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+ | {{HasCalculator|Calculator:Construction/Zombie impling looting}} |
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{{Infobox Hunter |
{{Infobox Hunter |
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|name = Zombie impling |
|name = Zombie impling |
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− | |image = [[File:Zombie impling.png|100px |
+ | |image = [[File:Zombie impling.png|100px]] |
+ | |release = [[22 February]] [[2010]] |
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+ | |update = Impetuous Impulses Improvements |
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|level = 87 |
|level = 87 |
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− | |exp = 412 |
+ | |exp = 412 (Puro-Puro) or 585 (Gielinor) |
− | |location = |
+ | |location = [[Puro-Puro]] and throughout [[Gielinor]] |
− | |trap = [[Butterfly net]] |
+ | |trap = [[Butterfly net]] of any type |
|bait = None |
|bait = None |
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|retaliate = No |
|retaliate = No |
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− | |loot = ''See Loot'' |
+ | |loot = ''See [[#Loot|loot]]'' |
|examine = An impling that likes braiiiins. And bones. |
|examine = An impling that likes braiiiins. And bones. |
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}} |
}} |
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+ | The '''zombie impling''' requires level 87 [[Hunter]] to catch and grants 412 Hunter experience if caught in the [[Impetuous Impulses]] [[minigame]] in [[Puro-Puro]], or 585 experience if caught in [[Gielinor]]. It is the third highest level impling in ''RuneScape'', only exceeded by the [[kingly impling]] and the [[crystal impling]]. |
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− | The '''Zombie impling''' is the third highest level impling in RuneScape, exceeded by the [[Kingly Impling]] and the [[Crystal impling]]. The Zombie impling requires level 87 [[Hunter]] to catch. |
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+ | In Puro-Puro, a [[butterfly net]] and empty [[impling jar]]s are required to catch implings and produce [[zombie impling jar]]s. In Gielinor, players also have the option of catching implings barehanded and without the empty impling jar, which will immediately give players the reward from the impling upon success. |
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− | They could be caught with a [[butterfly net]], [[magic butterfly net]], [[sacred clay butterfly net]], or [[volatile clay butterfly net]]. |
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⚫ | Players simply need to click on the impling to catch it, though there is a chance of failure, in which case the character will continue trying to do so until it is caught (higher [[Agility]] is a definite advantage). The [[curse spells]] [[Bind]], [[Snare]] or [[Entangle]] can be cast on implings to prevent them from moving, each lasting varying periods of time. |
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− | In Puro-Puro, a net and empty jars are '''required''' to catch any implings. |
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⚫ | |||
− | In Gielinor, they can also be caught barehanded or while wielding any item, with or without an empty [[impling jar]]. Without an empty jar player will immediately receive the loot from the impling, instead of the impling itself. |
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⚫ | |||
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− | Zombie implings grant 412 xp if caught in [[Puro-Puro]], or 585 xp if caught in [[Gielinor]]. When caught, it yields a [[Zombie impling jar]]. |
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⚫ | Zombie implings |
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⚫ | |||
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− | Because many players ignore [[Baby impling|baby]] or [[young impling]] when encountered, the spawn rate of rarer implings is hindered. The faster a lower level impling is caught, the faster the respective spawn point will generate a new, possibly rarer, impling. Players looking for rarer implings would do well to catch any low level implings they see in order to encourage the respawning of higher level implings. |
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⚫ | |||
{{DropsTableHead}} |
{{DropsTableHead}} |
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− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Curved bone|Quantity=1|Rarity=Rare|gemw=no}} |
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Long bone|Quantity=1|Rarity=Rare|gemw=no}} |
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Big bones|Quantity=5-15|Rarity=Common}} |
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Baby dragon bones|Quantity=2-6|Rarity=Common}} |
