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Invitations

Eclipse arrives

  • Relomia appears.
  • Relomia: Player, the eclipse approaches! My master's great game is at hand! Come see me in Draynor and I shall explain it further.
  • Relomia hands you a scroll.
  • Relomia leaves.

Relomia's message

The following text is transcluded from Transcript:Relomia's message.

Dearest Player,

Time to begin the festivities! I cordially invite you to attend my grand game. Speak to Relomia in Draynor to find out how you can help me change the world.

This message will delete your bank account in 10...9...8...

Just kidding!

Sliske

Talking to Relomia in Draynor Village

  • Relomia: Rejoice, the eclipse is upon us, and with it the culmination of Sliske's plans! Truly now his glory will be revealed!
  • Player: What does this have to do with me, and if I am supposed to be involved, why did Sliske send you?
  • Relomia: He told me that he couldn't bear to look at your face without punching it again. You really should not anger such a magnificent person, Player.
  • Player: Anger him? After all he's done I will do more than just anger him!
  • Relomia: If you win Sliske's game then I am sure you'll get to do whatever you want.
  • Player: So what now?
  • Relomia: Well, my most charming and handsome master believes that you've been a little too chummy with all of the gods. He, in his limitless wisdom, says that it is time that you picked a side. He wants you to go and speak to the gods, each of whom is now here on Gielinor. Give each of them their invitations and remind them that the game is on. You can side with one if you like, or just hand out those leaflets and head on back to me.
    • Where are the gods?
      • Relomia: Saradomin I believe has walled himself up with his knights. Armadyl roosts at the top of his tower again. Seren never leaves her stupid elves and Zamorak will be gathering up the black knights. Your pet dog Icthlarin is hanging around Death a lot lately. I've no idea where Zaros is though.
        • (Quest noticeboard opens)
          • Accept Quest
            • * Player: Fine, right whatever. I'll go and talk to the gods and pick a side.
            • Relomia: Very good, hurry along!
          • Not Right Now
            • (Transcript missing. edit)
    • I won't support any god!
      • (Transcript missing. edit)
    • Can't I just declare my allegiance now?
      • (Transcript missing. edit)

Talking to Armadyl at the Clan Camp

  • Greeting:
    • First time:
        • Armadyl: Greetings. What is this?
        • You have given Armadyl his invitation.
        • Player: It's an invite to Sliske's game. He wants you to have it.
        • Armadyl: Thank you Player. Won't you stay and talk a while? I fear we've not spoken much with one another. You must have questions?
          • (Continues below)
    • Afterward:
      • Armadyl: Greetings.
        • (Continues below)
  • After greeting:
    • What are your plans for Sliske's game?
      • If you sided with Armadyl in The Bird and the Beast:
        • Armadyl: Sliske's game worries me. The stone is far too dangerous a tool to be in anyone's hands and, realistically, that includes mine. I believe that the stone should be hidden and protected properly. This time it should be guarded, constantly, so that no one else can ever wield its power again. Were it within my power I would destroy it, but I suspect I cannot.
          • But think of what you could to with that power!
            • (Transcript missing. edit)
          • Who would guard it?
            • Armadyl: I have followers that I trust implicitly. My Guardians, who would be willing to protect the stone... even from me. They will guard the stone from any that would claim it. I would also place other...obstacles. Beyone the stone I would use this as an opportunity for discourse with the other gods. Say what you will about Slisk, he has brought the gods together and now there is a chance for dialogue. I refuse to believe that we must always be at war with one another. We gain so little from conflict. But together...together we could make Gielinor truly wonderful. For everyone.
              • Isn't that naive?
                • Armadyl: Perhaps... No, almost certainly it is. But I choose to hope that we can work towards a better world, that than tear the current one apart. However, that all said, for this dialogue to be possible and for the stone to be dealt with, I will need to win this competition. So I will do what it takes... anything it takes...to stop that stone falling into anyone else's hands.
                  • (Shows previous-to-previous-to-previous options)
              • That sounds wonderful.
                • Armadyl: I'm glad you agree but I won't sugar-coat it, it's probably just the daydream of a naive and foolish young god. However, that all said, for this dialogue to be possible and for the stone to be dealt with, I will need to win this competition. So I will do what it takes... anything it takes...to stop that stone falling into anyone else's hands.
                  • (Shows previous-to-previous-to-previous options)
          • That seems like the best plan.
            • Armadyl: I'm glad you agree. The stone is a dangerous distraction. Beyond the stone I would use this as an opportunity for discourse with the other gods. Say what you will about Slisk, he has brought the gods together and now there is a chance for dialogue. I refuse to believe that we must always be at war with one another. We gain so little from conflict. But together...together we could make Gielinor truly wonderful. For everyone.
              • Isn't that naive?
                • (Same as above)
              • That seems like the best plan.
                • (Same as above)
      • If you sided with Bandos in The Bird and the Beast:
        • Armadyl: Forgive me, but why do you ask? Our past is not exactly one of cooperation.
          • I want to know whether to support you or not.
            • Armadyl: Very well. I can appreciate the position you are in, so allow me to attempt my sales pitch. I want the stone, but I do not want it for myself. I want to seal it away, hidden from the world. I want it guarded and protected so that no one may ever call on it again. If I could, I would destroy it. Completely. The power of the stone is too dangerous for any one individual to possess and for everyone to use its power would just be to summon the wrath of the Dragonkin. Better for everyone that it is locked away forever. To that end, I want to win. I will play Sliske's game and I will not be dissuaded from the goal. I will take the stone so that no one else will ever need to again.
              • (Shows previous-to-previous options)
          • I want to plan against you.
            • (Transcript missing. edit)
          • I am curious.
            • (Transcript missing. edit)
      • If you did not support either side in The Bird and the Beast:
        • (Transcript missing. edit)
    • Can I ask you about...
      • Saradomin
        • Armadyl: There was a time when I considered Saradomin an ally. On the face of it we share many ideals. A desire for justice and a world of order, fighting against the chaos. Of course our definitions of that became quite different. Where I sought freedom for all, Saradomin sought to control. I genuinely believe he seeks it because he thinks it best for everyone, rather than simply out of a lust for power. I think he is a good man just...perhaps a little to distant from the people he seeks to govern.
          • (Shows previous options)
      • Seren
        • Armadyl: I have had little interaction with Seren and she seems to genuinely care for her people, but I fear her tenderness doesn't extend far beyond Tirannwn. If her affections were less species specific, then I believe she could be a positive force in the world.
          • (Shows previous options)
      • Zamorak
        • Armadyl: I can never forgive Zamorak for his actions at Forinthry. He was cornered, yes, but there was no need for such soulless destruction. On that day I lost so many people...my friends...because he wanted one last chance to hurt people. Justice is needed, but I must take care not to confuse justice with vengeance. A fine line, that is never easy to walk.
          • (Shows previous options)
      • Zaros
        • Armadyl: I am not sure what to say about Zaros. He is...enigmatic. He is clearly playing some sort of game, but his motivations... his end goals... they are shrouded and secretive. He could potentially be Gielinor's greatest saviour... but he could also be its end. I just don't know.
          • Did you know he experimented on Aviansie?
            • Armadyl: No...I did not...what...what did he do?
            • Player: He created nihil out of them, he combined pieces of them with other creatures. He...
            • Armadyl: No...you've said enough...thank you. Let me update my opinion then. Zaros is a monster, anyone that could do that to another sentient being deserves only contempt.
              • (Shows previous-to-previous options)
          • [Say nothing]
            • (Transcript missing. edit)
      • [More Options]
        • Vorago
          • Armadyl: He is a noble creature. A guardian of Gielinor's anima. I respect him.
            • (Shows previous options)
        • Icthlarin
          • Armadyl: It cannot be easy being the guardian of the Underworld, shepherding people from one life to next. I imagine it's lonely. I can understand his loneliness... He is a brave and noble god who takes his duty seriously and I respect that.
            • (Shows previous options)
        • Death
          • Armadyl: It's a thankless job, but he does it well. I imagine it must be difficult knowing that no one ever really wants to see you. I wonder what he would do if he were to reach the stone. How would he choose to wield that power? I can't allow it to happen, of course, but part of me is curious as to what the outcome would be.
            • (Shows previous options)
        • Sliske
          • Armadyl: I have few kind words to say about Sliske, save that he may have achieved the impossible. Because of him, all the gods are united, even if it is in competition. We are all talking, rather than making war. If only he could have done it without mass murder...
            • (Shows previous options)
        • [More Options]
          • Bandos
            • Armadyl: Ah...yes. The 'Big High War god'. I suppose you want to know if I feel regret for killing him? The answer is no, I do not feel regret. I feel guilt, yes, but not regret. Bandos was a warmonger, who wanted nothing but constant bloodshed. He would have seen this world ripped apart and everyone murdered. I had to stop that and I knew he would not listen to reason, because he would see diplomacy as weakness. So I did what had to be done. For the greater good of Gielinor. Even though I find such an act reprehensible, there was no alternative.
              • (Shows previous options)
          • The dragonkin
            • Armadyl: I fear I know far less about these creatures than you. I know they are dangerous and powerful. I know that they are tied to the stone in some strange binding. But beyond that I know only rumour and legend, likely less than you.
              • (Shows previous options)
          • Brassica Prime
            • Armadyl: Ha! It's hard to form any meaningful opinion on an insane cabbage. I suppose he serves as an excellent reminder that being a god isn't necessarily a guarantee of achievements past. If anything he's a reminder that wonder and whimsy are as much a part of creation as reason. In that way I like him, he reminds me to laugh at the world occasionally.
              • (Shows previous options)
          • Marimbo
            • Armadyl: Ha ha. Marimbo. My friend let me tell you, never, ever, get into a drinking competition with her. I have a divinely imbued constitution and I soon found myself at a level of intoxication I had never dreamed of before. Let me tell you, a god's hangover is no kinder than a mortal's...actually I feel it may be significantly worse.
              • (Shows previous options)
          • [More Options]
            • Saradomin
              • (Same as above)
            • Seren
              • (Same as above)
            • Zamorak
              • (Same as above)
            • Zaros
              • (Same as above)
    • Can I ask about your past?
      • Armadyl: What would you like to know?
        • How did you become a god?
          • Armadyl's eyes turn distant, as though his mind has wandered somewhere else. A twinge of sadness hangs on his features, but is gone in a moment.
          • Armadyl:I...how I became a god isn't important. We are defined by our actions, not our origins. Let us...let us discuss other things.
            • (Shows previous options)
        • What was life on Abbinah like?
          • Armadyl: Abbinah was not a kind world, but it was home. It is a world where resources, such as water, were scares but we solved this by working together. The tribes would work as a single unit, each person taking responsibility for something the whole needed. I remember once I was to keep guard over the Tobi'it nest to make sure that they were allowed to grow to full strength before we feasted. I was barely more than a chick at the time, armed with little more than a stick and the implacable urge to prove myself. I must have whacked about a hundred kasaran as they attempted to feast on the hive. It may seem a rather silly thing to have fond memories of, but at the time I felt like the mightiest of all the aviansie warriors. A hero, defending my tribe from certain starvation. In truth there was likely little danger of that, but it instilled in me, from an early age, that vital notion of duty. That...that we must remember that we are part of the tribe. One of the people... Perhaps one day you will get a chance to visit Abbinah. It may be a harsh world, but there is a beauty that I have not seen in any other worlds.
            • (Shows previous options)
        • Can you tell me about your family?
          • Armadyl: Being immortal gives you a different way of thinking about families over the centuries. I have had several families over the years and I have loved each one of them equally. I have been son only once, but father and husband I have been twice.
            • Tell me about your parents.
              • Armadyl: We're talking a long, long time ago now. So long that none who carry my family name, save myself, still live. My father was a scholar. He gathered the history of our people and recorded them for the future. My mother, perhaps ironically, was a priestess of the old religion. She taught me and the other children the legends of the spirits that she believed forged our world. It was a simple life, but a good one. I like to think they raised me well.
                • (Shows previous options)
            • Tell me about your marriages.
              • Armadyl: I have been married twice so far. Hesma'Dae was my first marriage. He was a proud and noble warrior, one of the generals in my first Guardians. We lived a long and happy life together, but age catches up to us all in the end and he died peacefully in his sleep. Should we all be so lucky.
                • I'm sorry.
                  • Armadyl: Please, don't be. It is easy to feel this loss as the curse of immortality, but I prefer to remember that I got to be with him his whole lifetime. I have decades of memories, good and bad, that will always be with me. I am blessed by this, not cursed.
                    • (Continues below)
                • [Say nothing.]
                    • (Continues below)
              • Armadyl: My second marriage was to Obi'Sooth, a simple farmer. Obi taught me to appreciate the simpler things. Helped ground me. I had lived as a god for so long, it was reassuring to remember what a hard day's work is like. But Obi was taken from me. Not by age, or disease, but by the final retribution of a defeated god. That...that is why I can never forgive Zamorak for his actions.
                • (Shows previous options)
            • Tell me about your children.
              • Armadyl: I adopted Ra'arth and Tepras during my first marriage. Both had been tragically orphaned by the harsh trials of Abbinah and left without a tribe to care for them. Ra'arth was a scholar to be. She was fascinated by stories and history and each day she would come to me with new tales to tell and new things she had discovered. I came to visit her on her deathbed and, surrounded by her grand children, she promised me that death was but another story to discover. The nature of divinity means that I will sadly never get to hear it. Tepras. Now there was a trouble maker. Tepras delighted in practical jokes. He would set up assorted pranks that would be the sufferance of all the tribes. Once he set up an elaborate contraption to make it appear as though my temple was haunted. I spent most of of an afternoon calming some of my more... delicate followers. He grew up to be quite the skilled tribe leader, much to all of our surprise. His pranks were born out of a strong sense of empathy, which he was able to use to lead the tribe through trialling times. My time as a father has been a blessed one and I wouldn't change it.
                • (Shows previous options)
            • I'd like to ask about something else.
              • (Shows previous options)
        • What did you do after the God Wars?
          • Armadyl: I wandered. Understand, I thought my people lost and I blamed myself. Guthix had banished all of us, and as a result I could not return to my people on Gielinor. Perhaps if I had... But I do not blame Guthix. I understand how much destruction we caused and I was not innocent in this. So I walked amongst the stars and crossed between worlds. Creation is vast and filled with wonder, almost enough to make me forget the pain. I found a world made of pure crystal. A diamond that glistened in the starlight. Beautiful, truly, you cannot begin to imagine it was so empty. So silent. I sat amongst the glistening peaks of the translucent mountains and my thoughts assailed me. Know that there are few foes so terrible as your own demons. My guilt, my regrets, every wrong I had ever caused, they struck at me from between valleys of pure starlight. It took me far too long to really face them. To admit the wrongs I had done and, ultimately, to promise to learn from them. But this I did. I will no longer let myself make the same mistakes I did in the past. So I found other worlds and I met other races. Some were welcoming, accepting of strangers. Others not so much. On one world I encountered a feline species who spoke only in song. Beautiful. Strangely inviting given what should have been an obvious animosity. Their matriarch sung the history of her people and it was one of mystery, reverence and wonder. Their world was dying though. Its sun growing dark, illuminating them by moonlight alone. Still they sang. Songs of joy, for the time they had had. Not songs for a time coming to an end. I offered to take them to another world, to save them. But they just smiled and shook their heads. I still think about them sometimes.
            • (Shows previous options)
        • Actually I'd like to ask something else.
          • (Shows previous options)
    • If you have not yet chosen a side:
      • I wish to side with you!
        • (Transcript missing. edit)
    • Goodbye.
      • (Dialogue ends)

