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The intention of [[Unstable Foundations]] was to receive player feedback based on the voices in the tutorial and expand speech to a certain amount of the game based on how players reacted to the update.<ref name:"Developer Blog">{{cite web| title = Look Who's Talking | url = http://services.runescape.com/m=devblog/view_post.ws?post_id=93}}</ref> The response to the voices in the tutorial have been fairly positive.
 
The intention of [[Unstable Foundations]] was to receive player feedback based on the voices in the tutorial and expand speech to a certain amount of the game based on how players reacted to the update.<ref name:"Developer Blog">{{cite web| title = Look Who's Talking | url = http://services.runescape.com/m=devblog/view_post.ws?post_id=93}}</ref> The response to the voices in the tutorial have been fairly positive.
   
Due to positive feedback from the community, Jagex implemented voices to the release of the [[Troll Warzone|member's tutorial]]. At the time of release, voices were only heard in cutscenes during the tutorial. However, at a [[28 February|later date]], most of the [[npcs]] found in the tutorial area were given a voice, which was the largest range of voices added at once. Among these added voices, two of the featured voices were those of the [[Update:Wounded Soldiers, Strict Nurses and Voice-Acting Winners|voice-acting contest winners]], [[Wounded Soldier|Falcon zb]] and [[Nurse|CielFury]], who are also the first members of the RuneScape [[community]] to feature in [[RuneScape|the game]] or in the [http://services.runescape.com/m=rswiki/en/Troll_Warzone_Credits official credits on the website]. Since then, the majority of quests have been voiced.
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Due to positive feedback from the community, Jagex implemented voices to the release of the [[Troll Warzone|member's tutorial]]. At the time of release, voices were only heard in cutscenes during the tutorial. However, at a [[28 February|later date]], most of the [[npcs]] found in the tutorial area were given a voice, which was the largest range of voices added at once. Among these added voices, two of the featured voices were those of the [[Update:Wounded Soldiers, Strict Nurses and Voice-Acting Winners|voice-acting contest winners]], [[Wounded Soldier|Falcon zb]] and [[Nurse|CielFury]], who are also the first members of the RuneScape [[community]] to feature in [[RuneScape|the game]] or in the {{JagexWiki|Troll_Warzone_Credits|official credits on the website}}. Since then, the majority of quests have been voiced.
   
 
==Places where voices are used==
 
==Places where voices are used==

Revision as of 16:25, 15 January 2014

Voice acting is a feature available in some areas of the game, although Jagex has stated they plan on adding more to the game. Most often speech is used alongside text in the chatbox, such as when talking to an NPC, or the text that an NPC 'says' above their head. The volume of it can be adjusted from the Audio Options screen.

It was first introduced in-game on 21 April 2010 in the update Slayer Challenges, when voices where added to the (former) tutorial, Unstable Foundations. You could hear Sir Vant, a goblin and several other NPCs talk, along with the player.

The intention of Unstable Foundations was to receive player feedback based on the voices in the tutorial and expand speech to a certain amount of the game based on how players reacted to the update.[1] The response to the voices in the tutorial have been fairly positive.

Due to positive feedback from the community, Jagex implemented voices to the release of the member's tutorial. At the time of release, voices were only heard in cutscenes during the tutorial. However, at a later date, most of the npcs found in the tutorial area were given a voice, which was the largest range of voices added at once. Among these added voices, two of the featured voices were those of the voice-acting contest winners, Falcon zb and CielFury, who are also the first members of the RuneScape community to feature in the game or in the official credits on the website[help]. Since then, the majority of quests have been voiced.

Places where voices are used

Quests and Miniquests

Partially voiced

Fully voiced

NPCs

Monsters

Music Tracks

Other

Trivia

  • Players also had a voice during the tutorial, which changed depending if the character was male or female. This has now been removed by Jagex. However, whenever your character is injured in the regular game you will hear an audible "augh". The same is also true when you do damage to a man or woman.
  • With the release of the Ancient Prison, Nex is capable of speech, and was the voice that players heard when trying to open the frozen door prior to the release.
  • As of 10 January 2011, all God Wars Dungeon bosses now have speech.
  • The release of One Piercing Note introduced full voice acting for a quest. The quest along with its audio has been very well-received by players, and Jagex now has plans to introduce more voice acting in future content.
    ModLordPost

    A Jagex Moderator comments on the use of Speech.

  • In early 2011, a poll was released to see if players would like voice chat for players to allow them to communicate with other players over a microphone. Although the results were mostly positive, no info has been heard about this actually being implemented into the game.

References