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This article is about the Fight Kiln monster. For the Fight Cave boss, see TzTok-Jad.
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TokHaar-Jad is a monster encountered during the Fight Kiln minigame. It is similar to TzTok-Jad of the TzHaar Fight Cave, attacking the player with all three combat styles. However, TokHaar-Jad has a higher combat level and boasts an even higher maximum hit than TzTok-Jad of 10000+ damage, and unlike TzTok-Jad, it does not spawn Yt-HurKot or any TokHaar equivalents.

Killing TokHaar-Jad does count towards TzTok-Jad reaper assignments, so it can be used as a faster alternative if the player has access to the Fight Kiln.

TokHaar-Jads appear on waves 10, 20, 30, 34, 35 and 36, alongside other powerful monsters. The only exception is in wave 36, where two TokHaar-Jads appear instead. To defeat them with minimal hassle, lure them towards the rock in the middle. This can be done by standing on the tile directly north of the rock in the middle on the eastern tile of the two that are directly north. If you start off the wave standing on this tile you can fight them one at a time and not have to take hits from both simultaneously. The invulnerability crystal allows for open combat until it wears off after 30 seconds.

Fighting TokHaar-Jad requires care and patience, just like TzTok-Jad. A sharp eye, swift reflexes and being calm is vital when fighting TokHaar-Jad; one mistake can set off a panic which can result in the player's death.

An alternate method (sometimes known as "flinching") where the player quickly runs out behind the rock, attacks, and runs behind the rock before the TokHaar-Jad can retaliate can be done if uncomfortable with prayer switching. This method takes longer, however, and it cannot be done on wave 36 (double Jad wave), since it only works on one Jad. However, keeping one Jad behind the rock allows prayer switching on the other Jad. Alternatively, use an invulnerability crystal to defeat one or both Jads.

  • Melee: TokHaar-Jad slams its fist, without delay, into those who come close to melee him. When it is not using any of its other attacks, Protect from Melee should be on at all times. The melee attack has a faster attack rate than the magic and ranged attack.
  • Magic: TokHaar-Jad slides its rear right foot back, stand up on its hind legs, and shoots a fireball after about half a second. It inhales and growls loudly while rearing up, so listen for it. Protect from Magic needs to be activated while it is sliding its foot back or rearing up because after it begins to breath fire it will be too late.
  • Ranged: TokHaar-Jad slams its forward legs on the ground, causing cracks on the ground and generating yellow shock waves. Soon afterward a boulder falls on the player (it is not possible to evade this boulder by running). When its legs crash on the ground, a muffled boom will be heard; the audio occurs before the damage is calculated and is far louder than the Magic attack, so those with quick reflexes should be able to easily discern between the two and switch to the correct prayer. This attack is also fairly slow, with an attack speed of two. With the update of 14 February 2012, Jad sometimes produces flames from its mouth, appearing as if it is about to use the magic attack. It quickly stomps on the ground afterward, however, resulting in the ranged attack. This deceptive animation can be negated by watching Jad's back legs rather than its mouth.
  • Summary: If you see Jad slide its front right foot back and raise its entire body, remember to activate Protect from Magic; if you see Jad stomp with its legs, activate Protect from Ranged.

Trivia

  • Its name, when translated, means "Obsidian Holy Elemental".
  • Prior to the Evolution of Combat, TokHaar-Jad had a maximum hit of 1014 damage, which was the most powerful standard attack of any monster and was higher than the normal maximum players could achieve.
  • Even though TokHaar-Jad could deal more damage than TzTok-Jad, it had far less health (7900) compared to its TzHaar counterpart. When the Fight Kiln was buffed, its life points were made equal to the original TzTok-Jad.
  • As of 1 February 2018, the highest kill count for this boss was 7,614 kills, shared between this boss and TzTok-Jad[1].
    • This had increased to 7,775 by 6 May 2018.[2].

References

  1. ^ Mod Shauny. Top 10 killers per Boss. 2 Feb 2018. "Here are the top 10 kills for each Boss in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"*
  2. ^ Mod Shauny. Top 10 killers per Boss. 6 May 2018. "Here are the top 10 kills for each Boss in RuneScape, be aware that we've not listed display names for privacy purposes however if you wish to brag about one number being yours then we won't stop you!"*