Talking to Saradomin at Falador Castle

  • Greeting:
    • First time:
      • Saradomin: Greetings, World Guardian. What is this?
      • You have given Saradomin his invitation.
      • Player: Sliske wanted you to have this. It's a formal reminder that the game will begin at the Eclipse.
      • Saradomin: And he has made you his messenger? I have heard of what he did to you, how he beat you. To add such further insult...[sic] You must really hate him?
        • Yes, I really do
          • Saradomin: Good. You will need that hatred, I imagine. What lies ahead will not be easy, keep your wits about you.
            • (Continues below)
        • Not really.
          • Saradomin: How strange. Still, each of us deals with things differently I suppose.
            • (Continues below)
    • Afterward:
      • Saradomin: Greetings, World Guardian.
        • (Continues below)
  • After greeting:
    • What are your plans for Sliske's game?
      • If you supported Saradomin in Missing, Presumed Death:
        • (Transcript missing. edit)
      • If you opposed Saradomin in Missing, Presumed Death:
        • Saradomin: Forgive me Player but there have been times where our goals have not always been perfectly aligned. Why should I divulge my strategems to you now?
          • I think I should support you.
            • Saradomin: Very well. You have aligned with me in the past, I have faith your loyalty will continue. Sliske's game is a dangerous farce that cannot be allowed to continue. Since Sliske and the other gods have failed to understand reason, we are left with no alternative. We must make an aggressive response. I will take the fight to all who would seek the stone, so that it may be rightfully returned to my hands. I have wielded the stone before. I did so wisely and with care. I shall do so again. Can you say such of the others? The dark Zamorak would use it to destroy the world. Zaros would enslave it to his will, and grow more dangerous than ever. Armadyl has no idea what to do with such power, and would destroy himself with his naivety. And Seren...Seren would use its power only in support of her precious elves. I will use its power with wisdom and compassion, for the betterment of all life on Gielinor. Alas, Utopia must sometimes be built on bones, so let the lesser gods be the foundation.
              • (Transcript missing. edit)
          • [Lie] I think I should support you.
            • Saradomin: I see, Tell me, Player, do you take me for a fool? I am known as the 'god of wisdom'. I have earned this moniker over millennia. Do you think you could lie directly to my face and that I would not know?
              • Kinda...yeah.
                • Saradomin: I see. So, this is the World Guardian? You could be a noble example to all. Instead you are little more than a clown in small shoes. I think we're done here.
                  • (Transcript missing. edit)
              • I'm sorry.
                • Saradomin: Apology accepted. I understand, World Guardian, that you are in a tricky situation. You feel the weight of the world on your shoulders. Believe me...I know that burden. It has nearly crushed me more than I can say. But I, too, have a duty. A duty to care for my followers, and for those who have yet to see the light. And until I can trust you, implicitly, I'm afraid I cannot share my plans with you. The stakes are far too high. I trust you can understand this.
                  • (Shows previous-to-previous-to-previous options)
          • So that I can stand against you.
            • Saradomin: Then we have nothing further to discuss. I will not reveal my plans, nor will I allow you to stand in the way of them.
              • (Transcript missing. edit)
      • If you did not choose a side in Missing, Presumed Death:
        • (Transcript missing. edit)
    • Can I ask you about...
      • Armadyl
        • Sardomin: Armadyl showed great promise when I first encountered him. A willingness to learn and a drive for justice that appealed to my own. He was a young diety, but not a rival, and I saw a wisdom in taking him under my wing...if you'll pardon the pun. During the conflict with the vile Zamorak, Armadyl counselled a temporary alliance with ourselves and the warmongering Bandos. A wise move, for Zamorak was the more immediate threat. Sadly, that allegiance would not last. Old rivalries proved more important than reason. Armadyl's people would perhaps suffer the most from the conflict that followed. I know Armadyl holds me in some way responsible. i suspect he is unwilling to recognise his own fault in this. Still, I would be willing to accept vassalage of Armadyl and his people. They are a noble species and I believe they would benefit from my tutelage.
          • (Shows previous options)
      • Seren
        • Sardomin: Seren thinks of herself as a good, kind, deity, but she is a fraud. She enslaved her people and she refuses to help anyone beyond her precious elves. A benevolent god would seek to protect all people, not just a subset.
          • Would you?
            • Sardomin: What alternative is there? Understand. I do not say this out of arrogance. I have lived millennia, and in that time I have seen countless governments rise and fall. There is a pattern to the ascendance and collapse of civilisation. A cycle of tragedy. I have the knowledge to break this cycle, and most importantly the will to lead everyone forwards. Is it wrong to use this knowledge? Gielinor, and other worlds, would be bought to a new future. A utopia. Other gods can claim this, but only I have the experience necessary to make it happen.
              • (Shows previous-to-previous options)
          • You mean control them?
            • Sardomin: You say that as though it were a bad thing. People need to be led. They need governments. They need leaders. They need structures. Freedom doesn't mean anarchy. Just as control doesn't have to mean slavery. I offer guidance and leadership. Law and order. Under my 'control', people could thrive. Everyone would have the reassurance that they know where they belong and how they should behave. The people crave. Deep down everyone wants to know where they sit in the world. What you call control, I would argue is true freedom. Freedom to know how life should be lived and how to fulfil[sic] once potential.
              • (Shows previous-to-previous options)
          • [Say nothing]
            • (Transcript missing. edit)
      • Zamorak
        • Sardomin: I have walked many worlds and interacted with numerous deities, but none I find quite as deplorable as the usurper Zamorak. Even his divine nature is brought about by the betrayal of one he claimed to serve. The theft of another's essence. He preaches a creed of 'strength through chaos', spreading the lie that his acts of wanton cruelty are really lessons that help us grow. Why must people die for us to learn how to defend them? Could he not simply teach them? Offer the people ways to improve themselves, spread his meagre knowledge to better them? No. Instead he sends demons to raid their villages. He tricks learned mages into dabbling with foreign magics. Then Zamorak watches as people die in suffering and agony. Where is the strength in that? Where is the wisdom? It's psychotic indulgence of a monster, not the acts of a god.
          • You've killed people, though.
            • Sardomin: Yes. I have taken lives in my time. I won't deny that. But i have always done so with purpose...with greater good in mind. I fought wars because there are some who understand no other discussion. Without the clash of sword and shield, they cannot hear reason. It is silence to them. I have committed acts that some would call cruel, but they are a woeful necessity. Once I was forced to take the wings of an icyene. To tear them from her back and leave to the the mercy of winter. We were heading into a time of war, against an aggressor native to New Domina. I had been forced to militarise the noble icyene. The icyene are a powerful race, but still mortal, and their numbers comparatively few. I needed each of them to stand up and join the fight, less they all suffer. But one refused. She cried out that the conflict would solve nothing. She proclaimed that all icyene should lay down their spear and embrace a peaceful approach. Her words were...enticing. I wanted to follow them myself. I would have loved little more than for conflict to end and peace to flourish. But I knew better. I knew inaction would lead to the destruction of my people. I had to show the icyene what they faced if they did not fight. I had to show them how the enemy would show no mercy...just as I had to show no mercy. I will not forget that...feeling. that horrible stretching sensation followed by that terrible, sudden, snap. Feathers and tendons falling around me like some horrible snowstorm. It was...cruel, but I had no choice. That act reminded the icyene why they were fighting, what they were fighting, and it reminded them that everyone must do their duty. A moment of cruelty, for decades of prosperity. A fair, if unsightly, trade.
              • Thats not how Garlandia sees it
                • Sardomin: No. I imagine not. She will only see the barbarism and the cruelty, but the lesson was, ultimately, not for her.
                  • (Shows previous-to-previous-to-previous options)
              • [Stay silent]
                • (Transcript missing. edit)
          • They better themselves.
            • (Transcript missing. edit)
          • [Stay silent]
            • Sardomin: No. Zamorak is a dangerous creature with delusions of grandeur; little more.
              • (Shows previous-to-previous options)
      • Zaros
        • Sardomin: Ah, yes. The "Empty Lord". The lord of the Empty Throne who ruled his empire from the shadows. Another god whose lethargy was stronger than his leadership skills. He ruled from seclusion, letting his own people do the work for him. No wonder he was betrayed. He would have you believe he is a guide rather than a monarch, but he lacks the conviction to truly lead. True leadership is sacrifice. A willingness to give yourself fully to guiding your people.
          • Zaros is our only hope.
            • Sardomin: You think so? Who told you this? Hmm? Was it the Empty Lord himself, perchance? Or one of his sycophants? I would expect more from the World Guardian. You are a role model...an inspiration to some. I would counsel you to use more common sense. Zaros has an agenda. Just as we all do.
          • [Say nothing]
            • (Shows previous options)
      • [More Options]
        • Vorago
          • Sardomin: And you would expect me to say what about this hulking monstrosity? Should I be in awe? Should I cower in fear? I have wandered worlds long before the first footprints pressed into Gielinor. In that time, I have witnessed wonders and nightmares that make this Vorago pale in comparison. I am not sure why Sliske invited him, but his presence changes little.
            • (Shows previous options)
        • Icthlarin
          • Sardomin: He serves a noble purpose. I can respect that. If he sticks to his duty I will have no qualms with him.
            • (Shows previous options)
        • Death
          • Sardomin: Death performs a necessary function, however little most mortals may like it. It is a lonely, but important job. I wish him well. That said, it would be unwise to allow Death to claim the stone. There is a natural order to things, and we should not risk that.
            • (Shows previous options)
        • Sliske
          • Sardomin: Sliske is a dangerous creature. Perhaps even more so than Zamorak. Both seek chaos, but at least one seeks chaos for a purpose. Sliske just wants to see the world aflame, with all hope and purpose cast into the inferno for his amusement. That such a lunatic could possess the stone is concerning. That such a lunatic has chosen not to ascend, perhaps more worrying still. If he craved power, I could understand. If he craved a nihilistic end to existence, I could perhaps begin to understand that. But Sliske's motivations appear...incomprehensible, and that concerns me greatly.
            • (Shows previous options)
        • [More Options]
          • Bandos
            • Sardomin: There is little point to speak of the dead. Bandos had his merits and his flaws, but he is gone now and no more needs to be said.
              • (Shows previous options)
          • The Dragonkin
            • Sardomin: I have little to say of these creatures. They are dangerous beasts, little more.
            • You get the impression that Saradomin may be hiding something.
              • (Shows previous options)
          • Brassica Prime
            • Sardomin: Ha ha ha. That thing calls itself a god? Laughable. Truly. Whatever that thing is, it has demonstrated no real power and has no real followers. I find it almost contemptible that we're even discussing it.
              • (Shows previous options)
          • Marimbo
            • Sardomin: We will not discuss that...that...drunken harlot.
              • (Shows previous options)
          • [More Options]
            • [See previous options]
              • Armadyl
                • (Same as above)
              • Seren
                • (Same as above)
              • Zamorak
                • (Same as above)
              • Zaros
                • (Same as above)
            • [Ask about something else]
              • (Shows initial options)
            • Goodbye
              • (Transcript missing. edit)
    • Can you talk about your history?
      • How did you ascend?
        • If you did not support Sardomin in Missing Presumed Death:
          • Sardomin: No. You have shown me little loyalty, so I see no reason to explain my secrets.
      • Can you tell me about Teragard?
        • Sardomin: The birthplace of humanity is a beautiful world, if not a kind one. Snow covers the lands and the winds would chill you to the bone. Nonetheless, it was my home. We were disparate nations, spread across the world. When I ascended, I decided to rectify that. To bring an end to pointless conflicts over invisible territorial lines that serve no one. I created magisters...priests and teachers who were to act as my authority where I could not. They were learned individuals whom I would personally instruct on what lessons to teach others. I created twelve in total, each tasked with governing a different part of the world, and each given a mandate to improve humanity in line with my teachings. With the magisters in place, my people prospered, and entered a glorious age of enlightenment. Confident that my world was in safe hands, I turned my attention to other worlds in greater need of my assistance.
        • Player: Do you often return to Teragard?
        • Sardomin: I...have not yet had the opportunity. Other worlds have greater need of my attention.
      • Can you tell me about your family?
        • Sardomin: What family I had are long since dead.
          • I'm sorry.
            • Sardomin: There is no reason to be, it was millennia ago. Death comes to all mortals. I watched each of my family line wither and die, and could do nothing to prevent the ravages of time. At one time, I held onto their personal possessions, but they have long since disintegrated. All I have of them are the memories I carry through the ages, though I barely recall the names of my parents or the colour of my wife's eyes. They are part of the life of the man I was before, not the god I am now. I have moved on from that life and embraced a greater responsibility.
          • [Say nothing]
            • (Transcript missing. edit)}
      • Can you tell me about New Domina?
        • Sardomin: It is a beautiful world filled with noble creatures. The transition from day to night takes almost a year as you know it, so each night the icyene move from one island to the next. The migrations are such a sight to behold. Flocks of icyene abandon one home and fly across the oceans to settle once more in structures that have lain empty for the entire winter.
          • Are there any other races there?
            • Sardomin: There are other creatures, certainly. Skypouncers roam the plains and there are visitors from other worlds from time to time...but natives...no.
            • Saradomin doesn't say the words 'no longer' but they hang in the air, spoken but unsaid.
          • [Stay silent]
            • (Transcript missing. edit)
      • Ask about something else.
        • (Shows previous options)
    • I want to side with you.
    • Goodbye.

