RuneScape Wiki
Tag: Visual edit
Tags: Visual edit Possible nonsense/gibberish
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*** ''The store owner gives you a crate.''
 
*** ''The store owner gives you a crate.''
 
*** '''Aurel:''' There you go, fill that up for me please.
 
*** '''Aurel:''' There you go, fill that up for me please.
  +
** '''Player:''' Ok, thanks.
  +
  +
=== After filling the crate ===
  +
* '''Aurel:''' Wow, well done! You're doing a great job...I'm going to get this stock straight out onto the shelves.
  +
* ''Aurel quickly puts the stock out around the shop...and then returns to you.''
  +
* '''Aurel:''' Hey, you've done such a great job for me, would you consider helping us fixing up the bank?
  +
* '''Player:''' Hmm, sounds interesting but I'd like to ask a few more questions first.
  +
** '''Player:''' What do you do here?
  +
** '''Player: '''What do you think of your town?
  +
*** '''Aurel:''' It's a lot better now that we have a general store, you're doing a great job! What a hero!
  +
** '''Player:''' How did everyone come to be here?
  +
*** '''Aurel:''' We were escaping from the Sanguinesti region and the vampyres!
  +
*** '''Player:''' What's the Sanguinesti region?
  +
*** '''Aurel:''' That's the place to the east that we came from. It's a terrible place, we were lucky to escape, many others still have to suffer the torment. There is a huge, ominous castle which looms over the land, oh, it sends shivers down my spine just thinking about that place.
  +
** '''Player:''' What should I do now?
  +
*** '''Aurel:''' Please can you fix the bank booth first as it's quite delicate. If you can't fix the booth then there's not much point in fixing the wall.
  +
** '''Player:''' Ok, thanks.
  +
  +
=== The bank ===
  +
* '''Player:''' What do you do here?
  +
** '''Cornelius:''' I'm Cornelius. It's been ages since we last had a bank in this village.
  +
* '''Player:''' What do you think of your town?
  +
* '''Player:''' How did everyone come to be here?
  +
* '''Player:''' What should I do now?
  +
** '''Cornelius:''' Fix the floopin bank would ya! We's not had a place to store our valuables in ages! Get on with ya and get that booth fixed!
  +
* '''Player:''' Ok, thanks.
  +
  +
=== After fixing the bank ===
  +
* '''Cornelius:''' Hey it's you! You're doing a great job with the town! It's really getting a lot better!
  +
* '''Player:''' I'm happy to help!
  +
** '''Player:''' What do you do here?
  +
** '''Player:''' What do you think of your town?
  +
*** '''Cornelius:''' Oh, I think it's going great...we're all so pleased with the work you're doing, but there's still lots left to do.
  +
** '''Player:''' How did everyone come to be here?
  +
*** '''Cornelius:''' We all came from the Sanguinesti region, we're scared to make the trip back through Mort'ton and the swamps of Mort Myre.
  +
*** '''Player:''' What is the Sanguinesti region?
  +
*** '''Cornelius:''' Oh, it's a terrible place to the east of 'Burgh de Rott'. That's where Drakan has his castle and people are treated like cattle and slaves to the Vampyric overlords. It's terrible...we have to give daily blood tithes!
  +
** '''Player:''' What should I do now?
  +
*** '''Cornelius:''' Well, that bank is all fixed now, but it isn't going to serve people's accounts all on its own. You'll have to recruit someone!
  +
**** '''Player:''' Do you fancy the job?
  +
**** '''Cornelius:''' Me...why, I guess I could...yes, in fact, I'm sure I could...ok then! Yeah, Ok, I'd best go and get changed now...
  +
**** ''Cornelius gets changed into more suitable attire and stands behind the bank booth.''
  +
** '''Player:''' Ok, thanks.
  +
  +
=== The furnace ===
  +
* '''Florin:''' Well met and many felicitous salutations [Player]! All in the town are much agreed that your efforts in restoring the utilities are most proper and correct.
  +
* '''Player:''' Er, thanks I think.
  +
** '''Player: '''What do you do here?
  +
** '''Player: '''What do you think of your town?
  +
*** '''Florin:''' Oh it's brilliant, but we could really do with somewhere to melt down the local ores, and stand a chance of making our own metal items.
  +
** '''Player:''' Why does everyone stay in this town?
  +
*** '''Florin: '''It's simply safer to stay here than to risk going through Mort'ton where those horrible Shades just appear out of nowhere and start eating your soul. Also, those horrible ghasts in Mort Myre would just eat you alive! What a way to go, I know I wouldn't fancy it myself.
  +
** '''Player:''' What should I do now?
  +
*** '''Florin: '''You've already done quite a lot and I'm sure that everyone is very pleased with your efforts. But I overheard someone saying how great it would be if the old furnace were up and working again. It seems like quite a big job, so I've no idea if it's even possible.
 
