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Thanks for all your feedback, today we have fixed several RS2 bugs. |
Thanks for all your feedback, today we have fixed several RS2 bugs. |
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# Fixed: Kill stealing with wind-strike in non-multiway combat zone |
# Fixed: Kill stealing with wind-strike in non-multiway combat zone |
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− | Obviously there is still a lot to work on. So we'll keep at it. This is a very complex game indeed, and we're expecting to fix/improve many more things yet. |
+ | Obviously there is still a lot to work on. So we'll keep at it. This is a very complex game indeed, and we're expecting to fix/improve many more things yet. |
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− | [[Category:Game Updates|{{PAGENAME}}]] |
Latest revision as of 18:53, 11 July 2013
This official news post is copied verbatim from the RuneScape website. It is copyrighted by Jagex.
It was added on 2 December 2003.
It was added on 2 December 2003.
Thanks for all your feedback, today we have fixed several RS2 bugs.
- Fixed: A bug causing the server to crash and forget recent events
- Fixed: Wrong message on gem mining
- Fixed: A bug preventing the game from loading on some web-browsers
- Fixed: Invisible blockages in Falador, that make it hard to walk around
- Fixed: Taverly Dungeon said "invalid teleport" when you tried to enter
- Fixed: Warhammers had wrong price
- Fixed: A bug causing the client to sometimes lock up at random
- Fixed: Pkers not getting skull on failed spell
- Fixed: A bug causing the client to lose connection to the server at random.
- Fixed: Top floor of Entrana ship missing barrier
- Fixed: Incorrect ladder in windmill
- Fixed: Posion retained even after death
- Fixed: Route around back of draynor manor blocked
- Fixed: Kill stealing with wind-strike in non-multiway combat zone
Obviously there is still a lot to work on. So we'll keep at it. This is a very complex game indeed, and we're expecting to fix/improve many more things yet.