Climbing the stairs to the Tower of Voices

  • What do you wish to do?
    • Speak with Seren about Sliske's Endgame.
      • You ascend the stairs; Seren and Zaros are present.
    • Enter the Tower normally.
      • You ascend the stairs; Seren is present.

Upon entering the Tower of Voices

  • Seren: After what you did...after what you made me do? How can I trust you?
  • Zaros: You cannot. What you did...what I made you do, it is unforgivable. We are both damned by it. But it was a necessity. The only solution to the damage you had wrought.
  • Seren: She was our mother.
  • Zaros: No. She was our creator. I know enough of my study of mortals to see the difference between the two. If they had been your elves, would you have even hesitated?
  • Seren: That's not fair...
  • Zaros: Little is. We both know enough to be certain that the universe does not recognise it. Regardless, I come to you not in the hope of reconciliation, for I know that is not possible.
  • Seren: No. It really isn't.
  • Zaros: I come in the expectation that you recognise the danger here. That we cannot stand in opposition.
  • Seren: The Catalyst. It cannot fall into their hands.
  • Zaros: No. It would be catastrophic; the damage they could do it could wake them prematurely.
  • Seren: Perhaps they should. Perhaps this is the way of things. Gielinor's destiny.
  • Zaros: You do not believe in destiny any more than I Seren. You know that events must be guided, orchestrated, things happen because they are made to happen. Not because the universe has decreed it.
  • Seren: Perhaps. But we should discuss this at a more private time, we appear to have company.
  • Zaros: World Guardian, well met. If you are here, it is, I suspect, for her company. I shall leave you two alone. We shall speak again sister.
  • Seren: Of that you can be certain.
  • Player: Wait. Before you go, I need to give you this.
  • You give Zaros and Seren their invitations.
  • Zaros: I see. Thank you World Guardian. I will leave you two alone now.
  • Zaros teleports away. You walk to Seren.
  • After Zaros teleports away:
    • What was that about?
      • Seren: Zaros and I have...well it is a private matter. Forgive me but I have no desire to discuss it.
        • (Continues below)
    • You should trust him.
      • Seren: Of all the things I should do to my brother, trusting him is at the bottom of the pile. Zaros always has a motive behind everything and that motive is always 'what best serves Zaros'. I have sworn I will not willingly aid him in any of his future schemes. You were there, you know why I can never aid him again.
    • You can't trust him.
      • (Transcript missing. edit)
  • After responding to Seren:
    • Seren: I imagine you must be here because of the eclipse. Sliske is gathering all of the gods for his big game and I rank amongst them.
    • What are your plans for Sliske's game?
      • Seren: Friend as you are to my people, Champion, there are things at play that go beyond Sliske's little game. Dangers far greater than you have faced before. Know that I seek the stone. Not to use it. Not for its power, but to keep it out of the hands of those who would abuse it. And I fear that all mortal life is in danger of such an act. The stone's power is seductive and subtle, as much as it is overt, in some ways it wants to be used and it lures even the purest of hearts to claim the power it offers. Stoic and strong as you are, in both character and fortitude, I fear even you would be corrupted by it and so I must keep every advantage I have to safeguarding the stone. Do not take this as a personal slight on your character. I trust you implicitly Champion. I just do not trust the stone.
        • (Shows previous options)
    • Can I ask about Mah?
      • Seren: No. Do not. You lack the experience to understand the pain I feel. For aeons she has been there, a part of me. I have known her presence throughout my entire life... And now she is gone...at my hand... Imagine one day all the warmth in the world were to suddenly vanish. Or perhaps all of the sound, or the air in your lungs. Imagine that loss and the burning pain that comes with it and perhaps then you might understand the tiniest fraction of my suffering. Forgive me. There is a time for melancholy and it is after Sliske's game has concluded.
        • You're a monster Seren!
          • (Transcript missing. edit)
        • I understand.
          • (Shows previous options)
    • I wish to side with you!
      • ALLY YOURSELF WITH SEREN?
        • Yes
          • Player Seren, I wish to stand with you in Sliske's Endgame
          • Seren I am honoured to stank with you, Champion. I know that together we will make sure that the stone is kept in the right hands.
        • No
    • Goodbye.
      • (Transcript missing. edit)

