Cryptic clues[]
Cryptic clues are common riddle clues in higher level clues, but they can be found in lower level clues on occasion. These are labelled Treasure Clue in the top left corner when reading a clue. They will lead the player to an NPC to talk to, crates to search, or to a location where they are to dig. Hard level clues which lead the player to an NPC will normally result in a puzzle box.
Some clues require the player to obtain a key from a nearby monster to access the needed location. These chest key clues are usually found on lower level trails. Oddly, if there is a key involved in the clue, it is possible to get the key before reading the hint, which could save the player some time.
Note: Cryptic clues in the Wilderness have a lower chance of appearing than other clues.
#[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
46 is my number. My body is the colour of burnt orange and crawls among those with eight. Three mouths I have, yet I cannot eat. My blinking blue eye hides my grave. | |||
Solution | Image | ||
Level 46 Wilderness. Dig on the spot of the sapphire. The sapphire is located at the centre of the mountain of brown spiders, north of Red Dragon Isle. Beware of player killers!
Quickest travel: Use a Wilderness sword 1 or higher to teleport to the Wilderness herb patch, then run northeast. Alternate travel: Take a Waka canoe to the Wilderness, then run northeast. |
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A[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
'A bag belt only?', he asked his balding brothers. | |||
Solution | Image | ||
Talk to Abbot Langley in the Edgeville Monastery near Edgeville.
Quickest travel: Home teleport to the Edgeville lodestone, then run west. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
A crate found in the tower of a church is your next location. | |||
Solution | Image | ||
Upstairs in the church of East Ardougne, check the crate in the corner.
Quickest travel: Ardougne teleport or Ardougne home teleport, then run west/southwest. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
A great view: watch the rapidly drying hides get splashed. Check the box you are sitting on. | |||
Solution | Image | ||
Almera's house north of Baxtorian Falls, 1stUK] in the boxes. floor[ | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
A strange little man who sells armour only to those who've proven themselves to be unafraid of dragons. | |||
Solution | Image | ||
Talk to Oziach in his house north of Edgeville lodestone.
Quickest travel: Home teleport to the Edgeville lodestone, then run north. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
A town with a different sort of night-life is your destination. Search for some crates in one of the houses. | |||
Solution | Image | ||
Search the crates in the clothes shop in Canifis.
Quickest travel: Home teleport to the Canifis lodestone. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
After a hard day of spraying back the vegetation, you mite want to pop to the nearby forge and search the crates. | |||
Solution | Image | ||
The Zanaris forge (furnace, north-western corner of Zanaris) west of the slayer monsters (fungi). Search the crates. Lost City is required to complete this step. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
After trawling for bars, go to the nearest place to smith them and dig by the door. | |||
Solution | Image | ||
Dig in front of the house with an anvil in Port Khazard, near the fishing trawler minigame. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Aggie I see. Lonely and southern I feel. I am neither inside nor outside the house, yet no house would be complete without me. The treasure lies beneath me! | |||
Solution | Image | ||
Dig under the southern window in Aggie's house at Draynor Village.
Quickest travel: Use the Draynor teleport on an Amulet of glory. Alternate travel: Home teleport to the Draynor lodestone, then run south. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
And so on, and so on, and so on. Walking from the land of many unimportant things leads to a choice of paths. | |||
Solution | Image | ||
(Requires completion of Fremennik Trials)
On Etceteria, dig next to the Evergreen in front of the castle walls. Simplest travel: Fremenikk lodestone then run north-west into Relekka and talk to Sailor on the docks. Alternate travel: Fairy Ring Code CIP to Miscellania then run east. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
As you desert this town, keep an eye out for a set of spines that could ruin nearby rugs: dig carefully around the greenery. | |||
Solution | Image | ||
At the flying rug hub in Nardah, dig next to the two cacti nearby.
