Emote clues[]
Emote clues involve equipping certain items in a particular location and performing an emote. They were first introduced to treasure trails on 5 December 2006. These types of clues are featured in all levels of clue scrolls, and most (but not all) items required for the emote clues can be obtained in shops, although using the Grand Exchange is recommended.
Once the emote has been performed, an NPC called Uri will appear and usually give the player a scroll box. If Uri is giving the player their reward rather than another clue, he will give the player a casket. If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, I don't believe we have any business... but will not leave. The player can then complete the second emote and finish the clue. Level 1 clues require doing 1 emote, level 2 clues require doing 2, level 3 and level 5 clues require doing 1 emote and fighting the double agent.
Many of the items asked for in these clues are obscure. The Grand Exchange is the simplest way to obtain them, but often not the cheapest. As a result of demand by players doing treasure trails, most of these items have been driven up in price considerably above what they would be otherwise worth. In many cases, emote clue items may be bought from shops for considerably less money, or even be player made with little difficulty. Note that wearing any version of a required item different than the standard one will not work (for example; a rune platebody(t) will not work in place of a basic rune platebody).
For level 3 and level 5 clues, doing the emote will not summon Uri but instead, an aggressive NPC known as the double agent, who must subsequently be killed in order for Uri to reappear. The player can change equipment to take out the double agent but must change back after killing him in order to complete the clue. Performing the emote again is no longer necessary as of the update released on 28 November 2016.
Items[]
For players that do treasure trails frequently, it is often economical and time-saving to keep the items for the clue level(s) they do most often in their bank. It is not recommended, however, to keep items for all emote clues banked, as a total of 170 items are used across the four clue levels. With the update released on 26 February 2018 player are now able to build Hidey-holes to store the required items on site.
If only master emotes are done, there are a total of 32 items required ; [1]
If only hard emotes are done, there are a total of 25 items required;
If only medium emotes are done, there are a total of 37 items required;
If only easy emotes are done, there are a total of 76 items required;
List of clues[]
Following is a list of all known emote clues, with advice on how to get to the locations.
B[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Medium | Beckon in Tai Bwo Wannai. Clap before you talk to me. Equip green dragonhide chaps, a ring of duelling, and a mithril helm. | 40 Defence | ![]() Players need to be standing within the large red fenced area where Gabooty is before performing the emotes. Fastest transportation is a Tai Bwo Wannai Teleport scroll, then Fairy ring code CKR which takes you just south of Tai Bwo Wannai. Next closest is Karamja Lodestone and running to the south-east. Other options include the charter ship to Brimhaven, the House teleport to Brimhaven, or an amulet of glory. |
Medium | Beckon in the Digsite, near the eastern winch. Bow or curtsy before you talk to me. Equip a pointed red and black snelm, snakeskin boots and an iron pickaxe. | 30 Ranged 30 Defence 10 Attack |
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Hard | Blow a kiss between the tables in Shilo Village bank. Beware of double agents! Equip a splitbark helm, mud pie and rune platebody. | Completed Shilo Village Completed Dragon Slayer 50 Defence |
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Master | Blow a Raspberry at the celestial dragons on Dragontooth Isle. Beware of double agents! Equip a dragon mask, a Dragon Rider amulet and a dragon defender. | One of a Kind quest | ![]() The quickest way to access the dungeon is via Dungeoneering cape perk or Hoardstalker Ring. The other method is to using the boat in Port Phasmatys. |
Easy | Blow a raspberry at the monkey cage in Ardougne Zoo. Equip a studded leather body, bronze platelegs and a mud pie. | 20 Defence | ![]() |
Hard | Blow a raspberry in the Fishing Guild bank. Beware of double agents! Equip an elemental shield, blue dragonhide chaps, and a rune warhammer | Completed Elemental Workshop I 68 Fishing 50 Attack 50 Defence |
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Easy | Blow raspberries outside the entrance to Keep Le Faye. Equip a studded leather coif , iron platebody and leather gloves. | 20 Defence | ![]() |
Master | Bow or curtsy at the charm sprite hunter area. Beware of double agents! Equip an enhanced yaktwee stick, a Dagon'hai hat and an amulet of ranging. | 72 Hunter, 40 Magic, 40 Defence | ![]() Eagles' Peak (location) lodestone teleport and run southeast, or use the Sixth-Age circuit to teleport to the World Gate and run northeast. |
Hard | Bow or curtsy at the top of the Lighthouse. Beware of double agents! Equip a blue dragonhide body, blue dragonhide vambraces and no jewellery. | Started Horror from the Deep 50 Defence Completed Dragon Slayer |
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Easy | Bow or curtsy in the lobby of the Duel Arena. Equip an iron chainbody, leather chaps and a studded leather coif. | 20 Defence | ![]() |
Easy | Bow or curtsy outside the entrance to the Legends' Guild. Equip iron platelegs, an emerald amulet and an oak shieldbow. | 10 Ranged 10 Defence |
