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The dungeoneering repair has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.

Charge Cost Combination cost
99% 20,000 2,000 and Dungeoneering token 200
90% 200,000 20,000 and Dungeoneering token 2,000
20% 1,600,000 160,000 and Dungeoneering token 16,000
0% 2,000,000 200,000 and Dungeoneering token 20,000

All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.

Documentation icon Template documentation[edit] [purge]
This documentation is transcluded from Template:Dungeoneering repair/doc.

This template shows the repair cost for Dungeoneering rewards - specifically, chaotic equipment and gravite weaponry.

For standard repairng, see Template:Repair cost and specifications.

Usage

By default, main- and two-handed chaotics are shown using

{{Dungeoneering repair}}

Off-hand chaotics (half cost) can be given using

{{Dungeoneering repair|oh=y}}

Gravite weaponry (lower cost) can be shown using

{{Dungeoneering repair|grav=y}}

If the item is obtained with a full charge instead of a 20% charge

{{Dungeoneering repair|fullcharge=y}}

These can be combined, if needed

{{Dungeoneering repair|oh=y|grav=y|fullcharge=y}}
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