Quickest travel: Use a Desert amulet 2 or higher to teleport directly to Nardah. Alternate travel: Magic carpet. Ride from Shantay Pass to North Pollnivneach and then walk to South Pollnivneach. Then ride from Pollnivneach to Nardah. (Chipped House tablets, Pollnivneach Teleport scrolls, or Rings of slaying can be used to skip the first step). |
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B[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Being this far north has meant that these crates have escaped being battled over. | |||
Solution | Image | ||
Search the crates north of the north-eastern most building in the battlefield south of Ardougne. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Brush off the sand and dig in the quarry. There is a wheely handy barrow to the east. Don't worry, it's coal to dig there - in fact, it's all oclay. | |||
Solution | Image | ||
Sandstone and granite quarry south of the bandit camp. Use the Bandit Camp lodestone (requires completion of Desert Treasure), or a Bandit Camp Teleport scroll. Dig one square west of the north-easternmost wheel barrow. Warning: Bring waterskins or an Enchanted water tiara, as this area is affected by desert heat. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
By the town of the dead, walk south down a rickety bridge, then dig near the spotted fungus. | |||
Solution | Image | ||
Walk down the bridge just to the west of the northern entrance to Port Phasmatys and dig just to the east of the mushroom. | ![]() |
C[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Citric cellar. | |||
Solution | Image | ||
Speak to Heckel Funch in Tree Gnome Stronghold in the south-east corner of the Grand Tree on the first level above the ground. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Come to the evil ledge, Yew know yew want to. Try not to get stung. | |||
Solution | Image | ||
Dig in Edgeville, just east of the southern Yew tree on the nettles.
Quickest travel: Cast Paddewwa teleport from the Ancient Magicks spellbook, then climb the nearby ladder to the surface. Alternate travel: Home teleport to the Edgeville lodestone, then run southeast. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Covered in shadows, the centre of the circle is where you will find the answer. | |||
Solution | Image | ||
In Mort'ton, dig in the centre of town, just south of the store. | ![]() |
D[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Dig here if you are not feeling too well after travelling through the desert. Ali heartily recommends it. | |||
Solution | Image | ||
Dig next to the well in Pollnivneach.
Quickest travel: Pollnivneach Teleport scroll. Alternate travel: Use a Ring of slaying to teleport to Sumona. Alternate travel: Players who have completed Love Story can set the destination of a Teleport to house tablet to Pollniveach. Alternate travel: Take a Magic Carpet from Shantay Pass. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Don't skip here, it's too muddy. You'll feel like a star if you dig here, though. | |||
Solution | Image | ||
Go to the southern tip of Mudskipper Point (fairy rings code AIQ) and dig on the south-eastern starfish.
The starfish may not actually appear, so good luck! |
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F[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Find a crate close to the monks that like to paaarty! | |||
Solution | Image | ||
In the Kandarin Monastery south of Ardougne, south wall of the east room. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
For any aspiring mage, I'm sure searching this bookcase will be a rewarding experience. | |||
Solution | Image | ||
Search the bookcase in the north-east corner of the shop on the top floor of the Mage Training Arena. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Four blades I have, yet draw no blood; Still I turn my prey to powder. If you are brave, come search my roof; It is there my blades are louder. | |||
Solution | Image | ||
Lumbridge windmill, search the crates on the top floor.
Quickest travel: Home teleport to the Draynor lodestone, then run east. |
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G[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Generally speaking, his nose was very bent | |||
Solution | Image | ||
General Bentnoze in the Goblin Village.
Quickest travel: Goblin village sphere. Alternate travel: Use a Wicked hood or Mind altar teleport to teleport to the Mind Altar, then take the agility shortcut to the west. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Go to the village being attacked by trolls, search the drawers while you are there. | Wait till I get my hands on Penda, he's nicked the key again. - Go to the
house very close by, just south-east. |
||
Solution | Image | ||
Go to the weapons shop in Burthorpe and when you try to open the drawers it says "wait till I get my hands on Penda, he's nicked the key again." Go to the house directly east and kill Penda for the key. Then open and search the drawers.
