The water rune is one of the four elemental runes. They are used to invoke the power of water, in spells such as Water and Ice spells, and may be substituted for by a water staff, water battlestaff, mud battlestaff, steam battlestaff, or tome of frost. Water runes are also substituted in spells by the mystic version of all staves mentioned previously. These runes are also used for ice spells.
These may be made using the Runecrafting skill at level 5 Runecrafting, granting 6 experience per essence, using the water altar south-east of Draynor Village in the Lumbridge Swamp. They can also be found at various spawns around the game, such as the spawn in the scorpion pit north of Al Kharid. Water runes can also be dropped by monsters. They can sometimes be found inside barrels. After the quest Dealing with Scabaras, water runes may be used on a water tiara, requiring both 50 Magic and Runecrafting, to make an enchanted water tiara. This item replaces waterskins in the desert heat, with three water runes accounting for one dose of water. The amount of charges that the tiara can store is unlimited. Similarly to infusing a druid pouch, the user must use at least 3 water runes on the tiara.
Crafting multiple water runes[]
- For more information about Runecrafting multiples, see crafting multiple runes.
Multiplier | GE Price | |
---|---|---|
1x | 5 | 25 |
2x | 19 | 50 |
3x | 38 | 75 |
4x | 57 | 100 |
5x | 76 | 125 |
6x | 95 | 150 |
7x | 114* | 175 |
Spells[]
Water runes are needed in a vast amount of spells, as listed below. Because of all the spells that need water runes, many mages will just use a staff of water, water battlestaff or mystic water staff.
Free Spells[]
All players can cast these spells:
Member Spells[]
Only members can cast these spells:
Store locations[]
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
Seller | Location | Cost | Currency | Base stock | Members? |
---|
Drop sources[]
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Water wizard | 19 | 4–10 | Always |
Waterfiend | 102; 107 | 1 | Always |
Waterfiend (Temple of Aminishi) | 107 | 1 | Always |
Waterfiend (elite) | 111 | 1 | Always |
Aviansie | 89; 92; 95 | 30 | Common |
Bandit looter | 42 | 3–17 | Common |
Barrel (Viyeldi caves) | N/A | 1–11 | Common |
Blue dragon | 74 | 75 | Common |
Cave bug | 8; 12 | 1–167 | Common |
Cave goblin | 1 | 6 | Common |
Cave slime | 26 | 15 | Common |
Chaos dwarf | 28; 45; 47; 84; 101; 108 | 10 | Common |
Chaos dwarf hand cannoneer | 70; 101 | 10 | Common |
Chaos dwogre | 92; 98 | 10 | Common |
Cockatrice | 44 | 1–2 | Common |
Cockroach drone | 4 | 1–8 | Common |
Corpse Spider | 4 | 2 | Common |
Corpse mage | 21 | 8 | Common |
Crystal chest | N/A | 200 | Common |
Dagannoth (Lighthouse) | 77; 78 | 15–30 | Common |
Dagannoth spawn | 65 | 3 | Common |
Dagon'hai Monk | 77 | 10–18 | Common |
Dark warrior | 16 | 1 | Common |
Dark wizard | 22; 30; 33; 35; 37 | 10–18 | Common |
Dragith Nurn | 26 | 8 | Common |
Elf warrior | 84; 89 | 70 | Common |
Elite Khazard guard | 77; 84 | 4–10 | Common |
Essence impling | N/A | 30 | Common |
Essence impling jar | N/A | 30 | Common |
Exiled kalphite paragon | 84 | 31–89 | Common |
Exiled kalphite soldier | 84 | 53–84 | Common |
Frog | 77 | 6 | Common |
Giant ant worker | 49 | 28 | Common |
Giant rock crab | 95 | 1–39 | Common |
Gnoeals | 70 | 30–44 | Common |
Goblin | 1; 2; 4; 5; 6; 7; 11; 84 | 6 | Common |
Green dragon | 63 | 75–150 | Common |
Hill giant | 44 | 7 | Common |
Ice giant | 51 | 12 | Common |
Ice troll | 84; 89 | 65 | Common |
Imp | 5 | 5 | Common |
Imp herald | 98 | 5 | Common |
Jailer | 39 | unknown | Common |
Kalphite Worker | 58 | 11–19 | Common |
Knight of Ardougne | 53 | 70 | Common |
Molanisk | 53 | 1–13 | Common |
Mourner | 33; 79; 85 | 70 | Common |
Paladin | 49 | 30 | Common |
Rock lobster | 100 | 9 | Common |
Salarin the Twisted | 77 | 12 | Common |
Disassembly[]
Disassembly XP | 0.1 |
---|---|
Item quantity required | 50 |
Material count | 8 |
Base junk chance | 94.5% |
Possible materials | |
Often | |
Magic parts | 85% |
Sometimes | |
Crafted parts | 13% |
Rarely | |
Powerful components | 2% |
Trivia[]
- The most water runes required for a spell is 30, for the Charge Water Orb spell.
- Water runes used to have a price ceiling of 16 coins each, and were extremely hard to buy on the Grand Exchange. On 9 September 2009, the price cap was removed (and shortly before, the infinite stock of water runes in shops had been removed), and water runes increased in price to over 40 coins each. Due to this it was very smart to buy water runes from rune shops at 17 coins and sell on the Grand Exchange. However, this is not applicable anymore as the Grand Exchange price is now cheaper (25).
- The value of 1 water rune in Investment Credits in Mobilising Armies is 6 Investment Credits.
Elemental runes |
| ||||
Catalytic runes |
| ||||
Minigame runes |
| ||||
Quest runes |
| ||||
Miscellaneous |
|