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C[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Easy | Cheer at the Burthorpe Games Room. Have nothing equipped at all when you do. | None | ![]() |
Easy | Cheer at the Druids' Circle. Equip an air tiara, bronze two-handed sword and gold amulet. | None | ![]() |
Master | Cheer by the sulphur pit in the TzHaar City. Beware of double agents! Equip a fire cape, a Toktz-ket-xil and a spork. | ![]() | |
Easy | Cheer for the monks at Port Sarim. Equip a studded leather coif, steel plateskirt and sapphire necklace. | 20 Defence | ![]() |
Medium | Cheer in the Barbarian Agility Arena. Headbang before you talk to me. Equip a steel platebody, maple shortbow and bronze boots. | Completed Bar Crawl 35 Agility 30 Ranged 20 Defence |
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Medium | Cheer in the Ogre Pen in the Training Camp. Show you are angry before you talk to me. Equip a green dragonhide body and chaps, and a steel squareshield. | Completed Biohazard 40 Defence |
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Easy | Clap in the main exam room in the Exam Centre. Equip a ruby amulet, blue flowers and leather gloves. | None | ![]() |
Easy | Clap on the causeway to the Wizards' Tower. Equip an iron helmet, emerald ring and leather gloves. | 10 Defence | ![]() |
Easy | Clap on the top level of the mill, north of east Ardougne. Equip an Emerald ring, Wood camo top and unenchanted Tiara. | None | ![]() |
Medium | Cry in Catherby archery shop. Bow or curtsy before you talk to me. Equip a round red and black snelm, a hard leather body and an unblessed silver sickle. | 10 Defence | ![]() |
Medium | Cry on the platform of the south-west tree of the Gnome Agility Arena. Indicate 'no' before you talk to me. Equip a steel kiteshield, ring of forging and green dragonhide chaps. | 40 Defence | ![]() |
D[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Easy | Dance a jig by the entrance to the Fishing Guild. Equip an emerald ring, sapphire amulet and bronze chainbody. | None | ![]() |
Medium | Dance a jig under Shantay's Awning. Bow or curtsy before you talk to me. Equip a pointed blue snail helmet and an air staff. | None | ![]() |
Hard | Dance at the cat-doored pyramid in Sophanem. Beware of double agents! Equip a ring of life, an amulet of glory and an adamant two-handed sword. | None | ![]() |
Easy | Dance at the crossroads north of Draynor. Equip an iron chainbody, sapphire ring and shieldbow. | None | ![]() |
Medium | Dance in the centre of Canifis. Bow or curtsy before you talk to me. Equip a spiny helmet, mithril platelegs and an iron two-handed sword. | None | ![]() |
Easy | Dance in the Party Room. Equip a steel full helm, steel platebody and iron plateskirt. | None | ![]() |
Easy | Dance in the shack in Lumbridge Swamp. Equip a bronze dagger, iron full helmet and a gold ring | None | ![]() |
Master | Dance on an Uncharted Isle. Beware of double agents! Equip a dark bow, some infinity boots and culinaromancer gloves 10. | ![]() Recoloured and augmented versions of the dark bow count, but only uncoloured infinity boots will count. It is recommended to use your claimed island, if you have one; otherwise, short junkets require the least amount of supplies. You must leave the island after receiving the scroll box/casket, as you cannot open it there. | |
Master | Dare to laugh in the Green Ghost inn at Port Phasmatys. Beware of double agents! Equip an Iban's staff, a ghostly cloak and a cavalier. | 50 Magic
Completed Underground Pass and The Curse of Zaros miniquest. |
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H[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Master | Have an idea inside the Invention Guild. Beware of double agents! Equip a lab coat top, lab coat legs and a staff of light. | 69 Invention 75 Magic |
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Master | Headbang inside the Slayer Tower. Beware of double agents! Equip an imphide hood, a Prifddinian musician's robe top and an amulet of magic. | 91 Thieving Completed Plague's End |
![]() Just inside slayer tower. Hidey Hole outside slayer tower east of walkway under Gargoyle statue. |
Easy | Headbang in the mine north of Al Kharid. Equip a polar camo top, leather gloves and leather boots. | None | ![]() |
J[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Master | Jig in the Edgeville Monastery garden. Beware of double agents! Equip a holy cithara, Saradomin's murmur and a ring of devotion. | 70 Ranged
Completion of One Piercing Note |
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Easy | Jump for joy at the beehives. Equip iron boots, an unholy symbol and a steel hatchet. | 20 Attack 10 Defence |
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Medium | Jump for joy in Yanille bank. Dance a jig before you talk to me. Equip an iron crossbow, adamant helm and snakeskin chaps. | 30 Ranged 40 Defence |
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L[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Easy | Laugh at the crossroads south of Sinclair Mansion. Equip a cowl, strength amulet and iron scimitar. | 10 Attack | ![]() |
Hard | Laugh at Jokul's tent in the Mountain Camp. Beware of double agents! Equip a rune full helmet, blue dragonhide chaps and a fire battlestaff. | Started Mountain Daughter OR 20 Agility 30 Attack 30 Magic 50 Defence (and Rope) |
![]() The Mountain Camp is east of Rellekka. Take a rope to get into the camp if you haven't done the quest Mountain Daughter. North of fairy ring code AJR. Teleportation via Slayer Ring or Fremennik Province lodestone are also other options. Can be easily safespotted by running behind the fence immediately after laughing. |