** '''Player:''' Ok, thanks.
 
** '''Player:''' Ok, thanks.
 
==After repairing the furnace==
 
==After repairing the furnace==
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*'''[[Sorin]]:''' Gadderanks is here and he wants blood.
 
*'''[[Sorin]]:''' Gadderanks is here and he wants blood.
  +
  +
== Burgh De Rott in Peril ==
  +
  +
=== Gadderanks ===
  +
* '''Player:''' What's going on here?
  +
* '''Gadderanks:''' Oh happy days! It's so good we came across this village! If it hadn't been for some good soul lighting that smokey furnace we'd have never known about this place! Now I should be able to make my blood tithe quota...especially after you pay your tithe. You look like an incredibly fit specimen! I bet you could pay twice as much as the others before passing out...they all do you know!
  +
* '''Player: '''I don't have any intentions of paying a blood tithe!
  +
* '''Gadderanks:''' Ha, ha ha, We'll see about that!
  +
  +
=== Wiskit ===
  +
* '''Player:''' What's going one here?
  +
* '''Wiskit:''' They're draining my blood, that's what they're doing...else they say I'm done for!
  +
  +
=== Vampyre Juvinate ===
  +
* '''Player:''' What's going on here?
  +
* '''Vampyre Juvinate:''' Haa...we're getting some delicious blood tithes from these sacks of food...yum.
  +
* '''Gadderanks:''' I've had enough of you poking your nose in here! If you think you can stop us, go ahead!
  +
  +
=== The fight ===
  +
* '''Veliaf:''' Fear not my friend, I will come to your aid.
  +
* '''Veliaf:''' Never fear, Veliaf is here!
  +
* '''Veliaf:''' Come let us slay these dogs!
  +
* '''Veliaf:''' Fight on...bravely...let's go!
  +
* '''Veliaf:''' En garde!
  +
* '''Veliaf:''' Have at thee!
  +
* '''Veliaf:''' Take that you fiend!
  +
* '''Gadderanks:''' Cough...Cough!
  +
* '''Veliaf:''' Huh, it looks like Gadderanks is still alive...perhaps he's ready to give us some information before he meets his maker.
  +
  +
=== Talking to Gadderanks ===
  +
* '''Player:''' You don't look too well, 'Gadderanks', and against my better judgement I feel sorry for you.
  +
* '''Gadderanks:''' You do...you feel sorry for me (cough)?
  +
* '''Player:''' Yes I do. I understand that you wanted to feel strong, but you took the wrong side.
  +
* '''Gadderanks:''' But...(cough)! I just didn't want my family (cough)...you understand (cough)...I wanted to do my best by them (cough)...and be strong.
  +
* '''Player:''' You need to take a second and think of them then, think of why you did this in the first place. You needed to provide for your family and you wanted to protect them, but all of that will count for nothing if you don't help us!
  +
* '''Gadderanks:''' Then...will you do me a favour (cough) and try to save them (cough)...please I beg you.
  +
* '''Player:''' We're all trying our best to overthrow Drakan, but it seems that our foe is almost entirely invulnerable.
  +
* '''Gadderanks:''' I have some information which may help...(cough), they fear some things...silver dust...garlic (cough) to name some. Also outlawed are (cough)...ralander and (cough)...ders eggs, so is the potion which you make with them.
  +
* '''Player: '''Take it easy Gadderanks...let's see if we can sort you out.
  +
* '''Gadderanks:''' It's too late for me (cough)...though with what I have told you (cough), perhaps you can find a way to (cough) bring light once again to Morytania.
  +
* ''Gadderanks passes away and the bustle of the village increases slightly.''
  +
* '''Aurel:''' Hey there! Gadderanks dropped this warhammer, I guess it belongs to you now!
  +
* ''Aurel gives you Gadderanks' Warhammer.''
  +
  +
=== After the fight ===
  +
* '''Player:''' Phew! Thanks for your help Veliaf, it sure was good of you to turn up.
  +
* '''Veliaf:''' Don't mention it. Quickly now, I need to return to the Hollows. Please can you come as quickly as you can and help me to organise Polmafi and Radigad?
  +
* '''Player:''' Sure.
  +
* ''Veliaf heads off back to the Hollows.''
  +
  +
== Escorting Ivan ==
  +
* '''Player:''' What should I do again?
  +
* '''Veliaf Hurtz: '''After you've informed Radigad and Polmafi that our new base is in Burgh de Rott, please take Ivan to the temple for his own safety. I've already discussed this with him. Just explain when you're ready and he'll go with you.
  +
** '''Player:''' Why are Polmafi and Radigad to go down to the Inn?
  +
*** '''Veliaf Hurtz:''' The Inn is to be our new base. We've struck a blow against Vanstrom. A small one admittedly, but we should now disappear for while. The inn basement you dug out seems functional enough to me. When we get down there, we'll clean it up a bit more and get it functional and I want Polmafi and Radigad down there for backup.
  +
** '''Player:''' What do you make of what Gadderanks said?
  +
*** '''Veliaf Hurtz:''' It could be a load of rubbish, but it may be worth looking into. I recognise at least two of those items as ingredients for a potion. Though why he would mention garlic and silver is not really apparent at the moment. Perhaps the vampyres have a strong reaction against those two items as well?
  +
*** '''Player:''' What? Garlic and silver? How would I test that?
  +
*** '''Veliaf Hurtz:''' A good question my friend, but I have no answer for you. Perhaps you can experiment?
  +
** '''Player: '''Why should I take Ivan to the temple?
  +
*** '''Veliaf Hurtz:''' He'll be safer there under the eye of Drezel, I don't have the time to watch over him while we're in this sort of area. You may have noticed that Ivan has special talents. Vanstrom would dearly love to get his hands on Ivan, I believe that Drakan would also.
  +
** '''Player:''' What are you going to do now?
  +
*** '''Veliaf Hurtz:''' I'm going to return to the new base in Burgh de Rott. That will be our best plan for the time being. From there, we may be able to plunge further into the darkness of Morytania and reveal the true horror of what has befallen the peoples of our land.
  +
** '''Player:''' Ok, thanks.
  +
  +
=== Radigad ===
  +
* '''Player:''' Veliaf has asked me to ask you to go down to the new Burgh de Rott base. Can you let Polmafi know as well, I'm taking Ivan to the temple.
  +
* '''Radigad: '''Ok then, I will.
  +
  +
=== Polmafi ===
  +
* '''Polmafi:''' Don't worry, I'm just getting my stuff together before leaving, good luck with the trip to the temple.
  +
  +
=== Ivan ===
  +
* '''Player:''' Veliaf has asked me to take you to the temple.
  +
* '''Ivan Strom:''' Very well, I'm ready, lead the way.
 
