Walkthrough[]
Start point | ![]() | ||
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Member requirement | ![]() | ||
Official difficulty | |||
Official length | Long to Very Long | ||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
Recommended:
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Enemies to defeat |
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Food poisoning[]
- Talk to Captain Undak, east of the bank (by the eastern water fountain) in Dorgesh-Kaan.
- Climb the nearby stairs and talk to Mernik in the nursery.
- Talk to Torzek outside.
- Talk to any child about what they ate. ( for Jobo)
- Go down the stairs and talk to Captain Undak.
- Head south to the market.
- Talk to Markog, at the south-eastern-most stall of the market.
- Talk to Turgok, at the south-western-most stall of the market.
- Talk to Merchant Walton, south-east of the market.
- Proceed to kill the merchant (cannot be ranged).
Zanik[]
- Talk to Zanik.
- Jump on the goblin south-west of the bowl statue.
- Jump on statues to reach the statue holding the bowl of water.
- Continue jumping north and take the crossbow from the ledge.
- Grapple the north-eastern statue and take the pendant.
- Look into the bowl.
- Enter the western portal (the statues will move out of the way) for a cutscene.
- Continue conversation with Zanik.
The council[]
- Go to the north end of Dorgesh-Kaan and up the stairs.
- Watch the cutscene.
- Continue conversation with Captain Undak.
- Run south of the city, up and over staircases until you reach the agility course.
- Descend the ladder top and head all the way south.
- Talk to Zanik.
- Watch the cutscene.
- After the cutscene talk to Zanik.
- Talk to Captain Undak for a set of H.A.M. robes.
- Prepare for battle, but only wear the H.A.M. robes.
Beef with H.A.M.[]
- Enter the H.A.M. headquarters in Lumbridge.
- Talk to Johanhus Ulsbrecht in the center of the three southern rooms.
- Talk to Milton in the windmill near the Fishing Guild.
- Climb down the ladder.
- Run directly east through the door, continuing east through stacks of crates.
- Talk to the guard next to the prison.
- Enter the main area and pickpocket Sam.
- Return to the prison guard.
- Enter the prison and take the key, open the gate.
- Escape with Grubfoot:
- Talk to the prisoner, Grubfoot.
- Run into the kitchen, squeeze through the hole.
- Open 1 of the 2 doors.
- Go back through and open the other door as well.
- Return to Grubfoot.
- Stand north of the guard, talk to him to face you and have his back is turned.
- Talk to Grubfoot in the next room.
- Squeeze into the kitchen, wait for the H.A.M. guard to come talk to you.
- Talk to Grubfoot in the bedroom.
- Exit the east door and run to the big doors north.
- Watch the cutscene and wait for Sigmund to confront you.
- Kill Sigmund.
- If Zanik doesn't attack Sigmund, climb up the ladder, then back down.
- Kill Zanik repeatedly.
- Avoid using bleeds as they cancel the dialogue forcing you to repeat the phase.
Lumbridge caves[]
- Run west for an earthquake.
- Right click Clear the fallen rocks.
- Talk to Zanik.
- Go through the cave and talk to Juna.
- Run north-west to exit the cave.
- Go over the stepping stones and run directly north.
- Squeeze through the hole.
- Right click Follow Kazgar.
Time capsule[]
- Enter Dorgesh-Kaan and talk to Captain Undak north of the market.
- Climb the northern stairs for a cutscene (close the Bandos's Ultimatum screen that pops up).
- Climb back up the stairs, talk to the Goblin scribe.
- Climb down the stairs and run slightly south-east through a corridor (near the quest start point).
- Talk to Tegdak in the room.
- Return to the Goblin scribe upstairs.
- Exit the city through the bone door north-east.
- Talk to Mistag.
- Return to the city and talk to Oldak north of the bank.
- Return to the agility course (south end of Dorgesh-Kaan) - do not climb down the ladder.
- Run east to the power station and climb down the stairs.
- Talk to Turgall.
- Talk to Oldak, now south-east of the market.
- Talk to Zanik.
- Talk to Mernik in the children's nursery north-east upstairs.
- Talk to the Ambassador in the house just north.
- Return to Mernik.
Final fight[]
- Prepare to fight enemies weak to magic.
- Talk to Zanik, south-east of the market.
- Defeat the Bandos avatar.
- Pick up all 4 parts of the crossbow while killing statues.
- Use the crossbow pieces on each other.
- Kill the avatar again.
- Take the avatar's pendant.
- Talk to Zanik.
- Follow Zanik through the portal.
- Click the screen to exit cutscene.
- Quest complete!
Rewards[]
- 3 quest points
- 20,000
experience
- 20,000
experience
- 20,000
experience
- Zanik's crossbow
- The ability to buy Bandos throne room spheres from Oldak to return to the Bandos throne room
- The ability to fight Goblin statues, Ork statues, Ogre statues, and Ourg statues inside Bandos' throne room by climbing on them
- Access to new agility course inside Bandos' throne room
- You can receive a Goblin cower shield by talking to a general in the Goblin Village
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Music unlocked
- But We Can Fight
- Demise of the Dorgeshuun
- Don't Panic Zanik
- Face Off
- Godslayer
- The Chosen Commander
- The Throne of Bandos