A Wizard Blizzard is a Gnome cocktail that can be made at level 18 Cooking, granting 80 Cooking experience. It heals 200 to 360 life points depending on the player's Constitution level and boosts Strength by 5, but reduces Attack by 4.
The minimum Constitution level to receive the full amount of healing from this food is 18.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
variables=skillstat_Constitution_level
calchealing|
let(minLevel, 18) let(healAmount, 0) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 0) let(healOverTimeDuration, 0) let(constitutionLevel, skillstat_Constitution_level)
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing,"This will heal " + heal + " life points at level " + constitutionLevel + " in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Mixing[]
Wizard Blizzard | |
---|---|
Cooking level | 8 |
Cooking XP | 70 |
Burn level | 8 |
Utensils | Knife, Cocktail shaker |
Ingredients | 2 Vodkas, Gin, Orange, 2 Limes, Lemon, 2 Pineapples, Cocktail glass |
Range only | No |
Instructions | |
To make Wizard blizzard:
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Store locations[]
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Seller | Location | Cost | Currency | Base stock | Members? |
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Disassembly[]
Disassembly XP | 0.5 |
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Item quantity required | 1 |
Material count | 1 |
Base junk chance | 80.2% |
Possible materials | |
Often | |
![]() | 89% |
Sometimes | |
![]() | 8% |
Rarely | |
![]() | 1% |
![]() | 1% |
![]() | 1% |
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Items |
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