[[Category:In Aid of the Myreque|Transcript]]
 
[[Category:In Aid of the Myreque|Transcript]]

Revision as of 09:38, 22 December 2014

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Starting the Quest

  • Veliaf Hurtz: That murderer Vanstrom has killed Sani and Harold! He came in and killed them right in front of our eyes.
  • Veliaf Hurtz: And that beast he summoned probably would have killed the rest of us if it wasn't for you!
  • Player: It was the least I could do! After all, I was the one he followed here, I'm sort of responsible.
  • Veliaf Hurtz: That is for your conscience to bear, but now perhaps you can understand why we fight for our freedom?
  • Player: Yes, I think I understand now.
    • Player: I want to join your organization.
      • Veliaf Hurtz: Hmm, well, thanks for your support. But I'll need to talk to my superior first.
      • Player: Isn't there something I can do in the meantime to help out a bit?
      • Veliaf Hurtz: Hmm, well, perhaps there is my friend, but I also have some information which I should like to impart to you first.
        • Player: Nope, sorry not interested.
        • Player: Ok, tell me this information you have to impart.
          • Veliaf Hurtz: You may know a brief history of Morytania already, if not then this will possibly mean little to you. I will let you into my confidence in this matter. With this knowledge you may serve us well in the future. I pray that you share with us as I will share with you now.
          • Player: I'll do my best!
          • Veliaf Hurtz: In the early history of Morytania seven warrior priests helped to drive the darkness back from Misthalin into what we now call Morytania. And the priests of Saradomin would have you believe that all seven are buried within the holy temple on the Salve. Information I have leads me to believe that one warrior priest, so bent on the destruction of evil, made countless charges deep into Morytania. His name was Ivandis and we believe that he perished within the lands now spoilt by Lowerniel Drakan.
          • Player: In what way will this impact on our struggle?
          • Veliaf Hurtz: I have long believed that the warrior priests that fought so bravely had aid from the gods. Perhaps not directly, but in some hidden form. Perhaps an item of some usefulness which may have been used against the foe. It's clear to me that these priestly warriors were powerful but perhaps may have mainly fought weaker minions of darkness. Foes which a trained and brave adventurer could dispatch.
          • Player: So you think that the warrior priests also suffered defeat by the vampyres?
          • Veliaf Hurtz: Perhaps they did, eventually. But I like to consider that they may have found some ways to combat this evil. There is much history in this land, much that we may make use of to fight our cause. My wish is that you keep your eyes open for information which may give us a clue to Ivandis' resting place. It is said he had an item of no small power. This would be a great artefact to reclaim, if, in fact it still exists.
        • Player: Can you tell me about the job?
          • Veliaf Hurtz: Certainly, but the information I have to impart is of importance, please I beg you, ask me about it when you're ready. I can understand your impatience for action, I feel it myself, but forewarned is forearmed as Sani used to say.
          • Player: Ok, I'll keep that in mind, now, what's the job?
          • Veliaf Hurtz: Very well. Seeing as our base of operations has been discovered by Vanstrom and we need to evacuate before the entire Vyrewatch descends on us, we'll need to relocate. We've been hiding in the caves to avoid detection for sometime, but now we need to move on.
          • Player: Seems like a wise move, what part do I play?
          • Veliaf Hurtz: To the south of Mort'ton we've become aware of a nearly deserted township known as Burgh De Rott. It's a ghastly place where the few escapees from the Sanguinesti region have collected. Please go down to this town and try to establish a new base of operations for us.
          • Player: Hmm, check out a place for a new base for the Myreque, that sounds interesting.
          • Veliaf Hurtz: Please do not underestimate the importance of this request. In addition to founding the base, we need to ensure that the township can help to support our cause. Help the locals with as many requests as you can in order that they may be well disposed to our efforts.
            • Player: Ok, I'll do the job.
              • Veliaf Hurtz: That is great news my friend, and very good luck to you.
            • Player: Tell me about the information you have to impart...
            • Player: Sorry, not interested.
    • Player: What do you plan to do now?
    • Player: How do I get out of here?
    • Player: Let's get revenge on Vanstrom!
    • Player: Ok, thanks.