Talking to Zamorak at the Black Knight's Fortress

    • If you supported Zamorak in the past:
      • Zamorak: Welcome Player, what brings you to me at this hour?
      • Player: I have something for you.
      • You have given Zamorak his invitation.
      • Zamorak: Ah, so you are Sliske's errand [boy/girl] I see.
        • It's no big deal.
          • Zamorak: How the mighty have fallen.
            • (Continues below)
        • I'm no one's servant!
          • Zamorak: Good. Never let anyone think differently.
            • (Continues below)
    • If you opposed Zamorak in the past:
      • Zamorak: Ah, the betrayer returns, ready to serve Sliske further in his final game are we?
        • (Same as above)
  • After greeting:
    • What are your plans for Sliske's game?
      • If you supported Zamorak in the past:
        • Zamorak: Much as I appreciate your help, Player, I prefer to keep my plans to myself for now. Although you can rest assured they will follow my philosophy closely.
          • I want to support you.
            • (Transcript missing. edit)
          • I want to know if I should support you.
            • Zamorak: You should be able to make that decision without knowing my plans. You should know from my philosophy. Strength from chaos. Freedom to improve yourself. If you are not swayed by my ideals, then I doubt you will be any less enamoured by my game plans.
          • I want to stop you from winning.
            • Zamorak: Whilst I am impressed with your bravado, know that it is still within my power to destroy you. So remember my mercy now as I permit you to leave, alive.
      • If you opposed Zamorak in the past:
        • Zamorak: You betray me in favour of the madman orchestrating this whole affair and you expect me to divulge my deepest secrets to you? Please note that there is a line between chaos and insanity and I fear you have crossed it.
          • (Same as above)
      • If you remained neutral to Zamorak in the past:
        • (Transcript missing. edit)
    • What do you think about...
      • Armadyl
        • Zamorak Ah yes, Armadyl, seeker of justice and would-be unifier of the gods. If foolishness could be given a face, it would be his. The gods will never work together, not really. Each of us has our own agenda, our own ideologies and they blend together like oil and fire. Does he really believe that Saradomin and myself could ever be anything more than mortal enemies? Of course he doesn't. Which means he will have to pick a side and history has already shown me that he will not choose my side. So he must see me as a threat and we both know what he does to threats. But I am not Bandos. My battles will not be fought by strength alone. There are rules to warfare and I will win because I will not play by them, whereas Armadyl will be forced to. I love fighting a foe with a code of honour. It's like I've already won.
      • Saradomin
        • Zamorak Do you really need to ask my opinion on that hypocrite? Saradomin would see the universe as his great empire. Everyone trapped in roles he has chosen them. What he preaches to his followeres is nothing more than a life of moral slavery. He would see free will crushed and removed and his will raised above all. Yet it is I who is painted as evil. I feel sorry for his followers, I truly do, they do not see that they are forging their own chains and shackling us all.
      • Seren
        • Zamorak No. Those wounds are still too fresh, too raw. Even thinking about what she did, it fills me with an uncontrollable rage and I would rather not level Edgeville in my fury.
      • Sliske
        • Zamorak Sliske cannot be trusted. Even Sliske doesn't trust Sliske. Yet here we all are, all forced to play his little game because the situation he has created for us, it's the perfect trap. I'll give Sliske that compliment, he's a master strategist, if a twisted one. Even his intrigues have intrigues. He is a mahjarrat wearing many masks, I wounder if he knows where the masks end and he begins?
      • Zaros
        • Zamorak In many ways Zaros is as complicit as Seren in the fate of the mahjarrat and I do hate him for that, make no mistake there. But you know that I am bound to aid him in Sliske's game. I do not know how, I do not know when, but I know it will be an act that will cost me greatly. My only comfort is knowing that I am surely not the only one pinioned in this way. Zaros never puts all his eggs in one basket.
      • Icthlarin
        • Zamorak Icthlarin may not be the strongest of the gods, but he is not one to count out of any race. I have seen him lead armies, back when we were his 'Stern Judges'. I have found myself wondering of late, 'what if'. What if we had never betrayed Icthlarin, what if we had sided with him against Zaros. What could have been? I would never have become a god, I would never have been able to save my people, by Sliske might never have had a chance to take the stone for himself. Makes you think. How one action can affect the world so greatly. On this I have based my philosophy and it holds truer each day.
      • Death
        • Zamorak Death is an important function, so Death himself performs an important role. As a person, I barely know him and I doubt the two of us are going to be having drinks together anytime soon.
      • The dragonkin
        • Zamorak The dragonkin are dangerous. Never, ever forget that. However reasonable some of them may seen[sic], history teaches us that they will stop at nothing to destroy us all. My advice. Next time you find one injured, kill it. Don't hesitate. Don't listen to its pleas. Strike it down or it will end up destroying you. I know there is one in Daemonheim somewhere. My agents hear whispers. They are planning something to do with 'the echo's link', whatever that means. My agents also believe that they have got their hands on one of the elder artefacts. So whatever they are doing, it cannot be good.
      • Vorago
        • Zamorak Honestly I have little to say about Vorago. I know he is a powerful beast that guards the anima, but beyone that I have no further opinion.
      • Brassica Prime
        • Zamorak It is easy to dismiss Brassica Prime, as a joke, or as irrelevant. But just because something is strange, it does not mean it should be ignored. Brassica was able to convince Guthix to leave behind when the edicts came up. Even Seren was not able to do this. He is certainly not as powerful as he claims to be. But if his boasts are to be believed, his agents are fruits and vegetables everywhere. Laugh at that for a moment and then stop and think. Are there any kings who do not have such things in their kitchens and then served at their diplomatic banquets? Even the gods discuss their plans within earshot of assorted plant matter. So what secrets must Brassica really know? If knowledge is power, he must really be a force to consider carefully. He's a fool, yes, a joke, certainly. But what better mask is there?
      • Marimbo
        • Zamorak I'd...er...rather no talk about her. Just...well just don't let yourself be alone with her in a room for a long period of time. She bites!
    • I want to side with you.
        • (Transcript missing. edit)
    • Goodbye.

Talking to Death and Icthlarin at Death's Office

  • Icthlarin: Ah, hello Player, I assume you are here with regards to the impeding eclipse? It is, after all, what heralds Sliske's summit. Since no one has really been playing his game, I suspect it won't be as simple as he first implied.
  • Death: It never is.
  • Player: Sliske gave me this invitation for you both.
  • You have given Death and Icthlarin their invitations.
  • Death: Thank you. It is actually this that Icthlarin and I wish to speak to you about. Icthlarin and I have come to an agreement. Neither of us will seek the stone. We have no true need of it and we cannot adequately protect it from all of the other gods.
  • Icthlarin: But, with our help, you can. We have agreed to put our support and our faith in you.
  • Death: Guthix believed in you. He trusted you with decisions of this magnitude and who am I to act against him?
  • Icthlarin: And let's be honest, what need does the guardian of the Underworld have for the stone? I have a duty and the stone would only distract me from it.
  • Death: But we have been invited to the game and if we are to attend it will be by your side. Together we might be able to stand against those who will stop at nothing to claim the stone.
    • I'm honoured.
      • Death: What else are friends for?
      • Icthlarin: Now go. Complete whatever menial task Sliske has set you. When the time comes, know that we are with you.
    • The stone will be ours!
      • Icthlarin: Be careful of the lure of power, Player. It is a seductive song, but a deadly one. Now go. Complete whatever menial task Sliske has set you. When the time comes, know that we are with you.
    • I don't need your help.

After all the invitations are given out

  • Player: That's all the invitations given out. I should probably go back to Relomia and see what happens now.

At the Heart of Gielinor

Upon arrival

  • Saradomin: Ah, Armadyl. I should have guessed you would be the most eager to arrive.
  • Armadyl: I merely see no point in being 'fashionably late'. We all want this over with as quickly as possible.
  • Saradomin: Ichtlarin, should you really be here? Don't you have duties to attend to? You must know the stone will never be yours.
  • Icthlarin: Do not pretend to comprehend my duties Saradomin. Your attention only focuses inwards, I serve a greater purpose.
  • Saradomin: What arrogance! You dare pretend to know my will?
  • Armadyl: Gentlemen please, there is a time and a place for this argument and neither of them are now.
  • Armadyl: On second thoughts if we're going to unleash our rage somewhere, I think the perfect target has just dropped in.
  • Zamorak: Try it. It's been so long since I've had the pleasure of watching an avianse burn.
  • Armadyl: I'LL KILL YOU!
  • Saradomin: Yes! Armadyl, together we can destroy him once and for all!
  • Seren: And give Sliske exactly what he wants? He wants us to fight. He wants to turn this into the next god wars.
  • Zaros: To destroy each other now would serve no purpose except for Sliske's amusement. Calm yourselves and be rational.
  • Armadyl: Zamorak needs to pay for his crimes!
  • Mysterious voice: Yes...Armadyl. He should pay. Strike him down now. Kill him. Vengeance could so easily be yours.
  • Zamorak: No. Enough of this baiting. Show yourself Sliske. Let's get this over with.
  • Mysterious voice: Oh well. If you insist.
  • Sliske: Welcome. Welcome. Oh it's so very good to see you all here. Well, actually, I had rather expected there to be fewer of you. But we make of the situation what we can. So let's give a round of special applause for those of you who actually have killed a god, you know, as you were meant to. Armadyl, a round of applause to you. You were the first to really embrace this game and the way you decapitated Bandos...exquisite. Bravo, bravo!
  • Armadyl: I didn't do it for your game Sliske!
  • Sliske: Oh no, of course not. You murdered a god for peace, love, justice and blah blah blah... The mighty Vorago, who, on behalf of the Godless, butchered the world-destroying Tuska. Good show, good show! And Harold, my good friend. So glad you could join us here. Why it seems like only yesterday that I had you trapped in my cage. Oh how time flies.
  • Death: I am not playing your games Sliske.
  • Sliske: Oh? But yet here you are. Funny how artefacts of unfathomable power seem to override principles. Oh but you, dear, dear Seren. You had the greatest kill of them all didn't you. Matricide. You took the life of your very own mother...our mother. Mah, who dreamed us all into existence. Part of me hates you for that. Odd isn't it? That I should care, that her death should matter in the slightest? And yet the sting is there. That slight knot in my stomach, that dull pain in my chest... ... I mean bravo! You have done what so many others have failed to do. You hurt me.
  • Seren: You can stop this madness Sliske. Call off this game. Let this end.
  • Sliske: And ruin everyone's fun? How could I do such a thing? I made a bargain and as we all know... One must stick to their bargains, right brother?
  • Zaros: Enough showboating Sliske. We are all here, get on with your charade.
  • Sliske: Ah ha ha ha ha ha! Oh 'Empty Lord' that's just the thing...we're not all here. Ladies and gentlemen! Allow me to introduce our latest contestants... The dragonkin!
  • Saradomin: What madness is this?
  • Armadyl: So this is your plan, to attack us all with dragonkin...again?
  • Sliske: Come now, don't be so rude to our guests. Why Kerapac here has shown nothing but the absolute pinnacle of good manners.
    • I can vouch for Kerapac.
      • Sliske: See, World Guardian endorsed. What further proof do you need of their good intentions? See the dragonkin have every right to be here. They, after all, did kill a god and killing a god gets you an invite to the game.
      • Saradomin: This is outrageous, I will not stand for this!
      • Sliske: Then leave. No one is forcing you to be here. If you don't want the stone then you can just totter off home and be free of this...indignity.
      • Saradomin: ...
      • Sliske: Nope, no one? I didn't think so. So let's cut this bluster right now shall we? None of you are going to leave...
      • Brassica Prime: I am. What need has the mighty Brassica Prime for such shiny baubles? Does not deliciousness itself flow through these very leaves? Am I not nutrition incarnate? The Cabbage of a Thousand Truths is like a carrot on the hook, dangling over the cooking pot. You boil yourselves alive to reach it only to find that it is withered and tasteless, leaving only a bitter regret on your pallet.
      • Marimbo: Yeah...what leafy said. All this fighting and backstabbing, there's so much more we could be doing instead. You keep your stupid stone, I'm going to go and play more amusing games.
      • Sliske: Well, ok...that was...right. Well, none of the rest of you are going anywhere I assume. So let's discuss what is going to happen next. Below you sits the aptly named Heart of Gielinor. A focus for the vast anima mundi of this remarkable planet. From its walls I have carved a great labyrinth and at the end of the labyrinth sits the stone. Get through the labyrinth fastest, claim the stone. So simple even the World Guardian could do it. Speaking of which, it's time for the World Guardian to pick a side. No more sitting on the fence...who do you want to claim the stone?
        • Yourself
          • Player: I choose to ally with myself. I will not advance any god's agenda. I deserve the stone.
            • If you told Armadyl that you will side with him:
              • Armadyl I do not understand why you would betray me like this.
                • (Continue below)
          • Sliske Marvellous! So nice to see you enter into the spirit of this World Guardian.
            • (Continues below)
        • Armadyl
        • Saradomin
        • Seren
        • Zamorak
        • Zaros
          • Player: Only Zaros has the will and wisdom to do what is right with the stone.
          • Sliske: We're all rooting for you I'm sure.
          • Zaros: Sliske. End this madness now. The stone cannot be a prize in these games.
          • Sliske: And yet, it is. The stone is mine to do with as I choose. If you are unhappy with that, you just need to claim it yourself.
            • (Continues below)
        • The Godless
        • Icthlarin
        • Death
        • Sliske
        • The dragonkin
        • No one
          • Player: I choose no one. This entire game is ridiculous.
          • Sliske: BOOORING! No sitting on the fence. No protests. Pick. A. Side!
            • (Shows previous options)
    • Don't trust Kerapac!
      • (Transcript missing. edit)
  • After picking a side:
    • Sliske: Well now that the World Guardian has chosen a side, it's time to give them their prize. Behold! You thought he was lost. You thought he was gone. But here he is! Nomad 'The World Guardian'! That's right. After i siphoned some of your pesky soul away from you Player I got a little something extra. A spark of what makes you...special. Just enough to let Nomad here share some of your protection from godly powers. Not enough to save him from becoming my undying servant though. HAHAHA! And he's all yours World Guardian. Kill him. He's powerful enough that I'll count him as a god kill...for your chosen side.
    • Icthlarin: Will this abomination never die?
    • Sliske: Not until I am bored of him!
    • Saradomin: This is a vile perversion of nature Sliske!
    • Armadyl: This is not justice. He should face trial for his crimes, not be corrupted into this...this thing.
    • Sliske: Oh silence your prattling. Player, I give you this gift to sacrifice to your cause. Make it a clean kill. Or make him suffer, it's totally your call. I'll let you in on a little secret... He feels all of it. Every scratch, every bruise and every swing of the sword. Enjoy it. My gift to you.

