The dungeoneering repair has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.
|99%||20,000||2,000 and 200|
|90%||200,000||20,000 and 2,000|
|20%||1,600,000||160,000 and 16,000|
|0%||2,000,000||200,000 and 20,000|
All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
For standard repairng, see Template:Repair cost and specifications.
By default, main- and two-handed chaotics are shown using
Off-hand chaotics (half cost) can be given using
Gravite weaponry (lower cost) can be shown using
If the item is obtained with a full charge instead of a 20% charge
These can be combined, if needed