Quickest travel: Home teleport to the Burthorpe lodestone, then run northeast. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Go to this building to be illuminated, and check the drawers while you're there. | I'm guarding the key at the market - Go to Rellekka and kill one of the Fremennik market guards. | ||
Solution | Image | ||
Kill a Fremennik market guard, acquire a key, then search the drawers in the Lighthouse west of Rellekka (if you don't kill the market guard, then the drawer will say "I'm guarding the key at the market"). Requires commencement of Horror from the Deep to enter the lighthouse and the completion of Bar Crawl miniquest. You only need to gain entry to the lighthouse near the start of the quest. | ![]() |
H[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Hay! Stop for a bit and admire the scenery, just like the tourism promoter says. | |||
Solution | Image | ||
Search the hay bales in the circular room south of the Baxtorian Falls, near Rasolo. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
His head might be hollow, but the crates nearby are filled with surprises. | |||
Solution | Image | ||
Search the crates near the Golem in the ruins of Uzer. Use Dominion medallion or the Traveller's necklace and run directly east for quick access. Alternatively, make your way to Shantay Pass, and from there, take the magic carpet to Uzer. | ![]() |
I[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend, And dig by the gate to be my friend. | |||
Solution | Image | ||
Dig next to the gate, under the west bank of Varrock. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
I am head of the abbey with a cold breeze from the west. | |||
Solution | Image | ||
Talk to Abbot Langley in Edgeville Monastery
Quickest travel: Home teleport to the Edgeville lodestone, then run west. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
I'm sure they will let ya buy some things here, as long as you are in good 'ealth | |||
Solution | Image | ||
Search one of the two crates in the general shop from Lletya. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Identify the back of this over-acting brother. (He's a long way from home.) | |||
Solution | Image | ||
Talk to Hamid, the monk inside the lobby of the Duel Arena.
Quickest travel: Ring of duelling. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
If a man carried my burden, he would break his back. I am not rich, but leave silver in my track. Speak to the keeper of my trail. | |||
Solution | Image | ||
Talk to Gerrant in the fish shop in Port Sarim.
Quickest travel: Home teleport to the Port Sarim lodestone. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
If you didn't want to be here and in danger, you should lever things well enough alone. | |||
Solution | Image | ||
Pull the Ardougne or Edgeville teleport lever and dig with a spade. Wearing an Ardougne cloak 2 or better and teleporting from the Ardougne lever gives a short immunity period against player killers. Beware of player killers! | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
If you look closely enough, it seems that the archers have lost more than their needles. | |||
Solution | Image | ||
Search the hay stack in the Ranging Guild. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds. Feel free to quarrel and wind me up, and dig while you shoot their heads. | |||
Solution | Image | ||
Dig under the crossbow in the Graveyard of Shadows at level 20 Wilderness. Beware of player killers! | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where everyone has perfect vision, seek some locked drawers in a house that sits opposite a workshop. | Don't forget to feed the chickens - Head north of Seers' Village to the Sinclair Mansion or south-west to the Ranging Guild and kill the chickens. | ||
Solution | Image | ||
Go to the house in Seers' Village south of the house with the anvils. The drawers will be locked, follow the road north to the Sinclair Mansion or south-west to the Ranging Guild. Kill a chicken to get the key for the drawer.
