This article is about the rune. For other uses, see Water rune (disambiguation).
Worlds Icon The official world for RC Running & ZMI Altar is world 36 (P2P).
Water rune detail

The water rune is one of the four elemental runes. They are used to invoke the power of water, in spells such as Water and Ice spells, and may be substituted for by a water staff, water battlestaff, mud battlestaff, steam battlestaff, or tome of frost. Water runes are also substituted in spells by the mystic version of all staves mentioned previously. These runes are also used for ice spells.

These may be made using the Runecrafting skill at level 5 Runecrafting, granting 6 experience per essence, using the water altar south-east of Draynor Village in the Lumbridge Swamp. They can also be found at various spawns around the game, such as the spawn in the scorpion pit north of Al Kharid. Water runes can also be dropped by monsters. They can sometimes be found inside barrels. After the quest Dealing with Scabaras, water runes may be used on a water tiara, requiring both 50 Magic and Runecrafting, to make an enchanted water tiara. This item replaces waterskins in the desert heat, with three water runes accounting for one dose of water. The amount of charges that the tiara can store is unlimited. Similarly to infusing a druid pouch, the user must use at least 3 water runes on the tiara.

Crafting multiple water runes

For more information about Runecrafting multiples, see crafting multiple runes.
Multiplier Runecrafting GE Price
1x 5 25
2x 19 50
3x 38 75
4x 57 100
5x 76 125
6x 95 150
7x 114* 175


Water runes are needed in a vast amount of spells, as listed below. Because of all the spells that need water runes, many mages will just use a staff of water, water battlestaff or mystic water staff.

Free Spells

All players can cast these spells:

Member Spells

Only members can cast these spells:

Store locations

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Seller Location Cost Currency Base stock Members?
Ali's Discount WaresAl Kharid17Coins 5Coins 300Yes
Aubury's Rune ShopVarrock17Coins 5Coins 300No
Aubury's Rune Shop (New Varrock)New VarrockFree sample-15Yes
Baba Yaga's Magic ShopLunar Isle17Coins 5Coins 1000Yes
Battle RunesWilderness17Coins 5Coins 100Yes
Betty's Magic EmporiumPort Sarim17Coins 5Coins 300No
Carwen Essencebinder Magical Runes ShopBurthorpe17Coins 5Coins 300No
Lundail's Arena-side Rune ShopMage arena bank17Coins 5Coins 1000No
Magic Guild Store - Runes and StavesWizards' Guild17Coins 5Coins 1000Yes
Tutab's Magical MarketApe Atoll17Coins 5Coins 1000Yes
TzHaar-Mej-Roh's Rune StoreTzHaar City26Tokkul1000Yes
Void Knight Magic StoreVoid Knights' Outpost17Coins 5Coins 1000Yes

Drop sources

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Water wizard194–10Always
Waterfiend102; 1071Always
Waterfiend (Temple of Aminishi)1071Always
Waterfiend (elite)1111Always
Aviansie89; 92; 9530Common
Bandit looter423–17Common
Barrel (Viyeldi caves)N/A1–11Common
Blue dragon7475Common
Cave bug8; 121–167Common
Cave goblin16Common
Cave slime2615Common
Chaos dwarf28; 45; 47; 84; 101; 10810Common
Chaos dwarf hand cannoneer70; 10110Common
Chaos dwogre92; 9810Common
Cockroach drone41–8Common
Corpse Spider42Common
Corpse mage218Common
Crystal chestN/A200Common
Dagannoth (Lighthouse)77; 7815–30Common
Dagannoth spawn653Common
Dagon'hai Monk7710–18Common
Dark warrior161Common
Dark wizard22; 30; 33; 35; 3710–18Common
Dragith Nurn268Common
Elf warrior84; 8970Common
Elite Khazard guard77; 844–10Common
Essence implingN/A30Common
Essence impling jarN/A30Common
Exiled kalphite paragon8431–89Common
Exiled kalphite soldier8453–84Common
Giant ant worker4928Common
Giant rock crab951–39Common
Goblin1; 2; 4; 5; 6; 7; 11; 846Common
Green dragon6375–150Common
Hill giant447Common
Ice giant5112Common
Ice troll84; 8965Common
Imp herald985Common
Kalphite Worker5811–19Common
Knight of Ardougne5370Common
Mourner33; 79; 8570Common
Rock lobster1009Common
Salarin the Twisted7712Common


[FAQ] • [doc]


  • The most water runes required for a spell is 30, for the Charge Water Orb spell.
  • Water runes used to have a price ceiling of 16 coins each, and were extremely hard to buy on the Grand Exchange. On 9 September 2009, the price cap was removed (and shortly before, the infinite stock of water runes in shops had been removed), and water runes increased in price to over 40 coins each. Due to this it was very smart to buy water runes from rune shops at 17 coins and sell on the Grand Exchange. However, this is not applicable anymore as the Grand Exchange price is now cheaper (25).
  • The value of 1 water rune in Investment Credits in Mobilising Armies is 6 Investment Credits.
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