After defeating Nomad

  • Sliske: Bravo! Bravo! An excellent display of mindless violence, just what I like to see. And as promised, that's an extra kill for your cause. Which leads us into the game proper. Each of you knows your score and your score is your advantage in this labyrinth. The higher your score, the better your head start will be into the labyrinth and the greater your chance of getting the stone. Oh but don't fret if your score is shameful, there's still all to play for and you have every chance of surpassing the other gods. There is a big, swirly portal in the labyrinth that is your goal. The first person to get through this portal gets to deal a significant blow to a contestant of their choice. Be the first through the portal and I will grant you the power to eject the entourage of any god! That's right, they will have to traverse the labyrinth alone. So it really is all to play for. And with that, let's let the game begin! Ready! Set. Go!

In the Labyrinth

Each player will experience different encounters, based on player alignments as well as choices made during the quest and in previous quests. Not all players will experience every encounter.

Entering the Labyrinth

  • Sliske: Oh...just one more thing. Those with divine natures may be feeling a little odd right about now. I have removed your divine nature from you. I have deprived you of your power. In short, I have brought you all down to the same level. Each of you is now no more powerful than the lowliest of World Guardians. It should be a novel experience for you. But enough of this idle chatter. There is a stone waiting to be claimed. Go get it.

Icthlarin

  • Icthlarin: Player, it is good to see you. I am glad that we could find each other so quickly.
  • Player: You seem...different Icthlarin, are you ok?
  • Icthlarin: No I cannot explain it, but no. No I am not ok. It feels as though I am slipping away. My mind has become foggy...muddled. I… *Sniff sniff sniff* You smell of friend…
  • Player: What?
  • Icthlarin: I... I am sorry, that... I just... what's happening to me?
  • Sliske: Aha ha ha ha ha! Oh this is wonderful, I wondered what you would be like with your divinity curbed, but this is glorious.
  • Icthlarin: Grrr
    • What have you done to him Sliske?
      • Sliske: Does no one listen to me? Honestly it's like some people just skip over all of my important announcements. I explained this earlier. I have removed some of the divine nature of every contestant, including Icthlarin here. Now I get to watch each of them grapple with returning to what they were before they ascended. This is Icthlarin's struggle.
      • Icthlarin: Grr put…put me back…
      • Sliske: And save you from this delightful torment? Why in all creation would I do such a thing? This is delightful?
        • What’s happening?
          • (Transcript missing. edit)
        • Stop this Sliske!
          • Sliske: Stop this? Why would I do that? To help him? To ease his suffering? You've met me right? I think we've long since established that's not the way I work. It's going to be so much fun watching you drift more and more away Icthlarin. To see you so humbled, so easily. Truly my finest work.
          • Icthlarin: SLISKE! End this!
          • Player: I don't think he's listening any more. It's time I moved on.
          • Icthlarin: Player, don't...don't leave me here alone. May I come with you?
            • I could use the help, come with me.
              • Icthlarin: Thank you friend.
                • You're going to be alright.
                  • Icthlarin wags his tail.
                  • Icthlarin: Er, let's get through this as fast as...er... Fast.
                • I've got you.
                  • (Same as above)
                • Don't slow me down.
                  • (Transcript missing. edit)
          • I need to do this alone, stay here.
            • (Transcript missing. edit)
          • Heel.
            • (Transcript missing. edit)
        • You’re right, this is funny.
          • (Transcript missing. edit)
    • Icthlarin, why are you growling?
      • Icthlarin: Because...bad man...
      • Sliske: Aha ha ha. I mean he does have my character down rather nicely, fair play. But to answer your question Player, it's because we are now seeing who Icthlarin here really is. Beneath that arrogant, haughty exterior is no scholar. No noble warrior. He is nothing but a mindless, dumb animal. The only thing that made him special, made him...anything...was the divine power granted to him by happenstance. And now that he's without that, we see him as he truly is. Nothing. It's going to be so much fun watching you drift more and more away Icthlarin. To see you so humbled, so easily. Truly my finest work.
      • Icthlarin: SLISKE! End this!
      • Player: I don't think he's listening any more. It's time I moved on.
      • Icthlarin: Player, don't...don't leave me here alone. May I come with you?
        • I could use the help, come with me.
          • (Same as above)
        • I need to do this alone, stay here.
          • (Same as above)
        • Heel.
          • (Same as above)
    • Ha, this is kinda funny!
      • (Transcript missing. edit)

Death

  • Death: Hello Player. How is Icthlarin doing, Player?
    • We need to get him out of here as soon as we can.
      • Death: I agree, but there's no time. He's still strong, regardless of his current state. Trust in that. However, I feel I should mention something, Player. As a guide for the dead, I know certain things. When a mortal will die, for example, so that I can be present at that crucial moment. If I turn my mind to it, I can know the fate of any mortal being. I can recall it like a memory. This has never worked for the gods. As beings of pure divine energy, they have no afterlife. Their soul doesn't pass into my hands. But here...their power has dissipated and something akin to a soul has taken its place. Should they die here, they would be mine. And since they're mine, I know their fate.
      • Player: Wait - you know how the gods will die?
      • Death: ... Yes. It's hazy, the soul they have gained is newborn. And, while they have a soul now, it will die as soon as they regain their godhood. But I can see you're curious and won't let this go, and we need your mind on the maze. Ask me about the death of one god. Choose wisely.
        • Zaros
          • Death: I feel a burning as hot as a star, and then a giant blackness. I feel a prolonged sadness that has come to an end.
        • Seren
          • Death: I feel relief, the joy of acceptance. There is singing, so loud that I can barely think. My mind is on the past.
        • Saradomin
          • Death: I hear the crossing of swords and the warmth of light, then the coolness of shadow. These continue, light then shadow, until I pass.
        • Armadyl
          • Death: I feel the lightness of my being, soaring perhaps, and then a fall. I let the ground take me. But this is not a sad moment, I am full of pride.
        • Icthlarin
          • (Transcript missing. edit)
        • Zamorak
          • (Transcript missing. edit)
    • He's fine. He can get through this.
    • You're a good boy, aren't you

Zaros and Zamorak

  • Azzanadra This takes me back.
  • Black Knight Champion Be silent, worm! You are in the presence of a god!
  • Azzanadra Do you have any idea who we are?
  • Black Knight Champion Relics of the past who should have stayed buried.
  • Char Better a relic than an usurper!
  • Zamorak Hold, Blacklock. Hello Zaros, Azzanadra.
  • Azzanadra We seem to be running into each other a lot these days. But you've forgotten you Mahjarrat again.
  • Moia Excuse me?
  • Azzanadra And what are you supposed to be?
  • Zamorak This is Moia. Lucien's daughter.
  • Azzanadra Lucien's...daughter? How? But...her face. What is wrong with her face?
  • Moia I am half-human.
  • Azzanadra Half? But that's...my lord, did you know of this, this abomination?
  • Zaros Yes. She is not important. The secret of her creation died with Lucien.
  • Azzanadra Good!
  • Moia But I could be the future of our race!
  • Azzanadra Our race? Better to not have a future than this...this 'hybrid'!
  • Moia Zamorak told me you where a self righteous fool. I see now how right he was!
  • Azzanadra Zamorak, how can you stand to be around this 'thing'?
  • Zamorak Moia is a loyal and capable servant. She is also perfectly capable of speaking for herself.
  • Azzanadra My lord, we must... We must destroy this creature.
  • Zaros We must do nothing of the sort. Moia is here as Zamorak's agent, and Zamorak and I have come to an understanding, as you should remember.
  • Sliske Oh, really? And here I was hoping for the big showdown. The betrayal: part 2! Zaros versus Zamorak: This time it's personal! I guess I shouldn't have skipped that pow wow on Freneskae! Did you sort out everything out without me? Did you discover the fate of the gods, too? I have just been *so* busy though, as you can see!
  • Zamorak Sliske! Why don't you come out here personally?
  • Sliske Oh Zammy, Zammy, Zammy, but that would be terrible pacing. You're what, halfway through? We can't have the big boss fight just yet.
  • Zamorak Then at least do us the favour of shutting up.
  • Zaros On that matter at least we can agree.
  • Sliske Not just a little fight? A teeny tiny incy wincy little wrestle? Come on, Zamorak. I've taken away both of your god powers. You already spent an eternity without them. You know how to fight. Zaros doesn't have that experience. Without his powers he's just a floppy piece of fabric. Go onnnnn. You can take him.
  • Zamorak Be quiet, Sliske.
  • Sliske Go onnnnn. He said mean things about you. He called you an imbecile!
  • Zamorak BE QUIET SLISKE!
  • Sliske Oh, Zammy, you're still such a bore. If I didn't still want to see how this game turns out I'd put you out of your misery right now. Go on, then. Go back to your disappointingly non-violent squabbling. See if I care.
  • Zaros It is time to leave.
  • Zamorak Yes.

