fixed: Sometimes you didn't go through the Al Kharid gate after paying
fixed: High level cooks couldn't burn meat for the witch's potion quest
fixed: Monsters less than half your level were still attacking
fixed: The crumble undead spell didn't work
fixed: Players never got skulls for attacking other players with skulls
fixed: There were no woodcutting level requirements
fixed: The amulet of accuracy had no stats
fixed: Some fishing level requirements were wrong
fixed: You could walk off Falador castle and walk around in mid air
fixed: You could not get off ships in low detail mode
fixed: Wormbrain couldn't be killed with magic
fixed: You couldn't telegrab the items in the museum
fixed: Silverlight didn't have bonuses against demons
fixed: The highwayman told you to stand and deliver when already dead
fixed: Black axes were unwieldable
fixed: Druids respawned far too slowly
We also fixed a number of typos and small graphical issues which are not worth listing.
Also by popular request - the following monsters shouldn't block your way any more: hobgoblins, all types of spider, white wolves and greater demons.
Many monsters will still block. I may be making more monster types none blocking over the next week as well.