Jezu (Message Wall | contribs) m (Clarified the actual damage of the ability) Tag: Visual edit |
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|name = Wild Magic |
|name = Wild Magic |
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|image = [[File:Wild Magic.png]] |
|image = [[File:Wild Magic.png]] |
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+ | |release = [[20 November]] [[2012]] |
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+ | |update = Evolution of Combat: Now Live! |
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|skill = Magic |
|skill = Magic |
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|type = Threshold |
|type = Threshold |
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|adrenaline = -15 |
|adrenaline = -15 |
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− | |members = |
+ | |members = No |
|level = 55 |
|level = 55 |
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|cooldown = 20 |
|cooldown = 20 |
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|equipment = Any |
|equipment = Any |
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− | |description = Fire an unpredictable double magical attack at your target, which deals between |
+ | |description = Fire an unpredictable double magical attack at your target, which deals between 50% and 215% of your active spell's damage. |
|anim = Wild Magic.gif |
|anim = Wild Magic.gif |
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|animresize = 200 |
|animresize = 200 |
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}} |
}} |
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− | '''Wild Magic''' is a threshold [[ability book|ability]] associated with the [[Magic]] skill. It requires level 55 Magic to use. When activated, Wild Magic fires two "unpredictable" spells at the target, which |
+ | '''Wild Magic''' is a threshold [[ability book|ability]] associated with the [[Magic]] skill. It requires level 55 Magic to use. When activated, Wild Magic fires two "unpredictable" spells at the target, which can deal 50-215% spell damage each. |
− | With the right equipment |
+ | With the right equipment, spells and [[Sunshine]], it is possible to hit as high as 7500 with each hit of Wild Magic. |
+ | |||
+ | In most circumstances this is by far the best magic threshold. |
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+ | |||
+ | In high level PVM, many players choose to combo it as such: Vigour switch-Sunshine-Replenishment/Adrenaline potion-Wild Magic. |
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+ | |||
+ | With this combo, Wild Magic can be used twice in one Sunshine rotation, heavily increasing overall DPS. |
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− | {{Stub}} |
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{{Abilities}} |
{{Abilities}} |
Latest revision as of 01:30, 10 March 2018
Release date | 20 November 2012 (Update) |
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Members | No |
Skill | Magic |
Level | 55 |
Type | Threshold |
Adrenaline | −15% |
Equipment | Any |
Cooldown | 20 seconds |
Description | |
Fire an unpredictable double magical attack at your target, which deals between 50% and 215% of your active spell's damage. | |
Click animation for full size |
Wild Magic is a threshold ability associated with the Magic skill. It requires level 55 Magic to use. When activated, Wild Magic fires two "unpredictable" spells at the target, which can deal 50-215% spell damage each.
With the right equipment, spells and Sunshine, it is possible to hit as high as 7500 with each hit of Wild Magic.
In most circumstances this is by far the best magic threshold.
In high level PVM, many players choose to combo it as such: Vigour switch-Sunshine-Replenishment/Adrenaline potion-Wild Magic.
With this combo, Wild Magic can be used twice in one Sunshine rotation, heavily increasing overall DPS.