Torva boots are part of the Torva armour set, obtainable by killing Nex. They require 80 Defence and 80 Constitution to be worn. Being the second highest level boots of the "power" armour class, they provide the second highest damage bonus for the slot.
Wearing these boots or any other piece of the ancient armour will make all factions in the God Wars Dungeon unaggressive.
When received with CoinShare active, the Torva boots will be dropped as 120 Torva boots shards split evenly among the players and sent directly to their banks. 120 shards can be combined to create this item.
Requirements | Degrades | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
80 80 | 30,000 charges | ||||||||||
Class | Slot | ||||||||||
Melee | |||||||||||
Tier | Type | ||||||||||
80 | Power armour | ||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 84 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 2 | 12 | 0 | 0 | |||||||
[FAQ] • [doc] |
Repair[]
Ancient armour degrades as it is used. Equipment received from Nex is fully repaired and can be used for 60,000 charges of combat (though it degrades by 2 charges per hit, making the minimum time 5 hours) until it degrades completely and requires repair before it can be used again; it does not suffer in performance as it degrades from fully repaired to fully degraded. The remaining charges of Ancient armour can be checked by right-clicking it and selecting 'check-charge'. Additionally, Ancient armour may only be traded if fully repaired or fully degraded. Items lose 20% charge if reclaimed from a gravestone after dying.
There are two ways to repair Ancient armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house for a reduced cost based on their Smithing level. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Costs to repair Ancient equipment |
NPC | POH Armour Stand | |
---|---|---|---|
Level 1 Smithing | Level 99 Smithing | ||
Helm | 500,000 | 497,500 | 252,500 |
Body | 2,000,000 | 1,990,000 | 1,010,000 |
Legs | 1,000,000 | 995,000 | 505,000 |
Gloves | 200,000 | 199,000 | 101,000 |
Boots | 100,000 | 99,500 | 50,500 |
Total | 3,800,000 | 3,781,000 | 1,919,000 |
The price is exactly 50% when boosted to 100 Smithing |
template = Barrows repair/calc form = repairForm result = repairResult param = level|Smithing level (1-105)|1|int|1-105 param = price|price|100000|hidden|
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Drop sources[]
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Nex | 1001 | 1 | Rare |
Disassembly[]
Disassembly XP | 24.0 |
---|---|
Item quantity required | 1 |
Material count | 4 |
Base junk chance | 2.3% |
Possible materials | |
Special | |
4 × Zaros components | 100% |
Often | |
Cover parts | 35% |
Plated parts | 30% |
Deflecting parts | 30% |
Rarely | |
Strong components | 3% |
Protective components | 2% |
Trivia[]
- Whenever Nex drops a piece of Torva, Pernix, or Virtus armour, a server wide announcement is broadcast to all players currently logged into that particular world.
- On the day of release these boots, along with all the other Nex boots and gloves, were not listed on the Grand Exchange.
- Before the Evolution of Combat, when worn, the boots increased a player's maximum life points by 25.
Melee boots | |
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Tank | |
Power |
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Promotional |
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