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Dragon bones|Quantity=3|Rarity=Uncommon}} |
⚫ | |||
⚫ | |||
⚫ | |||
{{DropsLine|Name=Ourg bones|Quantity=1|Rarity=Rare}} |
{{DropsLine|Name=Ourg bones|Quantity=1|Rarity=Rare}} |
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+ | {{DropsLine|Name=Monkey skull|Quantity=1|Rarity=Very rare|Raritynotes= (1/3,000){{CiteForum|author=Mod Shauny|url=http://archive.is/waWHN#21%|title=Dev Blog: Revealing Drop Rates|forum=Existing Game Content|postdate=1 December 2017}}|gemw=no}} |
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⚫ | |||
+ | {{DropsTableBottom}} |
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⚫ | |||
+ | |||
⚫ | |||
+ | <references/> |
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− | {{DropsLine|Name=Monkey skull|Quantity=1|Rarity=Very rare|gemw=no|Image=Monkey skull.png}} |
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− | |} |
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==Trivia== |
==Trivia== |
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⚫ | |||
− | *Zombie implings will say |
+ | * Zombie implings will say "Braiiiiins!" instead of the usual "Tee hee!". |
− | *Even though the Zombie impling requires 87 hunter to catch, it spawns more often than most high level implings. This might be due to the low value of its rewards. |
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− | *Zombie implings fly differently than other implings with their arms held forwards in a zombie-like shuffle. |
+ | * Zombie implings fly differently than other implings, with their arms held forwards in a zombie-like shuffle. |
− | *The examine text and the exclamation of the impling is a reference to just about any zombie movie. |
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− | *Zombie implings seem to have ribs showing on the right part of their body. |
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+ | {{Impetuous Impulses}} |
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− | {{Impling}} |
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+ | {{Zombie}} |
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[[fi:Zombie impling]] |
[[fi:Zombie impling]] |
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− | [[Category:Undead]] |
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[[Category:Implings]] |
[[Category:Implings]] |
Latest revision as of 16:56, 1 February 2018
Release date | 22 February 2010 (Update) |
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Hunter level | 87 |
Experience | 412 (Puro-Puro) or 585 (Gielinor) |
Location | Puro-Puro and throughout Gielinor |
Trap | Butterfly net of any type |
Preferred bait | None |
Retaliation | No |
Loot | See loot |
Examine | An impling that likes braiiiins. And bones. |
The zombie impling requires level 87 Hunter to catch and grants 412 Hunter experience if caught in the Impetuous Impulses minigame in Puro-Puro, or 585 experience if caught in Gielinor. It is the third highest level impling in RuneScape, only exceeded by the kingly impling and the crystal impling.
In Puro-Puro, a butterfly net and empty impling jars are required to catch implings and produce zombie impling jars. In Gielinor, players also have the option of catching implings barehanded and without the empty impling jar, which will immediately give players the reward from the impling upon success.
Players simply need to click on the impling to catch it, though there is a chance of failure, in which case the character will continue trying to do so until it is caught (higher Agility is a definite advantage). The curse spells Bind, Snare or Entangle can be cast on implings to prevent them from moving, each lasting varying periods of time.
Looting a zombie impling is currently the only way to obtain a monkey skull, which can be used to make a gorilla greegree that transforms the players into a blue-faced ancient gorilla.
Loot
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Curved bone | 1 | Rare | Not sold | |
Long bone | 1 | Rare | Not sold | |
Big bones | 5–15 | Common | 1,015–3,045 | |
Baby dragon bones | 2–6 | Common | 3,178–9,534 | |
Dragon bones | 3 | Uncommon | 6,408 | |
Wyvern bones | 3 | Uncommon | 49,824 | |
Fayrg bones | 3 | Rare | 25,464 | |
Raurg bones | 2 | Rare | 66,290 | |
Ourg bones | 1 | Rare | 27,878 | |
Monkey skull | 1 | Very rare (1/3,000)[1] | Not sold |
- ^ Mod Shauny. "Dev Blog: Revealing Drop Rates." 1 December 2017. Existing Game Content Forums.
Trivia
- Zombie implings were first hinted at in issue 43 of Postbag from the Hedge, in which Zimberfizz casually mentions that Nomad is "up to more mischief than a zombie impling in a butcher's shop."
- Zombie implings will say "Braiiiiins!" instead of the usual "Tee hee!".
- Zombie implings fly differently than other implings, with their arms held forwards in a zombie-like shuffle.