Burgh De Rott

At the gate

  • Florin: Get out of it! You'se aint commin' in in 'ere to get our's blood or's our food!
  • Player: What on earth makes you think I want your food or your blood?
  • Florin: Hey! Don't try to sweet talk me, I know you want something! But we's got nothing ya see! Nothin'! What blood we've got, we're keeping for us-selves! You can tell that stinkin' Vanstrom to go milk a cow! And as for food, why we've barely got enough to feed ourselves - so you ain't 'aving none! Right!
    • Player: What is this place?
      • Florin: This is our town...we's live here, it's called Burgh De Rott, and you aint comin' in!
      • Player: Where did you all come from?
      • Florin: We've escaped from that Vanstrom, he was herding us into the Sanguinesti region and was going to drink our blood! Yuck!
      • Player: What's the Sanguinesti region?
      • Florin: As if you don't know! It's the dark lands to the east where humans are kept like animals to feed those greedy evil vampyres!
      • Player: Sounds like an awful place! Let me in and I'll help you!
      • Florin: Yeah, ok then...eh! No way! You can't trick me like that!
    • Player: What do you do here?
      • Florin: Oh, my name's Florin. I just help out around here, you know, look for food and so on.
    • Player: Why would I want your blood?
      • Florin: You's probably one of them stinking vampyres what drinks people's blood! You's aint comin' in!
      • Player: I don't want your blood!
      • Florin: We's don't care, you probably want's our food then, so yous ain't coming in.
    • Player: Why would I want your food?
      • Florin: You's probably want's to eat it all and we aint gonna let ya!
      • Player: But I don't want to eat your food, I'm plenty healthy enough!
      • Florin: Well, that's as maybe, but yous probably wants to drink ours blood! And you aint having it and you aint coming in!
    • Player: Ok, goodbye.

After filling the chest

  • Florin: Hey...what you put in that chest? ...Is it something tasty, like a nice cooked snail? Or perhaps a well matured piece of cheese with some fresh bread? Ohhh, I bet it's dead tasty...
    • Player: How come you have no food?
      • Florin: We dare not leave the town for fear that the Vampyres might spot us and force us to pay a blood tithe. We're all very weak and would most likely die if they took more blood from us.
    • Player: What is this place?
      • Florin: This is our town...we's live here, it's called Burgh De Rott. It aint much to look at, but it's our home.
    • Player: What do you do here?
      • Florin: Well met! My name's Florin. I do a bit of this, a bit of that. Just try to survive really, there's nothing much else we can do.
    • Player: Are there any 'out of the way' places in here?
      • Florin: How do you mean, 'out of the way'?
      • Player: Somewhere where myself and a couple of friends could hold up for a while without attracting any vampyre attention?
      • Florin: Ah, right, I know what you mean...hrmm, let's think now... Well, there's the inn...you could look there I suppose. The cellar would have been useful, but the trapdoor down to it is covered with rubble from a broken wall. The cellar itself is probably filled with rubble as well. But you may be able to do something with it.
      • Player: Ok, thanks.
      • Florin: Listen, if you do manage to find a way to get a place here, we'll expect you to help make the village a little nicer. You know, help to fix things up a bit.
    • Player: Ok, thanks!

After clearing the basement

  • Player: Hey there, I'm finished with my project.
  • Florin: Oh, that's good to know.
    • Player: What do you do here?
    • Player: What do you think of your town?
      • Florin: It's barely a town...I mean, not exactly a breeding ground for high society is it? But at least we can hide from the Juvinates and Juveniles. Hopefully we can start to get things up and running soon, you know, some of the trappings of normal city life.
    • Player: I'd like to help fix up the town.
      • Florin: Oh, that's very kind of you! Hmm, perhaps you'd consider fixing up the general store. Go and have a chat with the store owner if you want more details.
      • Player: Hmm, sounds interesting.
    • Player: Ok, thanks.