P[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Medium | Panic by the mausoleum in Morytania. Wave before you speak to me. Equip a mithril plateskirt, maple shieldbow and no boots. | Started Creature of Fenkenstrain 30 Ranged 30 Defence |
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Hard | Panic by the pilot on White Wolf Mountain. Beware of double agents! Equip mithril platelegs, a ring of life and a rune hatchet. | 50 Attack 30 Defence |
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Hard | Panic in the heart of the Haunted Woods. Beware of double agents! Have no items equipped when you do. | None | ![]() You cannot have anything equipped when doing the emote, including inactive auras, otherwise the double agent will not appear. |
Easy | Panic in the limestone mine. Equip bronze platelegs, a steel pickaxe and a steel helmet. | 20 Attack 20 Defence |
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Easy | Panic on the pier where you catch the Fishing Trawler. Have nothing equipped at all when you do. | None | ![]() |
S[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Hard | Salute in the banana plantation. Beware of double agents! Equip a diamond ring, amulet of power, and nothing on your chest and legs. | None | ![]() |
Master | Salute in the Max Guild Garden. Beware of double agents! Have no items equipped when you do. | Own the Quest point cape or have 1 skill at 99. Completed Plague's End | ![]() |
Master | Shrug in the Lumbridge Fishing Supplies shop. Beware of double agents! Equip demon slayer gloves, a boater and the cape of legends. | 60 Ranged 60 Defence Completed Legends' Quest |
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Easy | Shrug in the mine near Rimmington. Equip a gold necklace, a gold ring and a bronze spear. | None | ![]() |
Hard | Shrug in the Zamorak temple, found in the eastern Wilderness. Beware of double agents! Equip bronze platelegs, an iron platebody and blue dragonhide vambraces. | 50 Defence | ![]() Note: Having Hartwin escort you seems to make this emote not work, so be prepared to walk or use the wilderness lodestone. Warning: You can be attacked and potentially killed by other players here. If you die, you will drop all but three of your items, unless you use the protect item prayer. |
T[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Master | Think in the Hefin district of Prifddinas. Beware of double agents! Equip an ancient staff, Prifddinian worker's trousers and a berserker ring. | Plague's End | ![]() The Enhanced ancient staff works, as do the recoloured variants. |
Easy | Think in the middle of the wheat field by the Lumbridge mill. Equip a sapphire necklace, polar camo legs and an oak shortbow. | 10 Ranged | ![]() |
Medium | Think under the lens in the Observatory. Twirl before you talk to me. Equip a mithril chainbody, green dragonhide chaps and ruby amulet. | 40 Defence | ![]() |
Easy | Twirl at the crossroads north of Rimmington. Equip a sapphire ring, yellow flowers and leather chaps. | None | ![]() |
Easy | Twirl in Draynor Manor by the fountain. Equip an iron platebody, studded leather chaps and a bronze full helmet. | 20 Defence | ![]() |
Medium | Twirl on the bridge by Barbarian Village. Salute before you talk to me. Equip an iron hatchet, steel kiteshield and mithril full helmet. | 10 Attack 30 Defence |
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W[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Easy | Wave on Mudskipper Point. Equip a gold ring, leather chaps and a steel mace. | 20 Attack | ![]() |
Easy | Wave along the south fence of the Lumberyard. Equip a hard leather body, leather chaps and a bronze hatchet. | 10 Defence | ![]() |
Master | Wave inside the Grand Library of Menaphos. Beware of double agents! Equip an asylum surgeon's ring and the Scabaras mask. | Broken Home and all three challenges
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Y[]
Difficulty | Clue | Requirements | Notes |
---|---|---|---|
Medium | Yawn in the Castle Wars lobby. Shrug before you talk to me. Equip a ruby amulet, mithril scimitar and iron square shield. | 30 Attack 10 Defence |
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Easy | Yawn in Draynor Marketplace. Equip an iron kiteshield, steel longsword and studded leather chaps. | 20 Defence 20 Attack 20 Ranged |
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Easy | Yawn in Varrock Palace library. Equip a holy symbol, leather vambraces and an iron warhammer. | 10 Attack | ![]() |
Hard | Yawn in the rogues' general store. Beware of double agents! Equip an iron square shield, blue dragonhide vambraces, and an iron pickaxe. | 50 Defence 10 Attack |
![]() Warning: You must be skulled in order to complete this clue, otherwise the nearby Bandit Brawlers will attack, preventing you from completing the clue and likely killing you within seconds. In addition, you can be attacked and potentially killed by other players here. If you die while skulled, you will drop all of your items, unless you have Protect Item active. You can talk to Mr Ex in Edgeville to get skulled. |
Hard | Yawn near the Wilderness Bandit camp obelisk. Beware of double agents! Equip an iron square shield, blue dragon vambraces and an iron pickaxe. | 10 Defence
50 Ranged 10 Attack |
![]() Warning: This is the Wilderness. You can be attacked and potentially killed by other players here. If you die while skulled, you will drop all of your items, unless you have Protect Item active. |
References[]