[FAQ] • [doc]

The tormented wraith is the spirit of a prisoner who was tortured and killed long ago by the Kinshra (Black Knights). It resides in the Spirit Realm and can be accessed through the invisible portal at the centre of the Dark Warriors' Fortress, using Jennica's ring. Completion of Summer's End is required to access this area.

The wraith may only be attacked with black weapons. While in combat with the tormented wraith, players cannot change their equipped items. Combat with the wraith requires wearing black armour (helm, body, legs) and a black weapon. Additionally, the wraith is never aggressive, even to those wearing full black armour.

The tormented wraith is the only monster besides the Corporeal Beast to drop holy elixirs, which are used to make blessed spirit shields. It can also drop regular spirit shields and has a fairly high drop rate of blue charms.

Tormented wraiths count as a ghost for the purpose of a Slayer assignment.


The Tormented Wraith is a level 60 ghost found in the Spirit Realm version of the courtyard of the Dark Warriors' Fortress. It is a moderately strong ghost with a weak to medium strength magic attack. To kill it, you will need to meet these requirements:

  • Have a full set of black armour (head, body, leg, and both hand slots)
    • Elite black armour will work, but trimmed or heraldic black items will not.
    • If you use a 2h sword, spear, or an off-hand weapon, you do not need a shield.
  • Jennica's ring



No charmGold charmGreen charmCrimson charmBlue charm
Represents a 90% confidence range based on a sample of 1,539 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).


Item Quantity Rarity GE price
Black kiteshieldBlack kiteshield1Common5,298
Black platelegsBlack platelegs1Common3,650
Black chainbodyBlack chainbody1Common3,468
Black full helmBlack full helm1Common2,039
Black helmBlack helm1Common2,397
Black platebodyBlack platebody1Uncommon4,972


Item Quantity Rarity GE price
Black longswordBlack longsword1Uncommon4,226
Off-hand black longswordOff-hand black longsword1Uncommon3,296
Mithril dartMithril dart23Uncommon805


Item Quantity Rarity GE price
Death runeDeath rune10Uncommon1,220
Blood runeBlood rune7Uncommon5,341
Chaos runeChaos rune15Uncommon2,085


Herbs that drop in pairs can be different herbs.

Item Quantity Rarity GE price
Grimy guamGrimy guam1–2Uncommon594–1,188
Grimy marrentillGrimy marrentill1–2Uncommon3,232–6,464
Grimy tarrominGrimy tarromin1–2Uncommon98–196
Grimy harralanderGrimy harralander1–2Uncommon549–1,098
Grimy ranarrGrimy ranarr1–2Uncommon2,158–4,316
Grimy iritGrimy irit1–2Uncommon6,086–12,172
Grimy avantoeGrimy avantoe1–2Rare1,214–2,428
Grimy kwuarmGrimy kwuarm1–2Rare13,539–27,078
Grimy cadantineGrimy cadantine1–2Rare4,380–8,760
Grimy lantadymeGrimy lantadyme1–2Rare11,676–23,352
Grimy dwarf weedGrimy dwarf weed1–2Rare11,322–22,644


Item Quantity Rarity GE price
Coins 250Coins60–993Uncommon60–993
Adamant barAdamant bar3Uncommon4,227
Prayer potion (3)Prayer potion (3)2Uncommon6,408
Big bonesBig bones5Uncommon930
Oak plankOak plank80 (noted)Rare30,560
Iron oreIron ore50 (noted)Rare17,750
Ghostly essenceGhostly essence1–4Rare6,156–24,624
Spirit shieldSpirit shield1Rare[1]38,167
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
EctoplasmatorEctoplasmator1Very rareNot sold
Holy elixirHoly elixir1Very rare766,562
Starved ancient effigyStarved ancient effigy1Very rareNot sold
  1. ^ Estimated at 1/113 using gathered Adventurer's Log data as of 18 September 2012.

Universal drops

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold
Mimic kill tokenMimic kill token1Very rare6,078


Messages from the tormented wraith often show up in the chatbox. Players who are not wearing a ghostspeak amulet (or completed Morytania hard tasks) only see "Woo wooo woo", but players with one equipped may see the following messages:

  • "The stench of Kinshra still lingers in my wounds."
  • "I can feel them closing in."
  • "I must have my vengeance."
  • "Bring me the dark warriors or suffer my displeasure!"
  • "I will not rest until every black knight is dead."
  • "Bid farewell to your breath, black knight!"
  • "Prepare to suffer as I have!"
  • "You shall die for what you did to me!"
  • "Zamorak cannot save you from my wrath!"
  • "Suffer the pain of my torment, wretch!"
  • "Spill your life for me!"
  • "Coward! Hiding behind your false gods!" (versus players who are using Protect from/Deflect Melee)
  • "Your dark prayers will not keep you safe forever!" (versus players who are using Protect from/Deflect Melee)
  • "Accept your punishment, weakling!"


Wraith safespot

The former safespot.

  • On the first day of release no melee experience could be gained by killing this monster.
  • It was once possible to fight the tormented wraith from a safespot, but this was eventually removed. On 2 September 2009, Mod Emilee confirmed that the removal was unintentional:
"Did you remove some of the safe spots on purpose?"

No, they were affected by the game engine changes.

We shall be investigating them on a case by case basis.

— Mod Emilee
  • It is possible to unequip a piece of black equipment right after the wraith attacks, and be unable to retaliate against it. Fortunately, it is possible to re-equip this piece of black equipment.
  • There is no music track for the tormented wraith's area.
  • Attempting to unequip a piece of equipment results in a chat box message, "You can't get yourself to change equipment in the presence of the angry wraith."
  • If you attempt to attack the wraith without the correct equipment, the chat box says, "You raise your weapon to attack the wraith, but for some strange reason you find yourself physically unable to go through with it." Despite this, you still get the same result if unarmed.
  • Dreadnips are unable to attack the wraith so they immediately leave.
  • The Ectoplasmator only rewards 4.5 prayer experience, despite it being a higher level compared to other ghosts rewarding higher xp.
  • When the wraith respawns, some actions (such as price checking) will be interrupted.
  • If after you have entered the spirit realm via the ring and you attempt to walk out of the castle doors in the spirit realm, you will respawn in the real world inside of the gallows with the skeleton hung on it. You can get out of it by moving one square north and cannot walk back onto it. If an item is dropped on the gallows, it will appear to float in mid-air above you. If you move off the gallows, you can still get the item back by clicking on it which causes you to pick it up as if you were taking it from a table. This glitch has not yet been fixed.


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