The general store

  • Player: Hello!
  • Aurel: Yeah, what can I do ya for?
    • Player: What do you do here?
      • Aurel: I'm Aurel the village store owner.
      • Player: Can you open the shop for me please?
      • Aurel: I'm sorry, my friend, but I cannot open a store which has no stock.
    • Player: What do you think of your town?
      • Aurel: Well, it would look a lot nicer if someone managed to fix up the general store I think.
    • Player: I'd like to help fix up the town.
      • Aurel: Yes, I know, you said you'd help fix up my general store!
      • Player: Oh! Right, did I? Where was I?
      • Aurel: Well, I'm not sure, could you take a look at the roof and then look at the walls. Once you've done that, come and have a chat with me.
    • Player: What should I do now?
      • Aurel: I thought you were fixing up my general store? First fix the roof, then the walls. After that, come and have a chat with me.
    • Player: Ok, thanks.

After fixing the general store

  • Aurel: Hi there...you've done a good job on my store! It's starting to look great!
  • Player: Yeah, but I've only fixed the roof and the walls.
    • Player: What do you do here?
    • Player: What do you think of your town?
      • Aurel: It's looking better since you fixed my store...that's for sure...but how about a nice bit of stock in order to get the punters in? Just some basic commodities, nothing too fancy like.
    • Player: Have you got any tips?
      • Aurel: Yes, finish off the general store! Get me some stock!
    • Player: What should I do now?
      • Aurel: You could stock the store for us, we'd really start being like a new town then.
      • Player: What stock do you need?
      • Aurel: Ok, I need 3 Tinderboxes, 10 Mackerel/Snails, and 10 Bronze hatchets.
      • The store owner gives you a crate.
      • Aurel: There you go, fill that up for me please.
    • Player: Ok, thanks.

After filling the crate

  • Aurel: Wow, well done! You're doing a great job...I'm going to get this stock straight out onto the shelves.
  • Aurel quickly puts the stock out around the shop...and then returns to you.
  • Aurel: Hey, you've done such a great job for me, would you consider helping us fixing up the bank?
  • Player: Hmm, sounds interesting but I'd like to ask a few more questions first.
    • Player: What do you do here?
    • Player: What do you think of your town?
      • Aurel: It's a lot better now that we have a general store, you're doing a great job! What a hero!
    • Player: How did everyone come to be here?
      • Aurel: We were escaping from the Sanguinesti region and the vampyres!
      • Player: What's the Sanguinesti region?
      • Aurel: That's the place to the east that we came from. It's a terrible place, we were lucky to escape, many others still have to suffer the torment. There is a huge, ominous castle which looms over the land, oh, it sends shivers down my spine just thinking about that place.
    • Player: What should I do now?
      • Aurel: Please can you fix the bank booth first as it's quite delicate. If you can't fix the booth then there's not much point in fixing the wall.
    • Player: Ok, thanks.

The bank

  • Player: What do you do here?
    • Cornelius: I'm Cornelius. It's been ages since we last had a bank in this village.
  • Player: What do you think of your town?
  • Player: How did everyone come to be here?
  • Player: What should I do now?
    • Cornelius: Fix the floopin bank would ya! We's not had a place to store our valuables in ages! Get on with ya and get that booth fixed!
  • Player: Ok, thanks.

After fixing the bank

  • Cornelius: Hey it's you! You're doing a great job with the town! It's really getting a lot better!
  • Player: I'm happy to help!
    • Player: What do you do here?
    • Player: What do you think of your town?
      • Cornelius: Oh, I think it's going great...we're all so pleased with the work you're doing, but there's still lots left to do.
    • Player: How did everyone come to be here?
      • Cornelius: We all came from the Sanguinesti region, we're scared to make the trip back through Mort'ton and the swamps of Mort Myre.
      • Player: What is the Sanguinesti region?
      • Cornelius: Oh, it's a terrible place to the east of 'Burgh de Rott'. That's where Drakan has his castle and people are treated like cattle and slaves to the Vampyric overlords. It's terrible...we have to give daily blood tithes!
    • Player: What should I do now?
      • Cornelius: Well, that bank is all fixed now, but it isn't going to serve people's accounts all on its own. You'll have to recruit someone!
        • Player: Do you fancy the job?
        • Cornelius: Me...why, I guess I could...yes, in fact, I'm sure I could...ok then! Yeah, Ok, I'd best go and get changed now...
        • Cornelius gets changed into more suitable attire and stands behind the bank booth.
    • Player: Ok, thanks.