Zaros and his followers

  • Azzanadra You do not know him as I do!
  • Char Look at everything he has done. You are a blind fool.
  • Azzanadra Why do you listen to this...to this dancer, lord?
  • Char Better to be dancer than the high priest of a church of dust!
  • Zaros Enough!
  • Azzanadra Sorry, lord.
  • Zaros You are squabbling before the World Guardian.
  • Vindicta An enemy, my lord!
  • Zaros Hold, Vindica. This is Player. They may still have use to us.
  • Player What are you arguing about?
  • Char Azzanadra wants to try to negotiate with Sliske. We need to kill him, and before he has another chance to open his mouth.
  • Azzanadra I do not want to lose another of my few remaining family if I can possibly avoid it. I would think you of *all* people would understand that, Char. Not all of us want to revel in the exotic mystery of being the last of our kind.
  • Char How dare you!
  • Azzanadra My lord, I do not understand the purpose of this hotheaded jezebel.
  • Zaros Witness: the patient wisdom of my closest advisors. What say you, World Guardian?
    • Azzanadra is right. You might as well hear Sliske out.
      • (Transcript missing. edit)
    • Char is right. Sliske will just hurt you again.
      • Sliske Oh! Such cruel words. They wound me.
      • Char Sliske! Come down here and fight!
      • Sliske Oh, Char. Don't be grumpy Player did choose you over Azzanadra, after all. But maybe... That's it, isn't it? Your precious purple dishcloth chose Azzanadra over you, didn't he?
      • Char What do you mean?
      • Sliske Oh come now, dear. Did you really think he didn't know that you were there? Trapped? Dying? In pain? For all that time? Meanwhile bunny ears is having a lazy luxury afterlife in his deluxe pyramid and as soon as he wakes up - what happens? It's back to the dig site and before you know it: boom! The dirty pair, back in the saddle and plotting once again. Just between you and me, Char, I like to call them Zaronadra. But while Zaronadra were spending all that time plotting their comeback tour, did either of them spare a thought for poor little Char? No! And who should dig you out of your hole instead but the World Guardian.
      • Zaros That is enough, Sliske.
      • Sliske Oh do hush. You're right though, my attention is rather needed elsewhere. Ta ta for now!
      • Char Lord?
      • Zaros Lies, Char. You know I was aware of nothing.
      • Char Yes, lord.
  • Zaros Enough. We must continue
  • Azzanadra Goodbye, Player.

Saradomin and Zamorak

  • Saradomin: You. I had hoped you had fallen prey to one of Sliske's little traps. It would be a fitting end.
  • Zamorak: Do you think yourself deserving of such fortune, old man? Our confrontation was all but inevitable.
  • Saradomin: Ha. Perhaps, but last time we had this dance you were not so fortunate.
  • Zamorak: Ahh, but it's different now, isn't it Saradomin? Do you feel it? Feel the weight of mortality on your bones? The ache as your joints grind against cartilage. The stale taste of the air as your lungs struggle to catch each breath? To feel once again the ravages of age and the inevitability of your demise?
  • Saradomin: Do not mistake experience for frailty usurper. Mortal or not I am still your better. You don't really think you're a match for me do you?
  • Zamorak: Oh I think I might just be. Look at you, you're actually shivering. The great, mighty Saradomin, shivering before me.
  • Saradomin: You think, for even a moment, that you frighten me? I almost pity you and your arrogant naivety. I am Saradomin. I governed worlds before you even knew what another world was. But by all means, if you are tired of your existence, test yourself against me. I am more than ready.
    • Encourage a fight
      • (Transcript missing. edit)
    • Call for calm
      • Player: Wait! There's no need for violence. We can resolve this peacefully.
      • Zamorak: Peace failed long ago Player. It died and we should let it pass.
      • Saradomin: Wait. No. The World Guardian is right Zamorak.
        • I am?
          • (Transcript missing. edit)
        • Thank you!
          • Saradomin: We can choose not to be enemies today Zamorak. Because we know that there is a greater enemy at play.
          • Zamorak: Sliske. He is perhaps a bigger threat to both of us.
          • Saradomin: Indeed. I am not suggesting that we become allies, or friends. But we can choose to set aside this battle...for now.
          • Zamorak: I am not without reason Saradomin and the World Guardian has raised a good point. There is more at stake here than our rivalry. And I can always kill you later.
          • Saradomin: You mean you can try.
            • Discourage fighting
              • Player: Enough!
              • Both: ...
              • Player: You're both gods. Immortal beings of phenomenal power and influence and you're both acting like children.
              • Saradomin: YOU DAR...
              • Player: Yes I dare. Because fighting now, it's exactly what Sliske wants. He wants you to kill each other. And do you know what he'll do when you do so? He'll laugh. He doesn't want you dead because of some great plan. He wants you to kill each other because it is funny.
              • Zamorak: The World Guardian is right.
                • Continue your rant.
                  • Player: Of course I am! Who do you think has been at the centre of all of this mess? Not you. Neither of you have seen friends killed by Sliske. Neither of you have seen allies warped into monsters. Neither of you had to face a god built out of the screaming remnants of human souls. Neither of you have had to travel back in time to visit an old friend, only to be brought back staring at his corpse. For all that you've been through, know that it's a drop in the ocean compared to what Sliske has done to me. So now, for once. Just for once. Shut up and stop giving Sliske what he wants.
                  • Saradomin: You have endured much World Guardian. I respect that. Truly. But you would be wise to watch your tone.
                  • Zamorak: But they are right Saradomin. So I will not start a fight here today.
                  • Saradomin: No. Nor I. The stone is the target here, not one another.
                • Calm down
                  • Saradomin: Yes. We must not lower ourselves to Sliske's level. So let us depart amiably. We can return to our conflict once all this is over.
                  • Zamorak Count on it.
            • Encourage fighting
        • What are you pulling Saradomin?
        • (Transcript missing. edit)
    • Keep silent
      • (Transcript missing. edit)

Seren and the elves

  • Seren: Is it a mechanism, Tangwen?
  • Lady Trahaearn: It can't be, m'lady. There ain't a nicknack in the world that could strip a god of its power. Plus it ain't scientific. An effect like this would have to be transmitted as light or sound, and there's more walls in this place than Morvran's holiday dungeons. Yep, this'll be your good, old-fashioned magic.
  • Arianwyn: If it’s magic, it’s nothing like any I’ve encountered. It doesn’t even share characteristics: spells borrow power from one another. That’s the way of magic. Bones to Peaches shares something with Hi-Alchemy. Crystallise borrows from the Lunar Magicks. This feels utterly new, disconnected. It's like a new branch of magic. Which is exciting of course.
    • Unknown condition:
      • Arianwyn: Unless...unless we're over-thinking this. Step back, think about what has happened recently.
        • (Continues below)
    • Unknown condition:
      • Seren: Think outside of your fields. Is there anything in history that this reminds you of?
        • (Continues below)
  • Seren: Ha! I see where you're going with this! Yes, yes, there have been a couple of instances. The World Guardian. They say that the World Guardian can nullify god magic. That's from Guthix, the anima, so they say.
  • Arianwyn: And there’s the edicts themselves. But no one knows if that was Guthix himself casting out the gods, or if it was the anima, the Sword of Edicts, the Stone of Jas…
    • If you did not restore Seren fully in The Light Within:
      • Seren: I can't think! My thoughts are like sticks layered on each other. I try to pick up one and the others fall away. Can you help, Player? Who, or what, is responsible for the depowering of gods?
        • (Continues below)
    • If you restored Seren fully in The Light Within:
      • Seren: I think I know. World Guardian, do you? Who, or what, is responsible for the depowering of the gods?
        • (Continues below)
  • After Seren asks you:
    • Guthix
      • Seren: Let's hope that you are wrong. If this is Guthix, then his power is being used in ways that contradict his nature. This isn't the Guthix we knew. This is a dark mirror of Guthix.
        • (Continues below)
    • The World Guardian
      • Seren: I hope that wasn't a confession, World Guardian. If you are behind this, then you have made more enemies than you can hope to deal with. And your World Guardian ability cannot protect you from gods-turned-mortals. That's not a threat from me; that's a warning from a friend.
        • (Continues below)
    • Anima Mundi
      • Seren: Perhaps. But the anima is a reactive force: it protects itself, and doesn’t pre-emotively attack. That would mean the anima is being used for ill, which worries me more than Sliske with the stone.
        • (Continues below)
    • The Stone of Jas
      • I agree with you, but there are implications. The stone of Jas does not simply have a switch that says turn god magic off. Only a seasoned user would know how to generate that power from the stone. Either Sliske has become extremely proficient, or someone else is aiding him. Someone extremely powerful.


    • The Sword of Edicts
      • (Transcript missing. edit)
  • After Seren responds:
    • Seren: Thank you for your insight, regardless, Player. Let's continue in this rat maze. I am sure we will meet again.

Armadyl and Seren

  • Armadyl: Seren, it is good to meet you properly at last, though it would be better under friendlier circumstances.
  • Seren: Yes, these games, whilst terrible, have at least provided some of us an avenue of discourse. I am pleased to meet you as well, Armadyl.
  • Armadyl: I know that time is of the essence, but I wondered if I could talk to you about something.
  • Seren: Forgive me, Armadyl, but I will not aid you in getting the stone. It is not something that should lay in the hands of mortal gods.
  • Armadyl: I agree actually, but you misunderstand me. I wanted to discuss something beyond this game.
  • Seren: Time is of the essence, I fear there are more pressing concerns. Forgive me.
    • Listen to him Seren.
      • Seren: Very well, if the Champion of Prifddinas urges it, I believe it is worth the delay.
      • Armadyl: Thank you. Seren, both you and I care deeply about our people. You for your elves and I for my aviansie. Both of our people have suffered greatly in our absence. I would like to propose that we find a way to remedy this. We have each relied too heavily on our way of thinking and our own ideas, but these have not always worked out best for our people.
      • Seren: Where are you going with this Armadyl?
      • Armadyl: I would like to propose that when we leave this labyrinth, we work together to find a way to help both our people. I ...I know about Tarddiad and what has become of the people that was left behind. I ...I'm so sorry Seren.
      • Seren: Yes... They suffer so. But I ...I cannot leave my people on Gielinor to save those who remain behind...
      • Armadyl: I understand. I am not judging. But there is a way we can help each other. What do you know of Abbinah, my homeworld?
      • Seren: I have visited only once ...it is...
      • Armadyl: It is a horrible world, don't sugar-coat it. Each day countless of my people die as the islands that were their homes crash into one another. Or they are swept away in the storms. What I am saying is that my people cannot thrive as long as they stay on that world. We need another home. Do you see what I am getting at?
      • Seren: You would give them Tarddiad?
      • Armadyl: We would share it. My people are fine craftsman and we have many skilled healers and carers. We could help one another. You could provide them a new home and we could help ease the pain of the shapeshifters.
      • Seren: Forgive me, you do not have the power to undo what has been done.
      • Armadyl: I do not claim to. We have both hurt our people and that damage will never go away. But united, perhaps we can ease that suffering some.
      • Seren: What you ask is to give up the ancestral home of the elves and to give sovereignty in part to those from another world.
      • Armadyl: That home has already been abandoned and my people do not need to share the same cities as the elves. Your elves live on the ground and in trees. My avansie dwell on mountaintops and in the canopies. Or we can create islands that float in the sky, like we did on Gielinor. It will be a struggel, it can lead to conflict. But between us, perhaps, just perhaps, we can make it work and save both our people.
      • Seren: What do you say Champion?
        • I think you should do it.
          • (Transcript missing. edit)
        • I think it's a bad idea.
          • (Transcript missing. edit)
        • I think you should talk more.
          • Player: This is a big discussion. Far bigger than you have time for here. It deserves more time to be properly considered.
          • Seren: You are right champion. It is a big discussion, but it is one worth consideration. Armadyl, when all of this is over, come to Prifddinas, we can discuss this further.
          • Armadyl: I would be honoured.
    • She's right Armadyl.
      • (Transcript missing. edit)
    • Work together!
      • Seren: No. Forgive me Armadyl, I do not distrust your character but what is at stake is bigger than you realise and I cannot risk unknown variables.
      • Armadyl: I understand. Perhaps after this nonsense we can arrange a time to talk?
      • Seren: Perhaps.

