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===Opportunity Cost=== |
===Opportunity Cost=== |
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− | Assuming [[Oak shieldbow (u)]] and [[Steel scimitar]] are used, the base cost is {{#vardefine:dis_cost|{{GEP|Oak shieldbow (u)}} * 6 / (4 * (1-0.694) * 0.3) + {{GEP|Steel scimitar}} * (1/20) / (8 * (1-0.624) * 0.02)}} {{coins|{{#var:dis_cost}}}} per spring. The average disassembly time for gathering 120 tensile parts and 1 subtle component is {{#vardefine:dis_time|{{#expr:(ceil(1/.3671*120)+ceil(1/.0601))*1.2/60}}}} {{#var:dis_time}} minutes. If the player could earn 1 million coins per hour via other activities, the total cost per spring would become {{coins|{{#expr:{{#var:dis_time}}/60*1000000/20+{{#var:dis_cost}}}}}}, making it less economical than buying springs. However, other components gained from dissassembly may make tight springs worth crafting. |
+ | Assuming [[Oak shieldbow (u)]] and [[Steel scimitar]] are used, the base cost is {{#vardefine:dis_cost|{{GEP|Oak shieldbow (u)}} * 6 / (4 * (1-0.694) * 0.3) + {{GEP|Steel scimitar}} * (1/20) / (8 * (1-0.624) * 0.02)}} {{coins|{{#var:dis_cost}}}} per spring. The average disassembly time for gathering 120 tensile parts and 1 subtle component is {{#vardefine:dis_time|{{#expr:(ceil(1/.3671*120)+ceil(1/.0601))*1.2/60}}}} {{#var:dis_time}} minutes. If the player could earn 1 million coins per hour via other activities, the total cost per spring would become {{coins|{{#expr:{{#var:dis_time}}/60*1000000/20+{{#var:dis_cost}}}}}}, making it less economical than buying springs. However, other components gained from dissassembly may make tight springs worth crafting. This is particularly true if the components are gained as secondary products from other dissassembly based activities. |
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Revision as of 15:10, 17 December 2017
Tight springs are a reward obtained from various events, including Birth by Fire, Deathbeard's Demise, and Aiding the Exile. They can also be created using the Invention skill. They function in exactly the same manner as springs, but are not tradeable, and are used to either charge or quick upgrade the spring cleaner. When charging the spring cleaner, each tight spring will provide one charge. When upgrading the spring cleaner, each tight spring will be consumed immediately and added to the upgrade process, as if a charge were used.
Creation
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100 XP | - | - | ||
Requirements | ||||
Invention level | 43 | |||
Research: Spring cleaner and Tight springs | ||||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Tensile parts | 120 | N/A | - | |
Subtle components | 1 | N/A | - |
Price estimation
When the cost of creating tight springs is higher than the cost of Springs then it is not recommended to create them yourself. The current price of Springs is 3,283
- Tensile parts
- See Calculator:Disassembly by material/Tensile for more
Item | No junk reduction | Junk reduction 5 | Junk reduction 9 | |||
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Per 20 springs | Per spring | Per 20 springs | Per spring | Per 20 springs | Per spring | |
Maple shieldbow | 63,030.3 | 3,151.52 | 53,196.93 | 2,659.85 | 49,523.81 | 2,476.19 |
Maple shieldbow (u) | 36,026.94 | 1,801.35 | 29,639.89 | 1,481.99 | 24,429.22 | 1,221.46 |
Oak shieldbow (u) | 45,454.55 | 2,272.73 | 28,436.02 | 1,421.8 | 17,094.02 | 980.39 |
- Subtle components
- See Calculator:Disassembly by material/Subtle for more
Item | No junk reduction | Junk reduction 5 | Junk reduction 9 | |||
---|---|---|---|---|---|---|
Per 20 springs | Per spring | Per 20 springs | Per spring | Per 20 springs | Per spring | |
Steel scimitar | 41,590.91 | 2,079.55 | 31,443.3 | 1,572.16 | 24,335.11 | 1,216.76 |
Mithril scimitar | 49,071.97 | 2,453.6 | 41,416.24 | 2,070.81 | 38,556.55 | 1,927.83 |
Adamant scimitar | 70,980.11 | 3,549.01 | 63,607.43 | 3,180.37 | 56,578.35 | 2,828.92 |
Opportunity Cost
Assuming Oak shieldbow (u) and Steel scimitar are used, the base cost is 2,197.15 per spring. The average disassembly time for gathering 120 tensile parts and 1 subtle component is 6.88 minutes. If the player could earn 1 million coins per hour via other activities, the total cost per spring would become 7,930.48, making it less economical than buying springs. However, other components gained from dissassembly may make tight springs worth crafting. This is particularly true if the components are gained as secondary products from other dissassembly based activities.
Drop sources
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Trivia
- When it was first released, charging the spring cleaner with both the tradeable spring and the tight spring in the inventory used up both types, but charged only half the amount.
- It was originally named "Spring" until 5 September 2016.
Spring cleaner | |
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Spring cleaners | |
Springs |
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