The furnace

  • Florin: Well met and many felicitous salutations [Player]! All in the town are much agreed that your efforts in restoring the utilities are most proper and correct.
  • Player: Er, thanks I think.
    • Player: What do you do here?
    • Player: What do you think of your town?
      • Florin: Oh it's brilliant, but we could really do with somewhere to melt down the local ores, and stand a chance of making our own metal items.
    • Player: Why does everyone stay in this town?
      • Florin: It's simply safer to stay here than to risk going through Mort'ton where those horrible Shades just appear out of nowhere and start eating your soul. Also, those horrible ghasts in Mort Myre would just eat you alive! What a way to go, I know I wouldn't fancy it myself.
    • Player: What should I do now?
      • Florin: You've already done quite a lot and I'm sure that everyone is very pleased with your efforts. But I overheard someone saying how great it would be if the old furnace were up and working again. It seems like quite a big job, so I've no idea if it's even possible.
    • Player: Ok, thanks.

After repairing the furnace

  • Vanstrom Klause: I don't want to hear your pathetic excuses Gadderanks.
  • Vanstrom Klause: Just do the job you've been appointed to do.
  • Vanstrom Klause: You'll never be anything more than a useless human unless you can prove yourself worthy.
  • Gadderanks: But my lord Vanstrom there are precious few human settlements left worth collecting tithes from.
  • Gadderanks: Mort'ton is just a dead town, full of afflicted and Lord Malak was so ill when he drank of them last time.
  • Gadderanks: Canifis is delivering more than it originally agreed to but that still isn't sufficient.
  • Gadderanks: Pray, tell where should I get the remainder from?
  • Vanstrom Klause: I couldn't care less for your problems Gadderanks.
  • Vanstrom Klause: I just don't seem to be able to think on an empty stomach.
  • Vanstrom Klause: Sniff...Sniff...Sniff....
  • Vanstrom Klause: Ah, smoke!
  • Vanstrom Klause: There you go Gadderanks, it looks like you have a fresh appointment and we have fresh meat!
  • Vanstrom Klause: Let's just hope that you can achieve your blood tithe target before you become a meal yourself.
  • Vanstrom turns into mist and teleports away.
  • Vampyre Juvinate: Ha, ha, ha, ha!
  • Gadderanks: !GULP!
  • Sorin: Gadderanks is here and he wants blood.

Burgh De Rott in Peril

Gadderanks

  • Player: What's going on here?
  • Gadderanks: Oh happy days! It's so good we came across this village! If it hadn't been for some good soul lighting that smokey furnace we'd have never known about this place! Now I should be able to make my blood tithe quota...especially after you pay your tithe. You look like an incredibly fit specimen! I bet you could pay twice as much as the others before passing out...they all do you know!
  • Player: I don't have any intentions of paying a blood tithe!
  • Gadderanks: Ha, ha ha, We'll see about that!

Wiskit

  • Player: What's going one here?
  • Wiskit: They're draining my blood, that's what they're doing...else they say I'm done for!

Vampyre Juvinate

  • Player: What's going on here?
  • Vampyre Juvinate: Haa...we're getting some delicious blood tithes from these sacks of food...yum.
  • Gadderanks: I've had enough of you poking your nose in here! If you think you can stop us, go ahead!

The fight

  • Veliaf: Fear not my friend, I will come to your aid.
  • Veliaf: Never fear, Veliaf is here!
  • Veliaf: Come let us slay these dogs!
  • Veliaf: Fight on...bravely...let's go!
  • Veliaf: En garde!
  • Veliaf: Have at thee!
  • Veliaf: Take that you fiend!
  • Gadderanks: Cough...Cough!
  • Veliaf: Huh, it looks like Gadderanks is still alive...perhaps he's ready to give us some information before he meets his maker.

