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Those of you with level 90 in at least one of Fishing, Herblore, Prayer, Runecrafting, Thieving or Slayer (as well as RuneScape membership) can take ownership of your very own port town, accessed via a portal at the north end of Port Sarim. The place has seen better days, but - after a chat with worldly entrepreneur John Strum - you'll soon have it up and running as a bustling, ever-evolving hub of commerce, sending ships to explore, do battle and find exotic treasures in the Eastern Lands.
 
Those of you with level 90 in at least one of Fishing, Herblore, Prayer, Runecrafting, Thieving or Slayer (as well as RuneScape membership) can take ownership of your very own port town, accessed via a portal at the north end of Port Sarim. The place has seen better days, but - after a chat with worldly entrepreneur John Strum - you'll soon have it up and running as a bustling, ever-evolving hub of commerce, sending ships to explore, do battle and find exotic treasures in the Eastern Lands.
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[[File:POP_Thumb.png|center|link=File:POP_artwork.jpg]]
   
 
If you don't have the levels you need just yet, you can get a taste of ports gameplay by entering the portal and talking to '''Meg''' - a wannabe adventurer seeking advice for her travels.
 
If you don't have the levels you need just yet, you can get a taste of ports gameplay by entering the portal and talking to '''Meg''' - a wannabe adventurer seeking advice for her travels.
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As your port begins to garner fame, you'll potentially attract the attention of six powerful individuals, each with their own reasons for travelling back and forth between Misthalin and the Eastern Lands. Once they've shown up, you can send them on some of the game's most rewarding voyages, granting hefty helpings of XP, resources and fragments of scrolls for creating new gear.
 
As your port begins to garner fame, you'll potentially attract the attention of six powerful individuals, each with their own reasons for travelling back and forth between Misthalin and the Eastern Lands. Once they've shown up, you can send them on some of the game's most rewarding voyages, granting hefty helpings of XP, resources and fragments of scrolls for creating new gear.
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[[File:Player owned port adventurers thumb.png|center|link=http://images.wikia.com/runescape/images/2/2e/Player_owned_port_adventurers.jpg]]
   
 
Depending on how many of the requisite skills you have at or over level 90, you'll attract more of these wandering adventurers to your port. For example, 90 Runecrafting will unlock Zu Zu: a classy occultist looking to dispel an insidious curse, and 90 Fishing will unlock Hubbub: a boisterous whaler with scant regard for personal space, who's dedicated his life to sparring with Shuma: a legendary white whale.
 
Depending on how many of the requisite skills you have at or over level 90, you'll attract more of these wandering adventurers to your port. For example, 90 Runecrafting will unlock Zu Zu: a classy occultist looking to dispel an insidious curse, and 90 Fishing will unlock Hubbub: a boisterous whaler with scant regard for personal space, who's dedicated his life to sparring with Shuma: a legendary white whale.
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Your port will grow to be a living town that's well and truly yours. The content is fully voice-acted throughout, the decor and buildings are of your choosing, and your captains (whose appearance can also be customised) and adventurers can be found at the town bar for a chat.
 
Your port will grow to be a living town that's well and truly yours. The content is fully voice-acted throughout, the decor and buildings are of your choosing, and your captains (whose appearance can also be customised) and adventurers can be found at the town bar for a chat.
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[[File:Player owned port captains thumb.png|center|link=http://images.wikia.com/runescape/images/8/82/Player_owned_port_captains.jpg]]
   
 
Random events will occur while you're away, and you will determine their outcome by taking the role of a port inhabitant in flashback. You'll help the Black Marketeer ward off some dangerous debtors, and get the Barmaid through a particularly rough shift, in exchange for items conferring helpful effects, such as temporary stat bonuses for your ships.
 
Random events will occur while you're away, and you will determine their outcome by taking the role of a port inhabitant in flashback. You'll help the Black Marketeer ward off some dangerous debtors, and get the Barmaid through a particularly rough shift, in exchange for items conferring helpful effects, such as temporary stat bonuses for your ships.
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Celebrate the launch of Player-Owned Ports with this rousing sea shanty. Yarr!
 
Celebrate the launch of Player-Owned Ports with this rousing sea shanty. Yarr!
   
<youtube>NvNiwh9aQ2M</youtube>
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Take a tour of Player-Owned Ports in our recently released Behind the Scenes video:
 
Take a tour of Player-Owned Ports in our recently released Behind the Scenes video:
   
<youtube>oxooM9qDUF0</youtube>
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Latest revision as of 18:24, 21 June 2013

This official news post is copied verbatim from the RuneScape website. It is copyrighted by Jagex.
It was added on 11 December 2012.