Quickest travel: Home teleport to the Seers' Village lodestone, then run East. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where thieves steal from stalls, search for some drawers upstairs of a house near the bank. | It's a guard's life - Go kill a level 18 Ardougne guard. | ||
Solution | Image | ||
Search the southern drawers in the 1stUK] of floor[Jerico's house, where the pigeon cages are. It is directly south of the northern Ardougne bank. You must kill a level 18 Ardougne guard for the key. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where wizards are known to gather, search upstairs in a large house to the north. | Stand by your man - Kill the man just downstairs. | ||
Solution | Image | ||
Search the chest in the house north of the Wizards' Guild. You need to kill a man in order to get a key. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where the guards are armed with maces, search the upstairs room of the public house. | Beware of dog - Go to Ardougne and kill a Guard dog at the Handelmort mansion. | ||
Solution | Image | ||
Go to Ardougne Manor (south-east of the north bank) and kill one of the guard dogs for the key. Then go to the Flying Horse Inn Pub just north of the Ardougne castle, search the drawers that can be found upstairs. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a village made of bamboo, look for some crates under one of the houses. | |||
Solution | Image | ||
Search some crates in Tai Bwo Wannai village. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
It seems to have reached the end of the line, and it's still empty. | |||
Solution | Image | ||
In the Dwarven Mines, search the more northern of the two mine carts north of the entrance to the Mining Guild. | ![]() |
M[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Mine was the strangest birth under the sun. I left the crimson sack, yet life had not begun. Entered the world, and yet was seen by none. | |||
Solution | Image | ||
Dig at the Red spider's eggs in the Karamja Volcano(Although it is nearby, do not use the entrance to Tzhaar City).
Travel: Teleport to Tzhaar City Main Plaza using TokKul-Zo Ring. Run South and exit. Run east to climb rope and enter Karamja Volcano. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Must be full of railings. | |||
Solution | Image | ||
On the southern side of the Coal truck mining site, just east of Captain Lawgof. Search the boxes on the north-west side of the small building. This house is right next to the start of the Dwarf Cannon quest. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
My giant guardians below the market streets would be fans of rock and roll, if only they could grab hold of it. Dig near my purple smoke! | |||
Solution | Image | ||
Dig next to the cauldron near the Moss Giants in the Varrock Sewers.
Fastest way of getting there is by using Dungeoneering cape perk and teleport to Varrock moss giant dungeon then run north. Otherwise, you may use Slayer cape perk to teleport to Vannaka and use the pipe shortcut requiring 51 Agility. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
My home is grey, and made of stone; A castle with a search for a meal. Hidden in some drawers I am, across from a wooden wheel. | |||
Solution | Image | ||
Lumbridge castle 1stUK], in the drawers in the room with the floor[spinning wheel.
Quickest travel: Lumbridge teleport, or home teleport to the Lumbridge lodestone. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
My name's a tirade, fishing is my trade, by the docks is where my fortune is made. | |||
Solution | Image | ||
Talk to Gerrant in Port Sarim fishing store.
Quickest travel: Home teleport to the Port Sarim lodestone. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
My name is like a tree, yet it is spelt with a 'g', come see the fur which is right near me. | |||
Solution | Image | ||
Speak to Wilough in Varrock centre. | ![]() |
N[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Navigating to this crate will be a trial. | |||
Solution | Image | ||
Go to Swensen the Navigator's house (house south-west of longhouse) in Rellekka and search the crates in there. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
North of the best monkey restaurant on Karamja, look for the centre of the triangle of boats and search there. | |||
Solution | Image | ||
On the jetty just north of Musa Point, look in the crate. | ![]() |
O[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Observe: In the crate just North of the stairs leading down, you will find the answer. | |||
Solution | Image | ||
The crate is at the top of the stairs inside the Observatory. Climb the rope on the north east side, outside the building, and enter. You could also walk through the tunnels to the Observatory.
Quickest travel: 'Chipped' Watchtower teleport Alternate travel: Ring of duelling to Castle Wars and run north |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Often sought out by scholars of histories past, find me where words of wisdom speak volumes. | |||
Solution | Image | ||
Speak to an examiner at the Exam Centre. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
One of the sailors in Port Sarim is your next destination. | |||
Solution | Image | ||
Go to Port Sarim and talk to Captain Tobias.
Quickest travel: Home teleport to the Port Sarim lodestone. |
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P[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Probably filled with books on magic. | |||
Solution | Image | ||
On the groundUK] of the floor[Wizards' Tower, search the spinning bookcase on the west side near the wizard's desk. The bookcase is the southern one in the diamond-like formation of bookcases.
Best travel method is the Traveller's necklace, alternatively the Draynor lodestone or the fairy ring with the code DIS. Another method is to use the Wicked hood, or infinity ethereal outfit to teleport to Wizards tower, then use the beam to get to the bottom floor. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Probably filled with wizards' socks | Kill a Spellwisp north-west of the tower to get a key. | ||
Solution | Image | ||
Search the cupboard in the south-east room on the 2ndUK] of the Wizards' Tower. floor[ | ![]() |
R[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Read 'How to Breed Scorpions' By O.W. Thathurt. | |||
Solution | Image | ||
Search the northern bookcase on the 1stUK] of the floor[Sorcerer's Tower.
The best ways to get there are using the Ardougne cloak teleport to the nearby allotment, the Seers' Village lodestone, BLR to the Legends' Guild or the combat bracelet teleport to the Ranging Guild. A sixth-age circuit teleport to Guthix's Cave is another way to get here. |
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S[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
"Search the crate near a cart in Port Khazard." | |||
Solution | Image | ||
The crate is located west of the cart on the southernmost dock. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Search the upstairs drawers of a house in a village where pirates are known to have a good time. | Shiver me timbers! - Kill a pirate in Brimhaven. | ||
Solution | Image | ||
In Brimhaven east of the pub and search the drawers on the top floor. Kill a pirate outside to get the key. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
'Small shoe.' Often found with rod on mushroom. | |||
Solution | Image | ||
Talk to any gnome trainer in the agility area of the Tree Gnome Stronghold. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Snah? I feel all confused, like one of those cakes. | |||
Solution | Image | ||
Talk to Hans in Lumbridge.
Quickest travel: Lumbridge teleport, or home teleport to the Lumbridge lodestone. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Someone watching the fights in the Duel Arena is your next destination. | |||
Solution | Image | ||
Speak to Jeed at the Duel Arena.
Quickest travel: Ring of duelling. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
Sophind yourself some treasure by searching these boxes. | |||
Solution | Image | ||
Search the boxes near the south-western corner of the Pyramid Plunder pyramid inside Sophanem. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Surprising? I bet he is... | |||
Solution | Image | ||
Sir Prysin just inside Varrock castle. | ![]() |
T[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
The beasts to my east snap claws and tails, The rest to my west can slide and eat fish. The force to my north will jump and they'll wail, Come dig by my fire and make a wish. | |||
Solution | Image | ||
Dig by the torch in the Ardougne Zoo, between the penguins and the scorpions. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The cheapest water for miles around, but they react badly to religious icons. | |||
Solution | Image | ||
Go to the Bandit Camp in the Kharidian Desert, search the crates in the shop.
Quickest travel: Home teleport to the Bandit Camp lodestone then run northwest. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
The dead, red dragon watches over this chest. He must really dig the view. | Barbarians rule ok - Go to the Barbarian Village and kill a male barbarian. The barbarian women will not drop the key. | ||
Solution | Image | ||
Go to Gunnarsgrunn (Barbarian Village) or barbarian outpost and kill a male barbarian and collect the key he drops. Go to the Exam Centre south of the Digsite and search the chest under the red dragon's head in the main building. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The gnomes' nearby cart must have collapsed under the weight of all the treasure in these boxes. | |||
Solution | Image | ||
West of Outpost, south of water symbol on map. Search the south-westernmost boxes. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The owner of this crate has a hunch that he put more than fish inside. | |||
Solution | Image | ||
Search the crate near Lubufu south of Brimhaven.
Quickest travel: Home teleport to the Karamja lodestone, then run north. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
The rock cakes to the south are definitely more edible than the two rocks I buried the treasure between. | |||
Solution | Image | ||
Dig just north of the rock cake stall in Gu'Tanoth between the outcrop of rocks in the marketplace. Requires completing part of the Watchtower quest. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The socks in these drawers are holier than thine, according to the tonsured owners. | You'll never get these drawers open now! - Zamorak Monk. - Go to the Chaos Temple south of Goblin Village and kill a Monk of Zamorak. | ||
Solution | Image | ||
Drawers in the north-east corner of the Edgeville Monastery, downstairs. You need to kill a Zamorak monk to get a key. Chaos Temple south of Goblin Village is one location. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The treasure is buried in a small building full of bones. Here is a hint: it's not near a graveyard. | |||
Solution | Image | ||
In the small building near the Odd Old Man from the Rag and Bone Man quests. Just north-west of the limestone mine east of Varrock. Dig in the centre of the building. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
There is no 'worthier' lord. | |||
Solution | Image | ||
Speak to Lord Iorwerth in the elven camp near Prifddinas. If Plague's End is completed, the new lord of Clan Iorwerth, Iestin Edern, can be spoken to instead. He can be found near the altar in the Iorwerth district of Prifddinas. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
This aviator is at the peak of his profession | |||
Solution | Image | ||
Talk to Captain Bleemadge at the top of White Wolf Mountain, he's one of the gnome pilots. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This crate clearly marks the end of the line for coal. | |||
Solution | Image | ||
Search the crate in the corner of the Coal truck mining site's end just north of the Seers Village Pub.
Quickest travel: Home teleport to the Seers' Village lodestone, then run north. |
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Riddle | Key? | Puzzle? | |
---|---|---|---|
This crate holds a better reward than a broken arrow | |||
Solution | Image | ||
Go to the Ranging Guild and search the crate behind the arrow salesman. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This crate is mine, all mine, even if it is in the middle of the desert. | |||
Solution | Image | ||
Search the crate near the wooden cart with the camel in the Desert Mining Camp, which is south of Shantay Pass. Don't forget your metal key (acquired by starting The Tourist Trap quest). | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This cupboard has treasure, pirate pots and corsair cutlery! | |||
Solution | Image | ||
Search the cupboard in the house east of the Dead Man's Chest pirate bar in Brimhaven. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This lady wants me to find ancient scrolls. | |||
Solution | Image | ||
Talk to Celia Diggory. | ![]() |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This temple is rather sluggish. The chest just inside the entrance, however, is filled with goodies. | |||
Solution | Image | ||
Search the first chest to the east when you first enter Witchaven Dungeon.
Ardougne teleport takes you to the middle of the Ardougne market, which is directly west of Witchaven. The next closest method of transportation is Fairy ring (code BLR) at the entrance to the Legends' Guild, which is just to the north. The next closest from there are, in order of proximity, Ardougne lodestone, and Ardougne cloak 1 teleport to the Ardougne Monastery. |
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Riddle | Key? | Puzzle? | |
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This village has a problem with cartloads of the undead. Try checking the bookcase to find the answer. | |||
Solution | Image | ||
Go to Shilo Village and search the bookcase in the building just north of the bridge across the river. Search the north-west bookcase by the door. (The start point of the One Small Favour quest.) | ![]() |
Riddle | Key? | Puzzle? | |
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'Throat mage seeks companionship. Seek answers inside my furniture if interested.' | |||
Solution | Image | ||
Search the drawers upstairs in the Necromancer Tower south of East Ardougne, Use fairy ring code DJP. If the door doesn't open then you're at the wrong building. The tower is north-east of the fairy ring. | ![]() |
Riddle | Key? | Puzzle? | |
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Try not to let yourself be dazzled when you search these drawers. | |||
Solution | Image | ||
East Ardougne (north of the gate to West Ardougne) search the drawers on the groundUK] of floor[Jimmy Dazzler's house west of the pub. The drawers are in the NW corner of the house. | ![]() |
Riddle | Key? | Puzzle? | |
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Try not to step on any aquatic nasties while searching this crate. | |||
Solution | Image | ||
Go to the Fishing Platform by talking to Holgart or Jeb in Witchaven, east of Ardougne, and then search the crate in the shack on the south-west part of the Fishing Platform. (If you have not already visited the Fishing Platform, you must talk to Caroline and bring Swamp paste). | ![]() |
W[]
Riddle | Key? | Puzzle? | |
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When no weapons are at hand, then is the time to reflect. In Saradomin's name, redemption draws closer. | |||
Solution | Image | ||
Go to Entrana and search the southernmost drawers in the house directly west of the furnace. | ![]() |
Riddle | Key? | Puzzle? | |
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When you get tired of fighting, go deep, deep down until you need an antidote. | |||
Solution | Image | ||
Go to Yanille dungeon (level 40 agility required for proceeding) and fall into the place with the poison spiders, either by repeatedly walking across the balancing ledge or praying at the chaos altar just past the ledge on the left. Alternatively, with 82 Thieving you can bring a lockpick to the stairs south of the Yanille bank, enter the door and use the balancing ledge or pray at the altar. Search the crate by the stairs leading up. | ![]() |
Riddle | Key? | Puzzle? | |
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While a sea view is nice, it seems this church has not seen visitors in a while. Dig outside the rim of the round window for a reward. | |||
Solution | Image | ||
Dig behind the altar in the church south-east Rimmington and south-west of Port Sarim.
