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A '''Two-leaf clover necklace''' is a common item won on the [[Squeal of Fortune]]. When worn, it increases [[gold coin]] drop amounts from monsters, and also increases [[experience]] across all [[skills]] by 1% while it has charges. For every charge consumed by training a skill for a period of time, it rolls for an item from the Squeal of Fortune, including [[Prismatic lamp|prismatic lamps]], [[Cash bag|cash bags]], [[Pendants]] and [[lucky equipment]]. A newly won Two-leaf clover necklace has 10 charges. |
A '''Two-leaf clover necklace''' is a common item won on the [[Squeal of Fortune]]. When worn, it increases [[gold coin]] drop amounts from monsters, and also increases [[experience]] across all [[skills]] by 1% while it has charges. For every charge consumed by training a skill for a period of time, it rolls for an item from the Squeal of Fortune, including [[Prismatic lamp|prismatic lamps]], [[Cash bag|cash bags]], [[Pendants]] and [[lucky equipment]]. A newly won Two-leaf clover necklace has 10 charges. |
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− | While leveling a resource-gathering skill, or training combat, it randomly rewards gold |
+ | While leveling a resource-gathering skill, or training combat, it randomly rewards gold or an item on the SOF drop table, using up one of the 10 charges. It has a 2.5% chance of landing on the drop table, awarding one of the items listed among it. If an item is won it will automatically appear in your inventory; the items cannot be converted to coins. If coins are won, they will go straight to your money pouch. Charges are consumed every 10 minutes while training. |
{{RSFont|Your two-leaf clover necklace shines briefly and you find <item>.|color=#ffb000}} |
{{RSFont|Your two-leaf clover necklace shines briefly and you find <item>.|color=#ffb000}} |
Revision as of 00:43, 1 September 2013
A Two-leaf clover necklace is a common item won on the Squeal of Fortune. When worn, it increases gold coin drop amounts from monsters, and also increases experience across all skills by 1% while it has charges. For every charge consumed by training a skill for a period of time, it rolls for an item from the Squeal of Fortune, including prismatic lamps, cash bags, Pendants and lucky equipment. A newly won Two-leaf clover necklace has 10 charges.
While leveling a resource-gathering skill, or training combat, it randomly rewards gold or an item on the SOF drop table, using up one of the 10 charges. It has a 2.5% chance of landing on the drop table, awarding one of the items listed among it. If an item is won it will automatically appear in your inventory; the items cannot be converted to coins. If coins are won, they will go straight to your money pouch. Charges are consumed every 10 minutes while training.
Your two-leaf clover necklace shines briefly and you find <item>.
Requirements | |||||||||||
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Unknown edit | |||||||||||
Class | Slot | ||||||||||
None | |||||||||||
Tier | |||||||||||
Unknown edit | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |