, based on how degraded it was, rounded down - e.g. a mask with 52% charges remaining will drop 7 tectonic energy.
The armour set may be paired with celestial handwraps, which are level 90 magic power gloves, or with hailfire boots, which are level 90 magic power boots.
Creation and price
Item | Tectonic energy | Stones of binding | Material price | GE Price | ||
---|---|---|---|---|---|---|
Lv | XP | |||||
Tectonic mask | 91 | 500 | 14 | 1 | 18,339,542 | 18,370,205 |
Tectonic robe top | 93 | 1,500 | 42 | 3 | 55,018,626 | 54,084,648 |
Tectonic robe bottom | 92 | 1,000 | 28 | 2 | 36,679,084 | 36,656,026 |
Totals | 3,000 | 84 | 6 | 110,037,252 | 109,110,879 |
Bonuses
Item |
Main-hand | Off-hand | Attributes | Style bonus | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Style | Dmg | Acc | Style | Dmg | Acc | ||||||||
Tectonic mask | - | - | - | - | - | - | 435 | 0 | 2 | - | - | 23 | |
Tectonic robe top | - | - | - | - | - | - | 500 | 0 | 3 | - | - | 34 | |
Tectonic robe bottom | - | - | - | - | - | - | 479 | 0 | 2 | - | - | 29 | |
Totals | - | - | - | - | - | - | 1414 | 0 | 7 | - | - | 86 |
Dyed
Using dyes from Treasure Trails, tectonic armour can be recoloured.
Dyed tectonic armour also has 100,000 charges of combat, but degrades to a broken state instead. It can be repaired using tectonic energy.
Part | Creation cost (GE) | Repair | Repair value | |||
---|---|---|---|---|---|---|
Barrows | Shadow | Third-Age | Blood | |||
Tectonic mask (dyed) | 169,392,242 | 637,684,477 | 2,165,789,425 | 2,165,818,143 | 15 | 19,113,795 |
Tectonic robe top (dyed) | 205,106,685 | 673,398,920 | 2,201,503,868 | 2,201,532,586 | 50 | 63,712,650 |
Tectonic robe bottom (dyed) | 187,678,063 | 655,970,298 | 2,184,075,246 | 2,184,103,964 | 34 | 43,324,602 |
Totals | 562,176,990 | 1,967,053,695 | 6,551,368,539 | 6,551,454,693 | 99 | 126,151,047 |
Dyed gallery
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