Quickest travel: Home teleport to the Port Sarim lodestone, then run southwest. |
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Y[]
Riddle | Key? | Puzzle? | |
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You can cook food on me, but don't cook any foodles - that would just be wrong. | |||
Solution | Image | ||
Dig by the fire next to Captain Klemfoodle the gnome glider pilot on Karamja.
Quickest travel: Gnome glider to Gandius |
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Riddle | Key? | Puzzle? | |
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You don't need to go hopping mad - or take steps - to get to this treasure: just be totally shellfish. | |||
Solution | Image | ||
Dig on the small shell between the basalt rocks (north of Barbarian Assault) and the small obelisk. The shell is small and pinkish, on the north-western tip of the area. Games necklace recommended to teleport to the Barbarian Outpost. | ![]() |
Riddle | Key? | Puzzle? | |
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You have all of the elements available to solve this clue. Fortunately you do not have to go as far as to stand in a draft. | |||
Solution | Image | ||
Search the crates in the Elemental Workshop. The Clue Scroll is found in the crate directly east of the centre hatch. | ![]() |
Riddle | Key? | Puzzle? | |
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You'll need to look for a city with a central fountain. Look for a locked chest in the city's chapel. | Property of Clock Tower Monastery - Go to the Monastery south of Ardougne and kill a monk. | ||
Solution | Image | ||
Go to the Monastery south-east of the Clock Tower (south of Ardougne) and kill a Monk for the key. Afterwards go to the northeast church in Varrock and search for a chest. The chest says 'Property of Clocktower Edgeville Monastery'. | ![]() |
Riddle | Key? | Puzzle? | |
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You will need to under-cook to solve this one. | |||
Solution | Image | ||
Go to Lumbridge basement under the kitchen and search one of the crates. | ![]() |
Riddle | Key? | Puzzle? | |
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You will need to wash the old ash off your spade when you dig here, but the only water nearby is stagnant. | |||
Solution | Image | ||
Go to Braindeath Island and go through 50% Luke's gate (If Pieces of Hate is not complete, wear your Ring of charos (a), or bring a bucket (from Captain Braindeath) and open the gate at the bridge. Alternatively, a Dungeoneering cape can teleport you past the gate). Cross the bridges and climb to the top of the mountain, where you will find a stagnant lake. Dig near the north middle of the lake. You will need to complete most of the Rum Deal quest to get to this area. If Pieces of Hate is completed, 50% Luke will not be present at the gate and it can be used freely. | ![]() |
Riddle | Key? | Puzzle? | |
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You'll need to have Doug deep into the distant past to get to these sacks | |||
Solution | Image | ||
Search the north-west sacks near Doug Deeping. He is down the north-eastern winch at the Digsite. You will need a rope the first time you do this. Just 'operate' the winch to go down. (Must have completed most of The Dig Site quest to enter winch) | ![]() |