All Life points: 3,100
Life points: 3,100
All Slayer experience: 77.5
Slayer experience: 77.5
All Combat experience: 297
Combat experience: 297
All Release date: 19 September 2005
Release date: 19 September 2005
All Combat level: 86
Combat level: 86
All Is members only: true
Is members only: true
The TzHaar-Xil is an inhabitant of the TzHaar city. They can be found wielding three Toktz-Xil-Ak, a set of Toktz-Xil-Ul (which they use in both melee or ranged style), or a Toktz-Xil-Ek. TzHaar-Xil are the second strongest race in TzHaar, excluding some TzHaar Fight Cave monsters. The meleers can conveniently be ranged or maged from safespots around the various sulphur vents and fissures in the cave, though this is harder due to the fact that they are spread out more and the lack of safespots.
The TzHaar-Xil wielding the Toktz-Xil-Ul will stop attacking for one turn when switching between ranged and melee attack styles. Players using protection prayers should bear this in mind when fighting them. They are weak against slashing weapons, so a Chaotic longsword, godsword, or abyssal whip will prove helpful in defeating them.
It is not advised to use Magic to fight TzHaar-Xil as they seem to have an extremely high magic resistance.
TzHaar-Xil used to be around most of the old TzHaar city, but they were spread further apart after the graphical update.
Sometimes a TzHaar-Xil will attack using a weapon that it doesn't appear to have equipped, or using an attack style not possible with the weapons it does have equipped.
One of the TzHaar-Xil in the TzHaar City is glitched. It will only do melee attacks despite having a Toktz-Xil-Ul.