Saradomin and Seren

  • Saradomin: Seren.
  • Seren: Saradomin.
  • Saradomin: Do you have business with me, or will we part ways here?
  • Seren: I would speak with you privately, if you will consent to it.
  • Commander Zilyana: It could be a trap, lord.
  • Saradomin: I am aware of this.
  • Lord Iorwerth: My lady, are you sure you want to speak with him alone?
  • Seren: I am sure.
  • Saradomin: It seems that both of our followers do not think that this encounter could end well.
    • Encourage them to speak
      • Player: I think you should speak. You are not the enemy here; Sliske is. If you cannot trust each other enough to speak in private, then what chance do any of us have of defeating him?
      • Seren: Wise words, Player.
      • Saradomin: You do have a point. Leave us.
      • Commander Zilyana: We will not go far, lord.
      • Lord Amlodd: What of Player? If this is to be a private counsel, they should leave too.
        • Withdraw
          • (Transcript missing. edit)
        • Remain
          • Saradomin: Very well, Seren. What do you wish to say to me?
          • Seren: I want you to withdraw from the competition.
          • Saradomin: What? You think I and my followers cannot make it to the end of this maze?
          • Seren: I believe you might be able to reach the stone, which is why I ask you to withdraw. Do you think the Stone of Jas will be yours without consequence if you win? That Sliske will simply let you take it and leave? This is a trap, the edges of which we are only now beginning to feel out. Something, a force beyond your imagining, has stripped all the gods of their powers. Why do you think that is?
          • Saradomin: To leave us vulnerable to some sort of attack. I am not blind.
          • Seren: Yes, and also to strip us of any foresight or premonation of when this attack could take place.
          • Saradomin: I hear your words, but I will not turn back. I am no fool, Seren. I never was. I am proud, I will grant you that. I may have taken actions that even I found distasteful in the name of a greater good. But what is my alternative? To hide in Falador and isolate myself, as you did?
          • Seren: That was a long time ago.
          • Saradomin: It still happened. You offer me a devil's choice, Seren. Turn back and risk someone who does not withdraw getting the stone, or pushing on and being trapped in Sliske's web. I choose to push on. The idea of Zamorak, or Zaros, claiming the stone is abhorrent to me. I thank you though Seren, for not trying to force the issue.
          • Seren: It is your choice, although I fear it will not end well.
          • Saradomin: Until we meet again then.
          • Saradomin and Seren part on good terms.
        • Act as a mediator
          • Player: I think I will remain. If a dispute arises, maybe I can mediate?
          • Saradomin: Hmph. Maybe a third party will help settle this. I will accept.
          • Seren: I too will stand by any judgement Player makes.
          • Seren’s & Saradomin’s followers leave the area.
          • Seren: I want you to withdraw from the competition.
          • Saradomin: What? You think I and my followers cannot make it to the end of this maze?
          • Seren: I believe you might be able to reach the stone, which is why I ask you to withdraw. Do you think the Stone of Jas will be yours without consequence if you win? That Sliske will simply let you take it and leave? This is a trap, the edges of which we are only now beginning to feel out. Something, a force beyond your imagining, has stripped all the gods of their powers. Why do you think that is?
          • Saradomin: To leave us vulnerable to some sort of attack. I am not blind.
          • Seren: Yes, and also to strip us of any foresight or premonation of when this attack could take place.
          • Saradomin: I hear your words, but I will not turn back. I am no fool, Seren. I never was. I am proud, I will grant you that. I may have taken actions that even I found distasteful in the name of a greater good. But what is my alternative? To hide in Falador and isolate myself, as you did?
          • Seren: That was a long time ago.
          • Saradomin: It still happened. You offer me a devil's choice, Seren. Turn back and risk someone who does not withdraw getting the stone, or pushing on and being trapped in Sliske's web. What say you, Player?
            • What is your advice?
              • Withdraw
                • (Transcript missing. edit)
              • Continue (Saradominist)
                • (Transcript missing. edit)
              • Continue (Neutral)
                • Player: I suggest you continue. As much as this is going to be dangerous, if gods begin to withdraw from the competition it could cause Sliske to lash out. And his lashing out with the stone to call on would be terrible. Besides, without making sure that some of the other gods pull out too, you might hand victory to someone worse than you. No offence.
                • Saradomin: I do not agree with all of your reasoning, but I do admire your honesty. I choose to push on. The idea of Zamorak, or Zaros, claiming the stone is abhorrent to me. I thank you though Seren, for not trying to force the issue.
                • Seren: It is your choice, although I fear it will not end well.
                • Saradomin: Until we meet again then.
                • Saradomin and Seren part on good terms.
    • Keep quiet
      • (Transcript missing. edit)

Zamorak and Seren

  • Seren: Zamorak, I...
    • Unknown condition:
      • Zamorak: Kill the elves. I will deal with Seren.
      • Lady Trahaearn: What do we do my lady?
      • Lord Iowerth: We stand and fight!
      • Seren: No; we leave. I will not risk your lives.
      • Zamorak: So she flees. At least we have a valuable piece of information.
      • Moia: My lord?
      • Zamorak: She values the lives of her elves over even basic dignity. I will use this information when I have the stone.
      • Moia: What if we find her again?
      • Zamorak: Try and capture some of her followers. We may be able to use them to get to her.
        • Try to defend Seren
          • Zamorak: Before you open your mouth, remember what Seren, beloved of the elves, did to my people. Did she raise us up to crystal towers? Everlasting life? No. She hid behind the mask of Mah and made us eat each other. I don't care what you have to say on the matter. I will have some measure of vengeance upon her.
            • What about Sliske?
              • Moia: [He/She]'s right, my lord. If we ignore the stone to hunt Seren then Zaros or Saradomin may claim it.
              • Zamorak: Very well. If we come across her again, slay her. Otherwise, we make for the heart of the labyrinth.
            • I can't allow you to do that
            • Do you need me to help?
            • Nothing
        • Ask why he wants to kill her
        • Try to calm him down
        • Say nothing
    • Unknown condition:
      • Zamorak: I have nothing to say to you! I have been fed centuries of your lies! You made us kill ourselves, over and over again! And here you are, surrounded by your favorites. What makes you think I want to hear anything you have to say?
        • I think you should listen to her.
        • Zamorak I think you should relive the murders we had to commit because of her pretence!
        • Arianwyn What is he talking about, Seren?
        • Seren He is talking about something from deep in my past. A shameful act that, at the time, I felt was necessary.
        • Zamorak Let me cut through the self-pity. Seren pretended to be Mah and shaped the Mahjarrat to what we are today. The ritual of power, where we slay one of our own to rejuvenate? That was her idea. We carried it out in her name! Or in the name of the mask she wore to trick us!
        • Lord Amlodd My Lady, is this true?
        • Seren ...Yes.
        • Zamorak For an age we adored her as you do now, and all we got from it was fear, terror, and paranoia. Where do you think my philosophy comes from? We were all abused and wondering children, 'Mah'. At least we did not have to suffer your hypocrisy of destroying yourself out of 'love' and then torturing us from beyond the grave. And I am glad we did not turn into twisted addicts like your other 'favoured children'.
        • Seren I have changed, Zamorak. Time has taught me...
        • Zamorak Save your speeches. I have to claim the Stone of Jas. Then we will talk.
        • Seren Wait, please!
        • Lord Iorwerth Seren, what did you do?
        • Seren I will speak of this later. Not now. This is not the time.
      • Seren, he won't listen
        • (Transcript missing. edit)
      • I thnk he's right, Seren.
        • (Transcript missing. edit)

Zaros and his followers

  • Azzanadra: You do not know him as I do
  • Char: Look at everything he has done. You are a blind fool
  • Azzanadra: Why do you listen to this...to this dancer, lord?
  • Char: Better to be a dancer then the high priest of a church of dust!
  • Zaros: Enough!
  • Azzanadra: Sorry, lord.
  • Zaros: You are squabbling before the World Guardian.
  • Vindicta: An enemy, my lord
  • Zaros: Hold, Vindicta. This is Player. He/She may still have use to us.
  • Player: What are you arguing about?
  • Char: Azzanadra wants to try and negotiate with Sliske.
  • Char: We need to kill him, and before he has another chance to open his mouth
  • Azzanadra: I do not want to lose another of my few remaining family if i can possibly avoid it
  • Azzanadra: I would think you of *all* people would understand that, Char.
  • Azzanadra: Not all of us want to revel in the exotic mystery of being the last of our kind.
  • Char: How dare you!
  • Azzanadra: My lord, I do not understand the purpose of this hotheaded jezebel
  • Zaros: Witness:the patient wisdom of my closest advisers. What say you world guardian?
    • Azzanadra is right, you might as well hear Sliske out
    • Sliske: So you do appreciate the little things I do for you. How kind!
    • Azzanadra: Sliske! We still have the opportunity to resolve this.
    • Sliske: Oh azzy, you silly, silly moo. You're thinking of our childhood, aren't you?
    • Sliske: The fun we had, capering together across the slaughter fields with the blood of the Mahkorat on our young lips.
    • Azzanadra: We were blood brothers once, Sliske. Friends.
    • Sliske: Yes, friends. Tell me Azzy, do you remember Alotor?
    • Azzanadra: Of course. My youngest brother. When the Mahkorat tortured and killed him, we wiped out their whole tribe in retaliation.
    • Sliske: Yes, that's right. And tell me this: Do you remember who it was that brought back the news of Alotor's death at their hands?
    • Azzanadra: It was... Oh no.
    • Sliske: Oh yes.
    • Azzanadra: It was you.
    • Sliske: Ding ding! Yes it was. Your good old friend Sliske.
    • Azzanadra: Sliske...
    • Sliske: Do you want to know why I did it? Why I killed your little, little brother?
    • Azzanadra: Why, Sliske?
    • Sliske: No reason!
    • Sliske: Anyway, it's been such fun negotiating but my attention is rather needed elsewhere. Ta ta for now!
    • Azzanadra: We should kill him
    • Zaros: Enough. We must continue
    • Azzanadra: Goodbye, Player

Race to the Stone of Jas

Each player will race a different god to the Stone of Jas, based on choices made previously during the quest. Only the dialogue between the player and the selected god will appear during this part of the quest.

Race against Armadyl

  • Armadyl: It looks like it's down to just the two of us for the stone.
  • Sliske: Now now now, this won't do at all. God versus the World Guardian this is hardly a fair fight! I'm going to make you work for it, Armadyl. Player is going to get a head start to even this race up a bit. NOW RUN!

End of the Endgame

If you win

  • Yes! The stone is mine!
    • (Transcript missing. edit)
  • Gods, fear me now!
    • (Transcript missing. edit)
  • [Say nothing]
    • Sliske: Tell me, what will you do with your new power, Player?
      • I will rule Gielinor!
        • (Transcript missing. edit)
      • I will destroy the gods!
        • (Transcript missing. edit)
      • I will heal Gielinor.
        • (Transcript missing. edit)
        • Sliske: Oh there's a glorious irony in that.
        • Player: What do you mean?
        • Sliske: Oh, nothing.
        • Zaros teleports in.
        • Zaros: Sliske. Stop this. You know what this will lead to.
        • Sliske: What? How are you here? You should have been cast out once Player reached the end.
        • Seren teleports in.
        • Seren: You are not as powerful as you think you are Sliske. We are beyond your tricks.
        • Sliske: But she said... It doesn't matter, the game is over. The World Guardian has the stone!
        • Zaros: Sliske, you know what this will do. The stone in the hand of the World Guardian, a powerful mortal with ties to all the gods? It will lead to war. The gods will see it as a threat. Or they may feel they are strong enough to take it for themselves.
        • Sliske: That's rather the point though, isn't it!
        • Seren: But a war, Sliske, it would wake them. You must know that the elder gods sleep below us and you know what will happen if they wake!
        • Sliske: Of course I know! Why do you think I've orchestrated all of this? I want them to wake and want Gielinor to be torn apart in the process!
        • Seren: But why could you possibly want that? It's madness!
        • Sliske: Because this world is the lock that holds the rest of the universe together. I've been to countless worlds, but this one is the very keystone of creation. When this world falls, finally the other worlds will wake up and take notice. They'll fall into a free fall against one another. They'll all finally stop being boring. I have lived thousands of years and in that time I have watched everyone just repeat the same cycles again and again. It's as if all sentient life were devoid of creativity. It is so unfathomably tedious. But no one seems to have noticed it but me. They're all so obsessed with their little schemes, unaware that they're locked in a rut. But when war breaks out amongst the gods, without Gielinor, it will span across the whole of creation. Zamorak will unleash his demonic hordes, who will swarm across the worlds tearing them apart. Saradomin will be forced to return to Teragard and bring their twisted science into the conflict, changing the face of the war, quite literally in some cases. Even 'peaceful Armadyl' will find himself forced to break his oaths and unleash terrible destruction...again. Doesn't it sound wonderful! No more stagnation. No more tedium. We'll see an end to the gods and the whole universe will be changed by it.
          • I won't let you do that Sliske!
            • (Transcript missing. edit)
          • See reason Sliske.
            • Sliske: Reason? Reason? Do you really think me so blind? Do you not think that I have thought through every possible outcome and that I have not reached this decision after centuries of contemplation? The universe is stagnation. It is lost to the will of beings that know no better than the rest of us, but wield slightly more power. If there is to be a chance for life to thrive, these chains must be broken. But the only way for that to happen is for this rock to burn. Enough! The game is won. Player, take the stone, it is yours!
            • Zaros: Forgive me Player but I cannot let you take the stone. I have a great fondness for your potential and I believe you are necessary for a truly prosperous future. But if you take the stone now, you will plunge the universe into war and I cannot allow that. Give me the stone, or I will be forced to destroy you.
            • Sliske: Well this is interesting. I must say I did not see this coming!
              • (Continues below)
          • I'm with you Sliske!
            • (Transcript missing. edit)
      • I will seal it away!
        • (Transcript missing. edit)
      • I will destroy the world!
        • (Transcript missing. edit)

Sliske's fall

After any result unfolds

  • Kerapac: There is much that none of you have seen.
  • Sliske: I really need better security in this place.
  • Kerapac: You bicker over the stone like it's a toy, or a trophy, but I know it for what it is. It is the whip that cuts our flesh. It is the collar that chokes us. It is the enslavement of my people.
  • Screen fades to black and then returns. Kerapac flies in, armed with the Elder Mirror.
  • Kerapac: WE WILL NO LONGER BE SLAVES!
  • Kerapac raises the Elder Mirror. Lightning sparks fly. Kerapac screams. Kerapac aims the Elder Mirror at the Stone of Jas; a lightning streak emerges and attacks the Stone of Jas. Seren gasps. Zaros gasps. The Stone of Jas explodes. Screen fades to white and then returns.

After the Stone of Jas explodes

  • Sliske: No...what...it cannot be. It...it can't!
  • Player: It's over Sliske. This game is over.
  • Sliske laughs.
  • Sliske: OVER? OVER! HA HA HA HA HA! Oh yes...it's over Player...[sic] FOR YOU!
  • Seren: No Sliske. This won't be as before. The World Guardian does not stand alone. I stand with them.
  • Zaros: As will I.
  • Sliske: So I see. Brother and sister united against me. Three of the most powerful beings on Gielinor stand against me? And here I was, hoping for a challenge. You know, you've been the thorn in my side for far too long. No more games. No more misdirections. Now, you die! YOU ALL DIE!

Jas calls

After the fight

  • The ground starts shaking
  • Player: What's happening?
  • Mysterious voice: Come to me
  • The screen fades to black

After teleporting

  • Player: Where am I?
  • Mysterious figure: Here
  • Player: I was hoping for a more specific answer.
  • Mysterious figure: You Are Here
  • Mysterious figure pops up from the sand and disappears moments later
  • Player: That's not much better. Let's try a new question. Who are you?
  • Mysterious figure pops up again in an another location, before fading away again
  • Mysterious figure: Jas
  • Mysterious figure pops up once again, disppears, and the camera pans to Jas
  • Player: Oh...

Zaros claims his birthright

  • Zaros: Jas. I am Zaros, firstborn of Mah. I come to claim my birthright! I possess the core of Mah. In her absence in your pantheon, I ask to take my place.
  • Voice of Jas: No
  • Zaros: I urge you, see reason. With Mah dead your numbers are diminished, you need me to take her place!
  • Voice of Jas: No
  • Zaros: Why do you deny me? Look at what I have achieved! Imagine what I could achieve. I have Mah's core. I am forged from her energy. How could you deny my claim?
  • Voice of Jas: A flame
  • Voice of Jas: Can never be a star
  • Voice of Jas: However bright
  • Voice of Jas: It burns
  • Voice of Jas: You are of Mah
  • Voice of Jas: But you are not Mah
  • Zaros: NO! I will have my birthright!
  • Voice of Jas: No
  • Zaros: Then tell me why. What must I do?
  • Voice of Jas: There is nothing
  • Voice of Jas: We are creation
  • Voice of Jas: We create life
  • Voice of Jas: A power beyond you
  • Zaros: But what of the life I have created? The nihil, Nex?
  • Voice of Jas: Shadows
  • Voice of Jas: Whispers
  • Voice of Jas: False life
  • Voice of Jas: To be as us
  • Voice of Jas: Creation from nothing
  • Voice of Jas: Only we have this power
  • Zaros: I have learned enough to know that there are no absolutes. If I can create life, you will accept me as one of you!
  • Voice of Jas: Impossible
  • Zaros: We shall see about that. I will not be denied.
  • Voice of Jas: Leave
  • Either of their own voalition or not, Zaros and Seren teleports out

Jas asks

  • Voice of Jas: Explain
    • Explain what?
      • Voice of Jas: My agent
      • Voice of Jas: Explain its end
        • He endangered the world
          • Voice of Jas: Explain
          • Player:: Sliske's game would have started a war with the gods. It would have woken the elder gods on Gielinor and destroyed the world.
          • Voice of Jas: War?
          • Player:: Err ...it's a conflict where large numbers of people kill each other for a single cause.
          • Voice of Jas: Why?
          • Player:: That's probably too philosophical a question for ...whatever this is.
          • Voice of Jas: Is it common?
            • Yes.
              • (Transcript missing. edit)
            • No.
              • (Transcript missing. edit)
            • Depends on the mortal.
              • Voice of Jas: Explain
              • Player: Some races are more warlike than others.
              • Voice of Jas: Races?
              • Player: Goblin, elves, humans, they're all different races.
              • Voice of Jas: Why?
              • Player: I ...er ...bacuse they are? It's not really a choice or anything, it's just the way things are.
                • (Continues below)
        • He left me no choice
          • (Transcript missing. edit)
        • It was fun
          • (Transcript missing. edit)
    • Can I ask about...
      • (Transcript missing. edit)
    • Don't tell me what to do!
      • (Transcript missing. edit)
  • Voice of Jas: You intrigue me.
  • Voice of Jas: Mortal life is unexpected
  • Voice of Jas: It is dangerous
  • 'Player: Not always, there are good qualities as well. Like erm, love and peace and hope?
  • Voice of Jas: Meaningless
  • Voice of Jas: You are a question
  • Voice of Jas: I ask the sisters
  • Voice of Jas: They wake
  • Player: No! They'll destroy Gielinor!
  • Voice of Jas: Yes
  • Voice of Jas: No
  • Voice of Jas: Convince them
  • Voice of Jas: Show them why
  • Player: Why what?
  • Voice of Jas: Why should life
  • Voice of Jas: Continue
  • Voice of Jas: Know their answer
  • Voice of Jas: I shall judge
  • Voice of Jas: No further words
  • Voice of Jas: Prove by action
  • Voice of Jas: Bik
  • Voice of Jas: Wen
  • Voice of Jas: Ful
  • Voice of Jas: Agree
  • Voice of Jas: There must be
  • Voice of Jas: Consensus
  • The Elder Choir: We hear
  • Voice of Jas: Leave
  • Voice of Jas: Prove
  • Voice of Jas: Or be
  • Voice of Jas: No more
  • Player: Wait! You can't just kick me out like this. You're Jas, THE elder god! I have so many questions!
  • Voice of Jas: One
  • Player: One what? One question? I get one question?
  • Voice of Jas: Yes
  • Voice of Jas: I am not even sure where to begin...
    • Why?
      • Voice of Jas: Because
    • Why are we here?
      • Voice of Jas: This is unknown. You should not exist.
    • What are the elder gods?
      • Voice of Jas: We are
    • What are the other Elder Artefacts?
      • Voice of Jas: The Needle. The Hammer. The Codex. The Template. The rest you know.
    • What do you think of...
      • Zaros
        • (Transcript missing. edit)
      • Seren
        • Voice of Jas: She is nothing. She could be more. Leave.
      • The gods
        • Voice of Jas: Harmless. Leave.
      • The dragonkin
        • (Transcript missing. edit)
      • The Stone of Jas
        • Voice of Jas: It is lost. It is no longer necessary. My future. My sacrifice. Leave.
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