Queen help book
This is the quick guide for The Curse of Arrav.
For a more in-depth version, click here.


Start pointQuest map icon
The Curse of Arrav icon
Talk to Ali the Wise in Nardah.
Member requirementP2P icon Members only
Official difficultyMaster Master
Official lengthMedium to Long
RequirementsSkill requirements are not boostable unless marked with a [B] for boostable.
Quest Quests:
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
Enemies to defeat

Getting to the Tunnels

Items needed: Trollheim teleport (or climbing boots if you cannot use Trollheim teleport), food and equipment for a level 180 monster, several Mining boosts (if required), 7 empty inventory slots
  • Talk to Ali the Wise in north Nardah (fairy ring DLQ then south, north-most building). (Chat 33)
  • Travel to Trollheim, run northwest until you see ice trolls.
  • Enter the cave entrance just west.
  • Run through the cave and enter the crevasse.
  • Go east and enter the cave entrance.

The Tunnels

  • Navigate through the caves and gather all four tablets. Mining the rocks from various sides is the key to succeeding in this puzzle.
  • Enter the room east of the caves.
  • Once in the room search the bookcases until you get Notes (a-j).
  • Climb the stairs.
  • Talk to Arrav. He will attack you immediately after talking to him so be prepared!
  • After he starts attacking you if you do not auto retaliate right click and attack him until he tells you to go to the south.
  • Enter the room to the south and search the tapestry on the west wall.
  • Return to Ali the Wise.

Preparing the Jar

Items needed: sacred oil, 3 dwellberries, a ring of life and 1 empty inventory slot.
  • Use the magic carpet network to get to Uzer, and then head south to the Uzer Mastaba pyramid.
  • Enter the pyramid and take Option 1; "Head directly to the Pharaoh Queen"
    • If option 1 isn't available follow the below steps to get to her;
      • Enter the pyramid and run northwest
      • Enter the imposing door
      • Descend the stairs and cross the puzzle.
      • Run south down the stairs
  • Talk to Senliten for a canopic jar.
  • Add your sacred oil, then dwellberries (be careful not to eat them) then ring of life to the canopic jar.
  • Return to Ali the Wise.

Saving Arrav's Heart

Items needed: Insulated boots, either a Macaw pouch or a Ravenous locust pouch (multiple pouches should only be needed if you lack the Thieving requirement), an agility and strength boost (if required), any crossbow, a mithril grapple, a full canopic jar and a base key
  • Go to the Varrock Castle and speak to Hartwin (northwest tower, 2nd3rd floor[UK])to travel to Zemouregal's base. (Chat 1)
  • Climb down the trapdoor.
  • Follow the path, opening several doors.
  • Head east to the room with the range.
  • Equip your insulated boots then enter the pipe on the south wall of the room.
  • Run through the sewers and attempt to enter the next pipe.
  • Summon your familiar, interact with it and choose the remote view option.
  • Run to the room south of you, search all the tables, and pick-lock on the chest. Read the code key for your code.
  • Go north to the room east of the pipe and operate the keypad, fill in the letters from the code key with their corresponding numbers. Refer to the full guide if you can't figure out how to solve the keypad puzzle.
  • Enter the room, equip your crossbow and mithril grapple, then grapple the pipe above you.
  • Take the heart then teleport out.
  • Return to Ali the Wise.
  • Quest complete!


The Curse of Arrav reward
  • 1 quest point
  • 30,000 Mining experience
  • 14,000 Thieving experience
  • 9,000 Ranged experience
  • 9,000 Agility experience
  • 9,000 Strength experience
  • 4,000 Summoning experience
  • 2,500 Slayer experience
  • 2 Treasure Hunter keys and 2 Hearts of Ice
Additional rewards/activities

You can talk to Ali the Wise after the quest and give him additional information, but there are no rewards for doing so. To give him all the information you will need to have gathered: The 4 tablets in the tunnel, and the two notes of Mahjarrat names: A-J and K-Z.

You can also give him information from the following quests (if you had not already following Missing My Mummy):

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