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For this item's augmented variant, see augmented tectonic robe top (ice).
For this item's (un)dyed variants, see Shadow, Barrows, blood, Third Age, undyed.

The ice-dyed tectonic robe top is made by dyeing a tectonic robe top with ice dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular tectonic robe top.

The top will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 50 tectonic energy (2% per energy) - stones of binding are not required.

Combat Stats
RequirementsDegradesTectonic armour (ice) equipped
90 Defence100,000 charges
ClassSlot
Magic MagicTorso slot
TierType
90Power armour
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour500PvM: 0%PvP: 2.7%
ConstitutionLife points0Style bonuses
PrayerPrayer3Strength0Ranged0Magic34
[FAQ][doc]

Disassembly[]

[FAQ] • [doc]
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