Talking to Gadderanks

  • Player: You don't look too well, 'Gadderanks', and against my better judgement I feel sorry for you.
  • Gadderanks: You do...you feel sorry for me (cough)?
  • Player: Yes I do. I understand that you wanted to feel strong, but you took the wrong side.
  • Gadderanks: But...(cough)! I just didn't want my family (cough)...you understand (cough)...I wanted to do my best by them (cough)...and be strong.
  • Player: You need to take a second and think of them then, think of why you did this in the first place. You needed to provide for your family and you wanted to protect them, but all of that will count for nothing if you don't help us!
  • Gadderanks: Then...will you do me a favour (cough) and try to save them (cough)...please I beg you.
  • Player: We're all trying our best to overthrow Drakan, but it seems that our foe is almost entirely invulnerable.
  • Gadderanks: I have some information which may help...(cough), they fear some things...silver dust...garlic (cough) to name some. Also outlawed are (cough)...ralander and (cough)...ders eggs, so is the potion which you make with them.
  • Player: Take it easy Gadderanks...let's see if we can sort you out.
  • Gadderanks: It's too late for me (cough)...though with what I have told you (cough), perhaps you can find a way to (cough) bring light once again to Morytania.
  • Gadderanks passes away and the bustle of the village increases slightly.
  • Aurel: Hey there! Gadderanks dropped this warhammer, I guess it belongs to you now!
  • Aurel gives you Gadderanks' Warhammer.

After the fight

  • Player: Phew! Thanks for your help Veliaf, it sure was good of you to turn up.
  • Veliaf: Don't mention it. Quickly now, I need to return to the Hollows. Please can you come as quickly as you can and help me to organise Polmafi and Radigad?
  • Player: Sure.
  • Veliaf heads off back to the Hollows.

Escorting Ivan

  • Player: What should I do again?
  • Veliaf Hurtz: After you've informed Radigad and Polmafi that our new base is in Burgh de Rott, please take Ivan to the temple for his own safety. I've already discussed this with him. Just explain when you're ready and he'll go with you.
    • Player: Why are Polmafi and Radigad to go down to the Inn?
      • Veliaf Hurtz: The Inn is to be our new base. We've struck a blow against Vanstrom. A small one admittedly, but we should now disappear for while. The inn basement you dug out seems functional enough to me. When we get down there, we'll clean it up a bit more and get it functional and I want Polmafi and Radigad down there for backup.
    • Player: What do you make of what Gadderanks said?
      • Veliaf Hurtz: It could be a load of rubbish, but it may be worth looking into. I recognise at least two of those items as ingredients for a potion. Though why he would mention garlic and silver is not really apparent at the moment. Perhaps the vampyres have a strong reaction against those two items as well?
      • Player: What? Garlic and silver? How would I test that?
      • Veliaf Hurtz: A good question my friend, but I have no answer for you. Perhaps you can experiment?
    • Player: Why should I take Ivan to the temple?
      • Veliaf Hurtz: He'll be safer there under the eye of Drezel, I don't have the time to watch over him while we're in this sort of area. You may have noticed that Ivan has special talents. Vanstrom would dearly love to get his hands on Ivan, I believe that Drakan would also.
    • Player: What are you going to do now?
      • Veliaf Hurtz: I'm going to return to the new base in Burgh de Rott. That will be our best plan for the time being. From there, we may be able to plunge further into the darkness of Morytania and reveal the true horror of what has befallen the peoples of our land.
    • Player: Ok, thanks.

Radigad

  • Player: Veliaf has asked me to ask you to go down to the new Burgh de Rott base. Can you let Polmafi know as well, I'm taking Ivan to the temple.
  • Radigad: Ok then, I will.

Polmafi

  • Polmafi: Don't worry, I'm just getting my stuff together before leaving, good luck with the trip to the temple.

Ivan

  • Player: Veliaf has asked me to take you to the temple.
  • Ivan Strom: Very well, I'm ready, lead the way.