RuneScape Wiki
No edit summary
mNo edit summary
 
(27 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{Infobox spell|Tele Group Waterbirth
+
{{External|os=Tele Group Waterbirth}}
  +
{{Infobox spell
|image = [[File:Waterbirth_teleport_group.png]]
 
|name = Tele Group Waterbirth
+
|name = Tele-group Waterbirth
 
|image = [[File:Tele-group Waterbirth icon.png]]
  +
|release = [[24 July]] [[2006]]
  +
|update = Lunar Diplomacy
 
|members = Yes
 
|members = Yes
 
|level = 73
 
|level = 73
|cost = 1 [[Law rune|Law]]<br> 5 [[Water rune|Water]]<br> 2 [[Astral runes|Astral]]
+
|cost = {{RuneReq|Law=1|Water=5|Astral=2}}
 
|spellbook = Lunar
 
|spellbook = Lunar
  +
|type = teleport
 
|exp = 72
 
|exp = 72
  +
|anim = Lunar spells teleport.gif
  +
|animresize = 200
  +
}}
  +
[[File:Waterbirth Teleport location.png|200px|left]]
 
'''Tele-group Waterbirth''' teleports the player along with anyone within a 3x3 square area (including standing on the player's square) beside [[Jarvald]]'s ship on [[Waterbirth Island]]. Players must have accept aid turned on in order to be teleported by this spell. If there is no one in the 3x3 grid with "accept aid" on then only the caster will be teleported.
  +
{{clear|left}}
  +
==Cost==
  +
{{Spell cost table
  +
|Rune1 = water
  +
|Rune1num = 5
  +
|Rune2 = Law
  +
|Rune2num = 1
  +
|Rune3 = Astral
  +
|Rune3num = 2
 
}}
 
}}
[[File:Lunarspellteleport.gif|left|frame|A player using [[Lunar Spells]] to teleport.]]
 
'''Tele Group Waterbirth''' teleports the player along with anyone within a 3x3 square area (including standing on the player's square) beside [[Jarvald]]'s ship on [[Waterbirth Island]]. Players must have accept aid turned on in order to be teleported by this spell. If there is no one in the 3x3 grid with "accept aid" on then only the caster will be teleported.
 
 
This spell is most used when hunting the Dagannoth Kings.
 
 
'''Tele Group Waterbirth costs {{#expr:{{GEPrice|Law rune}} + {{GEPrice|Water rune}} * 5 + {{GEPrice|Astral rune}} * 2}} coins for each cast, or {{#expr:{{GEPrice|Law rune}} + {{GEPrice|Astral rune}} * 2}} coins if a Water staff is equipped.'''
 
 
==References==
 
*[http://www.runescape.com/kbase/guid/magic_the_lunar_spells#Teleportation_Spells Magic - The Lunar spells, Teleportation spells] at the ''RuneScape'' Game Guide
 
*[http://www.runescape.com/c=g5qThdcCxvQ/kbase/guid/transportation_teleportation#Home_Teleport Transportation - Teleportation, Home Teleport] at the ''RuneScape'' Game Guide
 
   
{{Lunarmagic}}
+
{{Lunar spells}}
{{Lunar}}
+
{{Teleport spells}}
  +
[[fi:Tele-group Waterbirth]]
{{Teleport}}
 
[[Category:Spells]]
 

Latest revision as of 20:14, 23 January 2018

Tele-group Waterbirth
Tele-group Waterbirth icon
Release date 24 July 2006 (Update)
Members Yes
Level 73
Spellbook Lunar
Type Teleport
Experience 72
Runes 1Law2Astral5Water
Quest Lunar Diplomacy
Lunar spells teleport
Click animation for full size
[view][talk]
Waterbirth Teleport location

Tele-group Waterbirth teleports the player along with anyone within a 3x3 square area (including standing on the player's square) beside Jarvald's ship on Waterbirth Island. Players must have accept aid turned on in order to be teleported by this spell. If there is no one in the 3x3 grid with "accept aid" on then only the caster will be teleported.

Cost

InputCost
5Water rune1Law rune2Astral rune1,525
Combo runes
1Law rune2Astral rune5Mud rune5,740
1Law rune2Astral rune5Steam rune6,395
1Law rune2Astral rune5Mist rune7,215
Staves
1Law rune2Astral runeStaff of water1,400
1Law rune2Astral runeMud battlestaff1,400
1Law rune2Astral runeSteam battlestaff1,400
1Law rune2Astral runeElemental battlestaff1,400
5Water rune0.9Law rune2Astral runeLaw staff1,468
1Law rune2Astral runeMystical staff (75)1,400
1Law rune2Astral runeAvernic wandTome of frost1,400