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'''Wild Magic''' is a threshold [[ability book|ability]] associated with the [[Magic]] skill. It requires level 55 Magic to use. When activated, Wild Magic fires two "unpredictable" spells at the target, which can deal 50-215% spell damage each.
 
'''Wild Magic''' is a threshold [[ability book|ability]] associated with the [[Magic]] skill. It requires level 55 Magic to use. When activated, Wild Magic fires two "unpredictable" spells at the target, which can deal 50-215% spell damage each.
   
With the right equipment, spells and [[sunshine]], it is possible to hit as high as 7500 with each hit of Wild Magic.
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With the right equipment, spells and [[Sunshine]], it is possible to hit as high as 7500 with each hit of Wild Magic.
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  +
In most circumstances this is by far the best magic threshold.
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In high level PVM, many players choose to combo it as such: Vigour switch-Sunshine-Replenishment/Adrenaline potion-Wild Magic.
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With this combo, Wild Magic can be used twice in one Sunshine rotation, heavily increasing overall DPS.
   
 
{{Abilities}}
 
{{Abilities}}

Latest revision as of 01:30, 10 March 2018

Wild Magic
Wild Magic
Release date 20 November 2012 (Update)
Members No
Skill Magic
Level 55
Type Threshold
Adrenaline −15%
Equipment Any
Cooldown 20 seconds
Description
Fire an unpredictable double magical attack at your target, which deals between 50% and 215% of your active spell's damage.
Wild Magic
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Wild Magic is a threshold ability associated with the Magic skill. It requires level 55 Magic to use. When activated, Wild Magic fires two "unpredictable" spells at the target, which can deal 50-215% spell damage each.

With the right equipment, spells and Sunshine, it is possible to hit as high as 7500 with each hit of Wild Magic.

In most circumstances this is by far the best magic threshold.

In high level PVM, many players choose to combo it as such: Vigour switch-Sunshine-Replenishment/Adrenaline potion-Wild Magic.

With this combo, Wild Magic can be used twice in one Sunshine rotation, heavily increasing overall DPS.